Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DevilDebil
Aphrodite
Level 65
God Stats
18W - 8L
1,801 SR
Queue Stats
42W - 19L
1,821 Elo+
Party 1
King Arthur
King Arthur
PRFE-PSI94
King Arthur
Level 156
God Stats
15W - 15L
1,511 SR
Queue Stats
154W - 156L
1,467 Elo+
Solo
Chaac
Chaac
PoruCZ
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Torratsa
Ah Puch
Level 63
God Stats
18W - 4L
1,714 SR
Queue Stats
21W - 7L
1,653 Elo+
Party 1
Team Averages
Level 71
1,605 SR
1,588 Elo+

VS

Team Averages
Level 70
1,502 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Pockt-_-Lag255
Sol
Level 48
God Stats
0W - 2L
1,576 SR
Queue Stats
81W - 93L
1,529 Elo+
Solo
Izanami
Izanami
Raîfuru
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,269 Elo+
Solo
Chang'e
Chang'e
kazakwwy
Chang'e
Level 108
God Stats
5W - 6L
1,433 SR
Queue Stats
32W - 35L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
one_i564
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
3 / 2 / 8
7,545
1,258
8,102
10,287
10,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
DevilDebil
Aphrodite
12
0 / 0 / 9
7,327
1,221
2,033
3,542
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
PRFE-PSI94
King Arthur
12
6 / 0 / 3
7,998
1,333
5,887
5,085
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
PoruCZ
Chaac
12
1 / 0 / 8
6,935
1,156
6,188
3,420
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
Torratsa
Ah Puch
12
4 / 0 / 7
7,764
1,294
9,305
1,075
459
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Team 1 Tickets

382

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
5,774
962
706
2,761
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,404
1,067
6,446
5,850
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Raîfuru
Izanami
11
0 / 3 / 2
6,306
1,051
4,952
8,646
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
kazakwwy
Chang'e
11
2 / 3 / 0
6,899
1,150
4,826
7,844
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
one_i564
Cu Chulainn
11
0 / 3 / 2
6,333
1,056
3,798
10,001
10,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
14
Kills
2
2
Deaths
14
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
2
8
3.5
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Aphrodite
DevilDebil
Aphrodite
0
0
9
4.5
W
King Arthur
PRFE-PSI94
King Arthur
6
0
3
7.5
L
0
3
2
0.33
W
Chaac
PoruCZ
Chaac
1
0
8
5
L
Izanami
Raîfuru
Izanami
0
3
2
0.33
W
Ah Puch
Torratsa
Ah Puch
4
0
7
7.5
L
Chang'e
kazakwwy
Chang'e
2
3
0
0.67
L
Cu Chulainn
one_i564
Cu Chulainn
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
20,728
23,409
Taken
35,102
22,820
Mitigated
20,872
7,477
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
8,102
5,905
0
0
10,287
10,597
0
6,174
4,113
16,844
100
L
Nu Wa
 
Nu Wa
706
42
0
0
2,761
1,006
0
1,524
1,237
860
0
W
Aphrodite
DevilDebil
Aphrodite
2,033
103
3,296
2,780
3,542
2,475
0
1,205
2,337
7,692
0
W
King Arthur
PRFE-PSI94
King Arthur
5,887
367
0
0
5,085
5,456
0
1,973
3,112
0
14,524
L
6,446
3,356
0
653
5,850
2,303
0
2,766
2,982
18,743
1,867
W
Chaac
PoruCZ
Chaac
6,188
811
0
1,173
3,420
3,833
0
1,498
1,922
0
16,177
L
Izanami
Raîfuru
Izanami
4,952
3,627
0
632
8,646
3,485
0
4,394
4,077
0
12,519
W
Ah Puch
Torratsa
Ah Puch
9,305
694
175
53
1,075
459
0
657
418
25,585
545
L
Chang'e
kazakwwy
Chang'e
4,826
325
831
1,082
7,844
3,867
0
4,700
3,093
19,179
0
L
Cu Chulainn
one_i564
Cu Chulainn
3,798
1,022
154
2,197
10,001
10,211
0
5,787
3,935
0
13,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
31,716
125
Minions Killed
108
5
Camps Cleared
3
615,433
Distance Traveled
447,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,545
1,258
14
2
0
117,320
0
L
Nu Wa
5,774
962
2
0
0
39,301
0
W
Aphrodite
7,327
1,221
13
2
0
121,602
0
W
King Arthur
7,998
1,333
20
3
2
118,955
0
L
Sol
6,404
1,067
31
5
2
107,220
0
W
Chaac
6,935
1,156
21
4
0
142,743
0
L
Izanami
6,306
1,051
27
5
0
101,338
0
W
Ah Puch
7,764
1,294
57
10
3
114,813
0
L
Chang'e
6,899
1,150
26
4
0
100,682
0
L
Cu Chulainn
6,333
1,056
22
4
1
98,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role