Player Matchup

Fafnir
Fafnir
Luxtonic
Fafnir
Level 93
God Stats
17W - 27L
1,590 SR
Queue Stats
453W - 425L
1,528 Elo+
Party 1
Charon
Charon
Natives
Charon
Level 33
God Stats
3W - 4L
1,433 SR
Queue Stats
12W - 15L
1,485 Elo+
Solo
Neith
Neith
X-CosmicVixen-X
Neith
Level 59
God Stats
6W - 12L
1,509 SR
Queue Stats
108W - 118L
1,518 Elo+
Party 1
Thanatos
Thanatos
smashinteags2
Thanatos
Level 68
God Stats
22W - 20L
1,586 SR
Queue Stats
448W - 435L
1,503 Elo+
Party 1
Sol
Sol
swiftmoney09
Sol
Level 149
God Stats
37W - 47L
1,500 SR
Queue Stats
327W - 313L
1,539 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,515 Elo+

VS

Team Averages
Level 75
1,356 SR
1,500 Elo+
Anubis
Anubis
JJ102023
Anubis
Level 62
God Stats
3W - 6L
1,273 SR
Queue Stats
159W - 158L
1,462 Elo+
Party 2
Sobek
Sobek
Kyoto_United
Sobek
Level 49
God Stats
1W - 6L
1,102 SR
Queue Stats
78W - 91L
1,503 Elo+
Solo
Lancelot
Lancelot
Steinamyte
Lancelot
Level 89
God Stats
3W - 2L
1,288 SR
Queue Stats
158W - 154L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
Tazor76
Gilgamesh
Level 106
God Stats
15W - 18L
1,617 SR
Queue Stats
400W - 351L
1,573 Elo+
Solo
Skadi
Skadi
tāintocles
Skadi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
254W - 267L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Luxtonic
Fafnir
9
1 / 3 / 0
5,407
541
5,950
10,001
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Natives
Charon
9
0 / 1 / 1
5,519
552
2,435
5,584
3,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
4,850
485
3,156
4,915
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
smashinteags2
Thanatos
10
1 / 4 / 0
5,229
523
4,964
10,833
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,238
524
3,836
8,071
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JJ102023
Anubis
11
3 / 0 / 2
6,356
636
3,692
6,510
3,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 5
6,281
628
3,362
8,328
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Steinamyte
Lancelot
12
8 / 0 / 3
6,825
683
5,240
6,704
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Tazor76
Gilgamesh
10
0 / 1 / 3
6,055
606
6,404
9,501
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 2
5,889
589
4,733
5,175
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
JJ102023
Anubis
3
0
2
4
W
2
1
5
4.5
L
Fafnir
Luxtonic
Fafnir
1
3
0
0.33
L
Charon
Natives
Charon
0
1
1
0.5
W
Lancelot
Steinamyte
Lancelot
8
0
3
9.5
W
Gilgamesh
Tazor76
Gilgamesh
0
1
3
1.5
L
0
2
0
0
L
Thanatos
smashinteags2
Thanatos
1
4
0
0.25
L
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
23,431
39,404
Taken
36,218
18,922
Mitigated
18,617
12,335
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JJ102023
Anubis
3,692
50
0
1,893
6,510
3,023
800
1,619
4,847
49,744
0
W
3,362
402
0
3,287
8,328
6,439
95
3,600
4,684
12,232
3,094
L
Fafnir
Luxtonic
Fafnir
5,950
1,879
0
3,167
10,001
7,366
0
1,010
8,442
24,764
2,103
L
Charon
Natives
Charon
2,435
605
0
959
5,584
3,511
70
438
5,146
19,740
224
W
Lancelot
Steinamyte
Lancelot
5,240
1,330
0
3,304
6,704
2,836
0
1,446
5,258
0
41,214
W
Gilgamesh
Tazor76
Gilgamesh
6,404
2,496
0
3,080
9,501
4,780
0
3,826
5,186
0
37,180
L
3,156
1,012
0
1,046
4,915
1,490
0
828
4,087
0
38,618
L
Thanatos
smashinteags2
Thanatos
4,964
1,107
0
4,850
10,833
4,555
0
1,095
9,614
0
37,542
L
3,836
1,412
0
2,313
8,071
2,000
0
3,238
4,833
36,738
3,337
W
4,733
1,753
0
2,826
5,175
1,539
0
868
4,307
0
53,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
31,406
249
Minions Killed
325
0
Camps Cleared
0
919,096
Distance Traveled
1,024,227
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,356
636
88
9
0
184,433
2
W
Sobek
6,281
628
24
2
0
187,800
4
L
Fafnir
5,407
541
44
4
0
176,684
0
L
Charon
5,519
552
25
3
0
183,250
0
W
Lancelot
6,825
683
68
7
0
266,863
0
W
Gilgamesh
6,055
606
64
6
0
199,425
0
L
Neith
4,850
485
62
6
0
182,769
2
L
Thanatos
5,229
523
57
6
0
217,747
0
L
Sol
5,238
524
61
6
0
158,646
0
W
Skadi
5,889
589
81
8
0
185,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role