Player Matchup

Zeus
Zeus
BaronRadial
Zeus
Level 166
God Stats
3W - 6L
1,474 SR
Queue Stats
389W - 384L
1,538 Elo+
Party 1
Osiris
Osiris
ColbertDolbert
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,471 Elo+
Party 1
Arachne
Arachne
Vamprex
Arachne
Level 108
God Stats
7W - 8L
1,557 SR
Queue Stats
75W - 80L
1,462 Elo+
Party 1
Surtr
Surtr
dcnnybcy
Surtr
Level 118
God Stats
1W - 6L
1,687 SR
Queue Stats
513W - 519L
1,439 Elo+
Solo
Nut
Nut
therealnyhmesis
Nut
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,411 Elo+
Party 1
Team Averages
Level 117
1,544 SR
1,464 Elo+

VS

Team Averages
Level 113
1,515 SR
1,421 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
HENSOZS14
Chang'e
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,184 Elo+
Solo
Achilles
Achilles
Sibannac69
Achilles
Level 123
God Stats
68W - 67L
1,554 SR
Queue Stats
131W - 124L
1,505 Elo+
Solo
Nemesis
Nemesis
StiffTripple_X
Nemesis
Level 121
God Stats
24W - 26L
1,523 SR
Queue Stats
251W - 242L
1,481 Elo+
Solo
Cernunnos
Cernunnos
pancake_com_Mel
Cernunnos
Level 77
God Stats
20W - 16L
1,496 SR
Queue Stats
210W - 217L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,766
518
9,271
7,526
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 6 / 0
6,909
461
6,179
18,300
19,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Vamprex
Arachne
14
4 / 0 / 1
7,718
515
8,548
16,822
8,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
dcnnybcy
Surtr
11
1 / 6 / 3
6,347
423
4,205
15,739
11,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 1 / 1
6,495
433
2,639
8,115
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 5
8,640
576
8,772
10,440
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
HENSOZS14
Chang'e
12
1 / 6 / 2
7,189
479
5,615
12,528
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Sibannac69
Achilles
15
6 / 0 / 1
9,090
606
12,620
11,648
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 3
8,396
560
6,143
11,443
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
pancake_com_Mel
Cernunnos
14
3 / 1 / 0
8,641
576
6,345
7,597
3,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
16
16
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
5
5.5
L
3
3
1
1.17
L
0
6
0
0
W
Chang'e
HENSOZS14
Chang'e
1
6
2
0.33
W
Achilles
Sibannac69
Achilles
6
0
1
6.5
W
3
1
3
4.5
L
Arachne
Vamprex
Arachne
4
0
1
4.5
L
Surtr
dcnnybcy
Surtr
1
6
3
0.42
W
Cernunnos
pancake_com_Mel
Cernunnos
3
1
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
39,495
66,502
Taken
53,656
45,061
Mitigated
37,217
15,602
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,772
819
0
5,789
10,440
10,302
363
1,924
8,516
46,063
1,163
L
9,271
1,486
0
552
7,526
2,986
133
3,823
3,599
61,504
1,621
L
6,179
2,936
0
4,329
18,300
19,485
0
1,256
16,054
0
47,307
W
Chang'e
HENSOZS14
Chang'e
5,615
563
643
2,814
12,528
4,497
376
5,027
7,501
41,203
0
W
Achilles
Sibannac69
Achilles
12,620
1,899
0
4,220
11,648
13,524
0
1,230
10,418
10,432
54,826
W
6,143
3,061
0
2,828
11,443
5,419
0
1,178
10,265
0
80,474
L
Arachne
Vamprex
Arachne
8,548
5,095
0
5,810
16,822
8,388
47
4,717
11,922
0
64,619
L
Surtr
dcnnybcy
Surtr
4,205
1,495
390
2,487
15,739
11,324
8
4,881
10,858
907
38,116
W
Cernunnos
pancake_com_Mel
Cernunnos
6,345
3,606
0
2,365
7,597
3,475
0
0
7,597
0
59,288
L
2,639
1,620
0
2,034
8,115
2,878
0
1,590
6,525
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
41,956
359
Minions Killed
443
0
Camps Cleared
0
1,439,881
Distance Traveled
1,414,957
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,640
576
75
5
0
286,413
1
L
Zeus
7,766
518
109
7
0
267,654
0
L
Osiris
6,909
461
65
4
0
266,493
0
W
Chang'e
7,189
479
61
4
0
266,905
0
W
Achilles
9,090
606
94
6
0
260,717
6
W
Nemesis
8,396
560
120
8
0
324,556
1
L
Arachne
7,718
515
82
5
0
353,222
0
L
Surtr
6,347
423
40
3
0
256,131
3
W
Cernunnos
8,641
576
93
6
0
276,366
2
L
Nut
6,495
433
63
4
0
296,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role