Player Matchup

Osiris
Osiris
Diamond II
 
Osiris
Diamond II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
Druskii400
Ra
Gold II
Level 187
God Stats
3W - 2L
1,617 SR
Queue Stats
115W - 119L
1,652 MMR
Solo
Ganesha
Ganesha
Gold I
PaVeL_aWeSoMe
Ganesha
Gold I
Level 163
God Stats
2W - 6L
1,540 SR
Queue Stats
268W - 261L
1,624 MMR
Solo
Anhur
Anhur
Bronze III
corbearzd
Anhur
Bronze III
Level 81
God Stats
0W - 3L
1,610 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
snowkill
Da Ji
Gold III
Level 162
God Stats
0W - 1L
1,184 SR
Queue Stats
64W - 62L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,490 SR
1,558 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,545 SR
1,745 MMR
Scylla
Scylla
Gold I
FearsWRX
Scylla
Gold I
Level 147
God Stats
20W - 17L
1,530 SR
Queue Stats
155W - 150L
1,596 MMR
Solo
Surtr
Surtr
Platinum II
irockguy1
Surtr
Platinum II
Level 170
God Stats
7W - 5L
1,621 SR
Queue Stats
113W - 101L
1,841 MMR
Solo
Sobek
Sobek
Bronze III
msaffel52
Sobek
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,493 MMR
Solo
Ravana
Ravana
Diamond V
sl0bbydobby
Ravana
Diamond V
Level 147
God Stats
3W - 2L
1,458 SR
Queue Stats
201W - 184L
1,951 MMR
Solo
Charybdis
Charybdis
Platinum II
yohrii
Charybdis
Platinum II
Level 149
God Stats
22W - 17L
1,615 SR
Queue Stats
163W - 154L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
3 / 1 / 0
4,216
843
4,879
6,115
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,817
763
399
1,470
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
3
0 / 1 / 0
2,683
537
206
1,908
1,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
corbearzd
Anhur
4
0 / 1 / 0
2,878
576
1,045
2,338
556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
snowkill
Da Ji
5
0 / 0 / 1
3,201
640
1,522
4,115
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetArachneMorgan Le FayAgni

VS

Bans
BellonaThothLancelotVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FearsWRX
Scylla
7
0 / 0 / 0
3,414
683
490
1,298
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
irockguy1
Surtr
5
1 / 2 / 0
3,322
664
2,971
6,074
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
msaffel52
Sobek
6
0 / 0 / 1
3,487
697
810
2,465
1,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
6
0 / 1 / 1
3,307
661
1,005
2,259
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
yohrii
Charybdis
7
1 / 0 / 0
3,593
719
1,757
3,393
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
0
3
L
0
0
0
0
W
Scylla
FearsWRX
Scylla
0
0
0
0
L
Ganesha
0
1
0
0
L
Anhur
corbearzd
Anhur
0
1
0
0
W
Surtr
irockguy1
Surtr
1
2
0
0.5
W
Sobek
msaffel52
Sobek
0
0
1
0.5
W
Ravana
0
1
1
0.5
L
Da Ji
snowkill
Da Ji
0
0
1
0.5
W
Charybdis
yohrii
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,051
Damage
7,033
15,946
Taken
15,489
7,733
Mitigated
6,301
7,003
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,879
2,033
0
3,483
6,115
4,165
0
70
5,612
0
26,165
L
399
160
72
1,062
1,470
439
0
426
980
23,254
0
W
Scylla
FearsWRX
Scylla
490
200
0
576
1,298
344
0
399
899
15,509
0
L
Ganesha
206
75
0
578
1,908
1,050
0
159
1,749
2,698
0
L
Anhur
corbearzd
Anhur
1,045
811
0
501
2,338
556
0
525
1,813
0
10,228
W
Surtr
irockguy1
Surtr
2,971
1,332
0
1,912
6,074
2,999
0
0
6,074
292
14,274
W
Sobek
msaffel52
Sobek
810
215
0
1,655
2,465
1,376
0
138
2,327
6,150
0
W
Ravana
1,005
294
0
1,012
2,259
728
0
0
2,259
0
17,969
L
Da Ji
snowkill
Da Ji
1,522
246
0
1,307
4,115
1,523
0
126
3,989
0
16,903
W
Charybdis
yohrii
Charybdis
1,757
1,048
0
2,412
3,393
854
0
68
3,325
0
28,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,795
Gold Earned
17,123
135
Minions Killed
162
0
Camps Cleared
0
416,507
Distance Traveled
497,029
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,216
843
39
8
0
91,197
1
L
Ra
3,817
763
49
10
0
101,153
0
W
Scylla
3,414
683
42
8
0
113,511
2
L
Ganesha
2,683
537
0
0
0
32,082
1
L
Anhur
2,878
576
18
4
0
73,109
0
W
Surtr
3,322
664
25
5
0
96,313
0
W
Sobek
3,487
697
9
2
0
95,686
1
W
Ravana
3,307
661
30
6
0
112,842
0
L
Da Ji
3,201
640
29
6
0
118,966
0
W
Charybdis
3,593
719
56
11
0
78,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role