Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ExiledCookie12
Merlin
Level 158
God Stats
1W - 0L
1,747 SR
Queue Stats
17W - 7L
1,748 Elo+
Party 1
Cthulhu
Cthulhu
IMpickleR1cK695
Cthulhu
Level 149
God Stats
11W - 6L
1,590 SR
Queue Stats
463W - 478L
1,466 Elo+
Party 1
Team Averages
Level 150
1,612 SR
1,572 Elo+

VS

Team Averages
Level 98
1,527 SR
1,424 Elo+
Gilgamesh
Gilgamesh
AimBotJon620
Gilgamesh
Level 124
God Stats
27W - 33L
1,504 SR
Queue Stats
1,489W - 1,532L
1,492 Elo+
Solo
He Bo
He Bo
Goodbye Tien
He Bo
Level 104
God Stats
0W - 2L
1,587 SR
Queue Stats
3W - 11L
1,311 Elo+
Solo
Medusa
Medusa
Nestralia
Medusa
Level 65
God Stats
19W - 12L
1,489 SR
Queue Stats
44W - 30L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 2
8,523
775
4,616
6,004
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 1 / 2
8,637
785
4,557
6,233
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 4
7,732
703
4,025
7,937
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AimBotJon620
Gilgamesh
7
0 / 1 / 1
6,039
549
620
2,704
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 2
6,666
606
2,816
4,807
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nestralia
Medusa
12
2 / 3 / 0
7,454
678
5,194
9,153
3,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
2
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
L
Gilgamesh
AimBotJon620
Gilgamesh
0
1
1
0.5
W
2
1
2
3
L
0
1
2
1
W
0
1
4
2
L
Medusa
Nestralia
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,198
Damage
8,630
20,174
Taken
16,664
13,148
Mitigated
6,336
7,678
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,616
267
0
1,231
6,004
5,112
863
657
5,191
0
22,129
L
Gilgamesh
AimBotJon620
Gilgamesh
620
96
0
113
2,704
1,019
0
782
1,851
0
3,344
W
4,557
92
0
1,300
6,233
2,366
914
902
5,249
57,458
642
L
2,816
85
0
0
4,807
1,744
0
2,466
2,028
16,451
0
W
4,025
160
717
4,430
7,937
5,670
301
992
6,809
18,283
401
L
Medusa
Nestralia
Medusa
5,194
1,955
0
1,120
9,153
3,573
0
4,633
3,887
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
20,159
156
Minions Killed
72
0
Camps Cleared
0
637,549
Distance Traveled
420,043
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,523
775
31
3
0
238,105
0
L
Gilgamesh
6,039
549
6
1
0
61,433
0
W
Merlin
8,637
785
100
9
0
189,525
0
L
He Bo
6,666
606
30
3
0
160,703
0
W
Cthulhu
7,732
703
25
2
0
209,919
5
L
Medusa
7,454
678
36
3
0
197,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role