Player Matchup

Aphrodite
Aphrodite
Icebuurg
Aphrodite
Level 128
God Stats
0W - 1L
1,310 SR
Queue Stats
6W - 9L
1,591 Elo+
Party 1
Ymir
Ymir
Ragnarok0617
Ymir
Level 3
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,572 Elo+
Party 1
Neith
Neith
SeManguera
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Team Averages
Level 46
1,516 SR
1,625 Elo+

VS

Team Averages
Level 76
1,706 SR
1,489 Elo+
Ra
Ra
LittyLang
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 2
Nike
Nike
TSunDestroyer
Nike
Level 105
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nut
Nut
angel173821
Nut
Level 117
God Stats
1W - 0L
1,866 SR
Queue Stats
7W - 5L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Icebuurg
Aphrodite
12
0 / 3 / 1
6,630
663
3,857
9,194
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 1
6,015
602
5,138
11,175
10,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
1 / 5 / 0
6,390
639
3,763
8,261
3,294
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,258
826
8,009
6,599
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 0 / 8
8,003
800
8,757
9,073
6,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 0 / 7
8,076
808
8,346
5,091
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Icebuurg
Aphrodite
0
3
1
0.17
W
5
1
5
7.5
L
0
4
1
0.13
L
Neith
1
5
0
0.2
W
3
0
8
7
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
25,112
28,630
Taken
20,763
17,632
Mitigated
11,742
6,992
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Icebuurg
Aphrodite
3,857
356
1,212
4,926
9,194
4,073
0
1,739
7,417
31,138
894
W
8,009
1,363
754
1,606
6,599
2,816
605
3,964
2,593
24,321
295
L
5,138
502
0
250
11,175
10,265
0
4,155
6,995
10,011
0
L
Neith
3,763
1,411
0
604
8,261
3,294
0
1,940
6,271
0
16,691
W
8,757
596
0
1,193
9,073
6,725
448
2,757
6,316
0
38,934
W
8,346
5,474
0
750
5,091
2,201
1,479
2,130
2,961
0
32,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,035
Gold Earned
24,337
100
Minions Killed
154
0
Camps Cleared
0
501,361
Distance Traveled
557,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,630
663
59
6
0
171,266
0
W
Ra
8,258
826
53
5
0
166,345
0
L
Ymir
6,015
602
8
1
0
176,383
0
L
Neith
6,390
639
33
3
0
153,712
0
W
Nike
8,003
800
50
5
0
212,194
0
W
Nut
8,076
808
51
5
0
179,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role