Player Matchup

Anubis
Anubis
Gold III
Iaustin8
Anubis
Gold III
Level 128
God Stats
2W - 8L
1,686 SR
Queue Stats
177W - 182L
1,502 MMR
Solo
Heimdallr
Heimdallr
Gold V
RadhaAshtami
Heimdallr
Gold V
Level 135
God Stats
4W - 5L
1,614 SR
Queue Stats
69W - 83L
1,518 MMR
Solo
Bakasura
Bakasura
Bronze III
Royal Garb
Bakasura
Bronze III
Level 39
God Stats
0W - 1L
1,315 SR
Queue Stats
14W - 26L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TheNarlyBro
Sun Wukong
Bronze III
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 37L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
gombastii
Kumbhakarna
Bronze III
Level 85
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,537 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,577 SR
1,513 MMR
Cerberus
Cerberus
Gold I
RaoulDuke8585
Cerberus
Gold I
Level 165
God Stats
11W - 7L
1,712 SR
Queue Stats
142W - 128L
1,490 MMR
Solo
Agni
Agni
Gold II
SheNeverLeft
Agni
Gold II
Level 149
God Stats
2W - 0L
1,570 SR
Queue Stats
60W - 43L
1,629 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
SheWantWho
Tsukuyomi
Gold II
Level 145
God Stats
1W - 0L
1,746 SR
Queue Stats
120W - 125L
1,416 MMR
Party 1
Ravana
Ravana
Gold III
krustykrack
Ravana
Gold III
Level 101
God Stats
4W - 5L
1,247 SR
Queue Stats
137W - 141L
1,542 MMR
Solo
Neith
Neith
Gold IV
xMETATR0Nx
Neith
Gold IV
Level 203
God Stats
12W - 10L
1,611 SR
Queue Stats
334W - 354L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Iaustin8
Anubis
15
1 / 6 / 0
8,195
455
5,629
14,444
6,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
RadhaAshtami
Heimdallr
15
1 / 2 / 0
8,073
449
5,719
9,059
3,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
Royal Garb
Bakasura
13
0 / 6 / 1
7,555
420
2,461
17,626
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
TheNarlyBro
Sun Wukong
15
5 / 4 / 0
9,298
517
11,242
17,584
16,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kumbhakarna
gombastii
Kumbhakarna
13
0 / 1 / 2
7,933
441
4,374
16,260
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Maman BrigitteGilgameshNe ZhaJanus

VS

Bans
ThorThanatosAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RaoulDuke8585
Cerberus
15
2 / 0 / 5
9,996
555
6,367
11,106
9,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 7
10,590
588
11,954
9,096
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SheWantWho
Tsukuyomi
16
6 / 1 / 7
10,217
568
9,829
12,549
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
16
3 / 2 / 6
10,419
579
11,996
10,739
8,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
19
2 / 1 / 4
11,479
638
9,541
8,098
3,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
7
Kills
19
19
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Iaustin8
Anubis
1
6
0
0.17
L
Heimdallr
RadhaAshtami
Heimdallr
1
2
0
0.5
W
Cerberus
RaoulDuke8585
Cerberus
2
0
5
4.5
L
Bakasura
Royal Garb
Bakasura
0
6
1
0.08
W
6
3
7
3.17
W
Tsukuyomi
SheWantWho
Tsukuyomi
6
1
7
9.5
L
Sun Wukong
TheNarlyBro
Sun Wukong
5
4
0
1.25
L
Kumbhakarna
gombastii
Kumbhakarna
0
1
2
1
W
Ravana
3
2
6
3
W
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
49,687
74,973
Taken
51,588
47,207
Mitigated
29,389
18,090
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Iaustin8
Anubis
5,629
192
0
4,171
14,444
6,744
24
5,709
8,735
75,767
1,817
L
Heimdallr
RadhaAshtami
Heimdallr
5,719
2,798
0
3,376
9,059
3,995
107
2,149
6,910
0
76,727
W
Cerberus
RaoulDuke8585
Cerberus
6,367
234
0
3,637
11,106
9,488
0
2,912
8,194
40,951
1,093
L
Bakasura
Royal Garb
Bakasura
2,461
1,529
0
5,415
17,626
6,128
0
3,308
14,318
0
38,046
W
11,954
1,561
0
500
9,096
3,401
0
3,757
5,319
93,302
596
W
Tsukuyomi
SheWantWho
Tsukuyomi
9,829
2,626
0
3,477
12,549
4,970
0
2,957
9,592
0
74,676
L
Sun Wukong
TheNarlyBro
Sun Wukong
11,242
3,058
0
3,670
17,584
16,940
92
2,184
15,400
0
54,960
L
Kumbhakarna
gombastii
Kumbhakarna
4,374
987
0
1,458
16,260
13,400
0
4,705
11,555
30,031
663
W
Ravana
11,996
2,904
0
4,680
10,739
8,024
0
524
10,119
0
76,189
W
Neith
9,541
4,820
0
4,959
8,098
3,506
2,773
1,006
7,092
0
119,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
52,701
481
Minions Killed
625
0
Camps Cleared
0
1,746,287
Distance Traveled
1,798,399
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,195
455
121
7
0
318,112
1
L
Heimdallr
8,073
449
126
7
0
342,188
5
W
Cerberus
9,996
555
87
5
0
358,339
11
L
Bakasura
7,555
420
85
5
0
377,063
0
W
Agni
10,590
588
146
8
0
348,393
6
W
Tsukuyomi
10,217
568
92
5
0
425,314
4
L
Sun Wukong
9,298
517
93
5
0
352,135
9
L
Kumbhakarna
7,933
441
56
3
0
356,789
2
W
Ravana
10,419
579
117
7
0
324,546
4
W
Neith
11,479
638
183
10
0
341,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role