Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LuckerSenpai
Scylla
Level 115
God Stats
2W - 4L
1,523 SR
Queue Stats
123W - 131L
1,478 Elo+
Party 2
Sol
Sol
MD BLACKBIRD
Sol
Level 129
God Stats
3W - 8L
1,311 SR
Queue Stats
148W - 159L
1,453 Elo+
Party 2
Cupid
Cupid
tSk_HooDinii
Cupid
Level 189
God Stats
11W - 9L
1,557 SR
Queue Stats
184W - 178L
1,434 Elo+
Solo
Lancelot
Lancelot
the wolfman2005
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 134L
1,515 Elo+
Solo
Team Averages
Level 128
1,478 SR
1,476 Elo+

VS

Team Averages
Level 91
1,692 SR
1,490 Elo+
Ao Kuang
Ao Kuang
Arseuis
Ao Kuang
Level 54
God Stats
9W - 6L
1,649 SR
Queue Stats
92W - 97L
1,438 Elo+
Party 1
Bellona
Bellona
Nick2712
Bellona
Level 136
God Stats
7W - 5L
1,806 SR
Queue Stats
100W - 87L
1,494 Elo+
Solo
Medusa
Medusa
Robinderen
Medusa
Level 119
God Stats
5W - 1L
1,812 SR
Queue Stats
99W - 73L
1,635 Elo+
Solo
Xing Tian
Xing Tian
VasylK
Xing Tian
Level 29
God Stats
3W - 0L
1,830 SR
Queue Stats
22W - 25L
1,411 Elo+
Party 1
Apollo
Apollo
XxDaniS592xX
Apollo
Level 115
God Stats
30W - 28L
1,365 SR
Queue Stats
538W - 572L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 1 / 2
5,371
537
4,093
8,854
6,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
10
4 / 4 / 0
5,839
584
5,932
6,814
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
5,985
599
6,321
6,537
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 1
5,813
581
5,539
7,255
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
9
1 / 5 / 2
5,204
520
6,431
11,804
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arseuis
Ao Kuang
10
1 / 1 / 2
5,704
570
3,582
10,492
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Nick2712
Bellona
11
1 / 1 / 2
6,653
665
5,285
10,379
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
Robinderen
Medusa
12
6 / 1 / 1
7,400
740
8,815
7,861
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
VasylK
Xing Tian
9
2 / 1 / 1
5,498
550
4,374
11,569
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
1 / 1 / 2
5,538
554
3,603
7,450
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
W
Ao Kuang
Arseuis
Ao Kuang
1
1
2
2
L
Scylla
4
4
0
1
L
0
1
1
0.5
W
Bellona
Nick2712
Bellona
1
1
2
2
W
Medusa
Robinderen
Medusa
6
1
1
6.5
W
Xing Tian
VasylK
Xing Tian
2
1
1
2.5
W
Apollo
1
1
2
2
L
0
0
1
0.5
L
Lancelot
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,316
Damage
25,659
41,264
Taken
47,751
17,740
Mitigated
24,879
14,411
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,093
1,249
0
2,566
8,854
6,267
0
1,847
7,007
26,044
0
W
Ao Kuang
Arseuis
Ao Kuang
3,582
1,537
0
5,184
10,492
3,693
0
3,366
7,126
38,518
0
L
Scylla
5,932
369
0
500
6,814
1,845
0
573
6,241
25,647
650
L
6,321
2,671
0
3,480
6,537
1,994
0
107
6,430
44,581
8,330
W
Bellona
Nick2712
Bellona
5,285
1,474
0
5,172
10,379
8,030
0
4,553
5,826
0
49,767
W
Medusa
Robinderen
Medusa
8,815
4,172
0
2,545
7,861
2,848
201
3,354
4,507
0
60,940
W
Xing Tian
VasylK
Xing Tian
4,374
713
887
2,518
11,569
7,395
0
2,831
8,738
12,436
1,265
W
Apollo
3,603
2,238
0
1,812
7,450
2,913
0
1,470
5,980
0
38,730
L
5,539
3,499
170
4,127
7,255
2,991
0
1,425
5,830
0
54,133
L
Lancelot
6,431
1,639
0
3,568
11,804
4,643
0
3,537
8,267
0
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
30,793
306
Minions Killed
339
0
Camps Cleared
0
992,903
Distance Traveled
1,072,086
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,371
537
41
4
0
221,178
3
W
Ao Kuang
5,704
570
66
7
0
234,326
0
L
Scylla
5,839
584
42
4
0
171,892
0
L
Sol
5,985
599
89
9
0
190,573
0
W
Bellona
6,653
665
95
10
0
208,151
3
W
Medusa
7,400
740
104
10
0
203,736
2
W
Xing Tian
5,498
550
11
1
0
225,407
0
W
Apollo
5,538
554
63
6
0
200,466
0
L
Cupid
5,813
581
90
9
0
175,722
2
L
Lancelot
5,204
520
44
4
0
233,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role