Player Matchup

Ullr
Ullr
BTRxShredder
Ullr
Level 116
God Stats
3W - 7L
1,465 SR
Queue Stats
126W - 144L
1,533 Elo+
Party 1
Geb
Geb
Benson Bonee
Geb
Level 124
God Stats
23W - 11L
1,733 SR
Queue Stats
275W - 306L
1,515 Elo+
Party 1
Hera
Hera
LightPistol
Hera
Level 37
God Stats
7W - 3L
1,695 SR
Queue Stats
80W - 116L
1,525 Elo+
Party 1
King Arthur
King Arthur
ScandarAkbar1
King Arthur
Level 125
God Stats
3W - 6L
1,523 SR
Queue Stats
171W - 221L
1,538 Elo+
Party 1
Fenrir
Fenrir
xmitchymonster4
Fenrir
Level 118
God Stats
2W - 11L
1,237 SR
Queue Stats
113W - 138L
1,513 Elo+
Party 1
Team Averages
Level 104
1,531 SR
1,525 Elo+

VS

Team Averages
Level 103
1,510 SR
1,508 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HirezCvmDump
Da Ji
Level 33
God Stats
2W - 4L
1,442 SR
Queue Stats
66W - 85L
1,481 Elo+
Solo
Athena
Athena
XxTLGxXManiacMx
Athena
Level 168
God Stats
6W - 7L
1,500 SR
Queue Stats
318W - 300L
1,524 Elo+
Solo
Osiris
Osiris
itsmekevin
Osiris
Level 44
God Stats
5W - 4L
1,532 SR
Queue Stats
110W - 107L
1,531 Elo+
Party 2
Chernobog
Chernobog
lvlendoza
Chernobog
Level 116
God Stats
2W - 0L
1,575 SR
Queue Stats
73W - 69L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,960
496
1,771
7,423
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,898
490
1,606
5,816
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 0
5,047
505
712
6,939
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ScandarAkbar1
King Arthur
11
1 / 0 / 1
6,344
634
6,946
11,929
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 4 / 1
5,160
516
2,142
9,679
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 2
7,009
701
5,167
3,693
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 1
6,669
667
4,996
6,094
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
5,384
538
5,788
6,770
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
itsmekevin
Osiris
11
0 / 2 / 0
6,020
602
7,591
9,541
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
lvlendoza
Chernobog
12
2 / 0 / 2
6,814
681
3,793
4,132
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
0
2
0
0
L
0
1
0
0
W
6
1
1
6.5
L
1
3
0
0.33
L
King Arthur
ScandarAkbar1
King Arthur
1
0
1
1.5
W
0
0
5
2.5
W
Osiris
itsmekevin
Osiris
0
2
0
0
W
Chernobog
lvlendoza
Chernobog
2
0
2
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,177
Damage
27,335
41,786
Taken
30,230
22,066
Mitigated
18,039
10,530
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,167
761
0
625
3,693
1,326
270
1,129
2,564
62,069
4,581
L
1,771
620
0
1,339
7,423
2,763
0
1,283
6,140
0
35,967
L
1,606
111
0
1,342
5,816
4,028
0
2,212
3,604
11,112
0
W
4,996
1,713
0
570
6,094
2,817
0
146
5,948
0
54,870
L
712
116
0
1,330
6,939
2,564
0
3,928
3,011
31,543
0
L
King Arthur
ScandarAkbar1
King Arthur
6,946
891
0
2,690
11,929
9,329
0
1,157
9,852
0
50,543
W
5,788
2,344
0
2,862
6,770
4,395
0
768
6,002
25,737
6,399
W
Osiris
itsmekevin
Osiris
7,591
2,496
0
3,718
9,541
7,621
0
0
9,541
0
50,686
W
Chernobog
lvlendoza
Chernobog
3,793
1,968
0
2,804
4,132
1,880
350
275
3,857
0
55,014
L
2,142
685
0
3,829
9,679
3,382
8
1,785
7,894
0
32,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
31,896
289
Minions Killed
431
0
Camps Cleared
0
1,069,916
Distance Traveled
1,033,860
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,009
701
112
11
0
183,682
0
L
Ullr
4,960
496
69
7
0
199,342
0
L
Geb
4,898
490
8
1
0
235,084
2
W
Da Ji
6,669
667
95
10
0
228,979
0
L
Hera
5,047
505
58
6
0
199,332
0
L
King Arthur
6,344
634
89
9
0
200,318
1
W
Athena
5,384
538
48
5
0
227,448
3
W
Osiris
6,020
602
87
9
0
202,298
1
W
Chernobog
6,814
681
89
9
0
191,453
1
L
Fenrir
5,160
516
65
7
0
235,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role