Player Matchup

Anubis
Anubis
Bucksdonn
Anubis
Level 67
God Stats
12W - 16L
1,567 SR
Queue Stats
63W - 83L
1,406 Elo+
Party 2
Ymir
Ymir
ImOurPappi
Ymir
Level 150
God Stats
4W - 7L
1,434 SR
Queue Stats
9W - 13L
1,509 Elo+
Party 1
Chaac
Chaac
Providec777
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Rammell_1
Medusa
Level 114
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 125L
1,399 Elo+
Party 2
He Bo
He Bo
ohBenza
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 122L
1,404 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,444 Elo+

VS

Team Averages
Level 96
1,469 SR
1,393 Elo+
Ao Kuang
Ao Kuang
ILMARZA1996
Ao Kuang
Level 45
God Stats
62W - 50L
1,323 SR
Queue Stats
105W - 101L
1,085 Elo+
Solo
Neith
Neith
L3GEND-_ARY0
Neith
Level 102
God Stats
3W - 2L
1,448 SR
Queue Stats
352W - 343L
1,460 Elo+
Solo
Bacchus
Bacchus
Pedro72931
Bacchus
Level 87
God Stats
21W - 12L
1,549 SR
Queue Stats
82W - 72L
1,453 Elo+
Solo
Bellona
Bellona
Zaunpfahl
Bellona
Level 119
God Stats
8W - 9L
1,474 SR
Queue Stats
65W - 71L
1,475 Elo+
Solo
Skadi
Skadi
i Mortem i
Skadi
Level 129
God Stats
11W - 5L
1,550 SR
Queue Stats
623W - 626L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bucksdonn
Anubis
9
1 / 2 / 1
4,721
525
1,782
4,698
2,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,744
527
2,258
6,043
4,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 3 / 0
3,949
439
1,259
5,631
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Rammell_1
Medusa
8
0 / 2 / 0
4,275
475
1,553
4,348
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
ohBenza
He Bo
8
1 / 3 / 0
4,356
484
3,559
6,617
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ILMARZA1996
Ao Kuang
9
1 / 2 / 3
4,810
534
1,629
5,080
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 1
5,578
620
4,613
4,618
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Pedro72931
Bacchus
9
2 / 0 / 4
5,839
649
3,739
4,235
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Zaunpfahl
Bellona
10
2 / 0 / 0
6,291
699
2,802
5,707
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
10
2 / 0 / 1
5,724
636
3,559
3,171
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bucksdonn
Anubis
1
2
1
0.75
W
Ao Kuang
ILMARZA1996
Ao Kuang
1
2
3
1.25
L
0
0
1
0.5
W
3
0
1
3.5
W
Bacchus
Pedro72931
Bacchus
2
0
4
4
L
0
3
0
0
L
Medusa
Rammell_1
Medusa
0
2
0
0
W
Bellona
Zaunpfahl
Bellona
2
0
0
2
W
Skadi
2
0
1
2.5
L
He Bo
ohBenza
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,411
Damage
16,342
27,337
Taken
22,811
12,365
Mitigated
11,897
8,986
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bucksdonn
Anubis
1,782
0
0
2,080
4,698
2,193
0
332
4,366
26,716
0
W
Ao Kuang
ILMARZA1996
Ao Kuang
1,629
604
0
1,812
5,080
1,598
0
2,570
2,510
18,047
6,258
L
2,258
498
0
2,338
6,043
4,357
0
1,615
4,428
17,600
0
W
4,613
884
0
2,115
4,618
1,651
0
1,960
2,658
0
39,996
W
Bacchus
Pedro72931
Bacchus
3,739
251
0
2,080
4,235
3,541
0
1,563
2,672
16,204
2,690
L
1,259
340
0
513
5,631
2,409
63
176
5,187
0
13,235
L
Medusa
Rammell_1
Medusa
1,553
766
0
1,182
4,348
1,396
0
1,047
3,301
0
27,526
W
Bellona
Zaunpfahl
Bellona
2,802
964
0
3,378
5,707
3,914
1,749
0
5,707
0
44,333
W
Skadi
3,559
1,208
0
975
3,171
1,193
0
1,506
1,665
0
41,082
L
He Bo
ohBenza
He Bo
3,559
481
0
2,873
6,617
2,010
0
1,814
4,803
31,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
28,242
188
Minions Killed
277
0
Camps Cleared
0
788,160
Distance Traveled
871,066
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,721
525
45
5
0
161,047
1
W
Ao Kuang
4,810
534
51
6
0
182,294
2
L
Ymir
4,744
527
27
3
0
187,518
0
W
Neith
5,578
620
57
6
0
181,628
0
W
Bacchus
5,839
649
18
2
0
190,046
2
L
Chaac
3,949
439
23
3
0
122,581
0
L
Medusa
4,275
475
36
4
0
149,066
4
W
Bellona
6,291
699
83
9
0
151,361
0
W
Skadi
5,724
636
68
8
0
165,737
0
L
He Bo
4,356
484
57
6
0
167,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role