Player Matchup

Chaac
Chaac
Platinum V
Manzanaresdf
Chaac
Platinum V
Level 129
God Stats
42W - 44L
1,563 SR
Queue Stats
223W - 252L
1,397 MMR
Party 1
Thoth
Thoth
Gold I
SPEEDDIFEN
Thoth
Gold I
Level 158
God Stats
27W - 27L
1,622 SR
Queue Stats
322W - 375L
1,498 MMR
Party 1
Neith
Neith
Silver I
arnospix
Neith
Silver I
Level 100
God Stats
16W - 20L
1,584 SR
Queue Stats
86W - 106L
1,337 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,590 SR
1,411 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,508 SR
1,481 MMR
Charon
Charon
Silver III
 
Charon
Silver III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
AlludaM
Ullr
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,444 MMR
Solo
Discordia
Discordia
Gold I
Jоshuа
Discordia
Gold I
Level 125
God Stats
46W - 59L
1,524 SR
Queue Stats
170W - 210L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,838
730
6,143
6,457
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
10
0 / 1 / 1
5,483
685
5,561
3,967
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
arnospix
Neith
11
1 / 0 / 1
6,056
757
3,427
4,690
1,858
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
AthenaThorNe ZhaKuzenbo

VS

Bans
AchillesSobekBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 1
5,306
663
3,984
7,425
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
AlludaM
Ullr
8
0 / 2 / 1
5,108
639
1,729
5,772
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Jоshuа
Discordia
11
1 / 0 / 0
5,868
734
5,533
6,031
2,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
L
Ullr
AlludaM
Ullr
0
2
1
0.25
L
Discordia
Jоshuа
Discordia
1
0
0
1
W
1
0
1
1.5
W
Thoth
0
1
1
0.5
W
Neith
arnospix
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
11,246
15,114
Taken
19,228
8,454
Mitigated
10,599
4,564
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,984
437
0
930
7,425
5,388
0
2,348
4,804
15,632
0
L
Ullr
AlludaM
Ullr
1,729
338
0
1,124
5,772
2,287
0
1,617
3,933
0
8,863
L
Discordia
Jоshuа
Discordia
5,533
202
0
3,165
6,031
2,924
0
1,629
4,127
24,052
683
W
6,143
251
0
1,736
6,457
5,191
0
3,057
3,049
0
23,449
W
Thoth
5,561
113
0
486
3,967
1,405
0
2,396
1,317
17,824
0
W
Neith
arnospix
Neith
3,427
1,420
0
2,342
4,690
1,858
0
3,167
1,409
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,377
Gold Earned
16,282
131
Minions Killed
95
0
Camps Cleared
0
491,735
Distance Traveled
414,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,306
663
30
4
0
142,271
0
L
Ullr
5,108
639
14
2
0
117,055
0
L
Discordia
5,868
734
51
6
0
155,291
0
W
Chaac
5,838
730
38
5
0
168,268
0
W
Thoth
5,483
685
32
4
0
167,340
0
W
Neith
6,056
757
61
8
0
156,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role