Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
WoodsSquirrel
Hun Batz
Level 145
God Stats
11W - 7L
1,525 SR
Queue Stats
224W - 231L
1,495 Elo+
Solo
Mulan
Mulan
iDavidIDK
Mulan
Level 45
God Stats
47W - 29L
1,651 SR
Queue Stats
199W - 182L
1,559 Elo+
Solo
Anubis
Anubis
samoooooo1
Anubis
Level 87
God Stats
75W - 78L
1,611 SR
Queue Stats
503W - 462L
1,514 Elo+
Party 2
Team Averages
Level 102
1,558 SR
1,514 Elo+

VS

Team Averages
Level 123
1,443 SR
1,493 Elo+
Surtr
Surtr
PaZe x Don
Surtr
Level 119
God Stats
4W - 3L
1,661 SR
Queue Stats
272W - 251L
1,494 Elo+
Party 1
Serqet
Serqet
Tawks
Serqet
Level 155
God Stats
0W - 2L
1,271 SR
Queue Stats
26W - 34L
1,489 Elo+
Solo
Rama
Rama
ZaYz_ZerO
Rama
Level 121
God Stats
1W - 5L
1,584 SR
Queue Stats
46W - 60L
1,459 Elo+
Solo
Cthulhu
Cthulhu
daanieboy16
Cthulhu
Level 105
God Stats
1W - 3L
1,196 SR
Queue Stats
255W - 217L
1,514 Elo+
Party 1
Vulcan
Vulcan
matumike
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 0 / 2
9,190
613
8,585
6,764
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
 
Ymir
15
3 / 0 / 3
8,590
573
4,792
9,329
7,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
WoodsSquirrel
Hun Batz
17
2 / 3 / 5
8,980
599
5,964
13,554
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
iDavidIDK
Mulan
15
4 / 0 / 3
10,191
679
8,960
11,519
7,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
samoooooo1
Anubis
15
4 / 1 / 2
8,833
589
7,188
7,414
3,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 4 / 1
6,182
412
5,237
8,675
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Tawks
Serqet
14
2 / 3 / 1
7,424
495
4,631
12,019
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
14
0 / 2 / 0
7,898
527
3,173
10,329
4,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
daanieboy16
Cthulhu
10
1 / 3 / 1
6,246
416
4,879
11,284
10,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
matumike
Vulcan
13
1 / 2 / 1
7,293
486
5,391
5,458
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
2
2
W
Ymir
 
Ymir
3
0
3
4.5
L
Surtr
0
4
1
0.13
L
Serqet
Tawks
Serqet
2
3
1
0.83
W
Hun Batz
WoodsSquirrel
Hun Batz
2
3
5
1.5
L
Rama
0
2
0
0
L
Cthulhu
daanieboy16
Cthulhu
1
3
1
0.5
W
Mulan
iDavidIDK
Mulan
4
0
3
5.5
L
Vulcan
matumike
Vulcan
1
2
1
0.75
W
Anubis
samoooooo1
Anubis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
23,311
48,580
Taken
47,765
26,756
Mitigated
26,125
23,581
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,585
3,469
0
4,342
6,764
2,580
790
830
5,934
0
83,121
W
Ymir
 
Ymir
4,792
735
0
2,950
9,329
7,442
217
2,590
6,197
34,272
0
L
Surtr
5,237
1,822
0
3,219
8,675
4,773
0
0
8,675
647
27,013
L
Serqet
Tawks
Serqet
4,631
773
0
4,304
12,019
4,360
0
4,310
7,709
0
53,539
W
Hun Batz
WoodsSquirrel
Hun Batz
5,964
1,758
0
7,432
13,554
5,503
0
2,123
11,117
0
90,922
L
Rama
3,173
2,948
0
4,404
10,329
4,436
0
585
9,744
0
71,660
L
Cthulhu
daanieboy16
Cthulhu
4,879
367
59
1,586
11,284
10,613
0
4,660
6,624
23,115
446
W
Mulan
iDavidIDK
Mulan
8,960
697
0
4,617
11,519
7,791
298
1,521
9,277
0
84,375
L
Vulcan
matumike
Vulcan
5,391
112
0
576
5,458
1,943
0
2,425
3,033
49,858
0
W
Anubis
samoooooo1
Anubis
7,188
134
0
4,240
7,414
3,440
440
3,571
3,530
73,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
35,043
599
Minions Killed
441
0
Camps Cleared
0
1,551,862
Distance Traveled
1,320,890
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,190
613
132
9
0
271,415
0
W
Ymir
8,590
573
64
4
0
312,609
4
L
Surtr
6,182
412
50
3
0
160,489
0
L
Serqet
7,424
495
102
7
0
346,835
1
W
Hun Batz
8,980
599
118
8
0
365,027
3
L
Rama
7,898
527
150
10
0
251,728
1
L
Cthulhu
6,246
416
34
2
0
287,707
2
W
Mulan
10,191
679
152
10
0
306,879
2
L
Vulcan
7,293
486
105
7
0
274,131
0
W
Anubis
8,833
589
133
9
0
295,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role