Player Matchup

King Arthur
King Arthur
Ansloy
King Arthur
Level 120
God Stats
12W - 19L
1,425 SR
Queue Stats
663W - 697L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
DaFooo
Baron Samedi
Level 44
God Stats
2W - 6L
1,370 SR
Queue Stats
74W - 50L
1,609 Elo+
Solo
Cupid
Cupid
DaddyMacPizzle
Cupid
Level 155
God Stats
6W - 0L
1,885 SR
Queue Stats
226W - 37L
1,884 Elo+
Party 1
Ah Puch
Ah Puch
Jarrunik
Ah Puch
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
432W - 142L
1,802 Elo+
Party 1
Thanatos
Thanatos
WildDoughnutClaw
Thanatos
Level 114
God Stats
4W - 4L
1,469 SR
Queue Stats
230W - 75L
1,803 Elo+
Party 1
Team Averages
Level 120
1,530 SR
1,724 Elo+

VS

Team Averages
Level 104
1,623 SR
1,562 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Boomcow
Horus
Level 109
God Stats
6W - 2L
1,924 SR
Queue Stats
39W - 33L
1,589 Elo+
Party 2
Ra
Ra
DaUnfollowed
Ra
Level 154
God Stats
21W - 12L
1,611 SR
Queue Stats
260W - 254L
1,545 Elo+
Solo
Hachiman
Hachiman
Sovietgondor
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,652 Elo+
Party 2
Zhong Kui
Zhong Kui
V1pEr xK
Zhong Kui
Level 107
God Stats
1W - 3L
1,581 SR
Queue Stats
308W - 294L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ansloy
King Arthur
11
2 / 0 / 4
5,711
1,142
3,931
5,684
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DaFooo
Baron Samedi
11
0 / 0 / 12
6,279
1,256
3,372
1,743
1,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 7
6,341
1,268
7,412
4,293
1,737
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Jarrunik
Ah Puch
12
5 / 0 / 6
7,195
1,439
5,897
1,484
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 8
5,749
1,150
5,823
4,406
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

413

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 1
5,230
1,046
2,855
6,429
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Boomcow
Horus
9
0 / 0 / 1
5,106
1,021
2,402
3,489
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,585
1,117
4,032
3,841
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Sovietgondor
Hachiman
10
0 / 5 / 0
5,261
1,052
2,869
6,358
2,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
V1pEr xK
Zhong Kui
9
0 / 5 / 1
5,183
1,037
2,814
8,082
5,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
12
Kills
1
1
Deaths
12
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
King Arthur
Ansloy
King Arthur
2
0
4
4
L
Horus
Boomcow
Horus
0
0
1
0.5
W
Baron Samedi
DaFooo
Baron Samedi
0
0
12
6
L
1
0
0
1
W
4
0
7
7.5
W
Ah Puch
Jarrunik
Ah Puch
5
0
6
8
L
Hachiman
Sovietgondor
Hachiman
0
5
0
0
L
Zhong Kui
V1pEr xK
Zhong Kui
0
5
1
0.1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
14,972
17,610
Taken
28,199
10,077
Mitigated
14,144
8,999
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,855
2,246
0
254
6,429
2,292
0
2,265
4,000
0
8,669
W
King Arthur
Ansloy
King Arthur
3,931
284
0
0
5,684
4,727
0
1,890
3,669
0
8,724
L
Horus
Boomcow
Horus
2,402
1,157
242
618
3,489
2,526
0
524
2,887
0
4,331
W
Baron Samedi
DaFooo
Baron Samedi
3,372
348
1,219
1,194
1,743
1,426
0
724
981
7,062
1,223
L
4,032
133
331
640
3,841
1,188
0
888
2,807
18,914
435
W
7,412
4,123
891
2,502
4,293
1,737
0
1,474
2,819
0
15,234
W
Ah Puch
Jarrunik
Ah Puch
5,897
76
0
501
1,484
610
0
662
822
18,781
460
L
Hachiman
Sovietgondor
Hachiman
2,869
895
0
57
6,358
2,362
0
1,902
4,260
0
6,558
L
Zhong Kui
V1pEr xK
Zhong Kui
2,814
0
0
616
8,082
5,776
0
2,575
5,317
7,342
0
W
5,823
700
0
2,692
4,406
1,577
0
1,763
2,545
0
11,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
26,365
85
Minions Killed
94
3
Camps Cleared
3
531,201
Distance Traveled
416,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,230
1,046
15
3
0
95,233
0
W
King Arthur
5,711
1,142
8
2
2
111,553
0
L
Horus
5,106
1,021
9
2
1
63,466
0
W
Baron Samedi
6,279
1,256
15
3
1
96,962
0
L
Ra
5,585
1,117
38
8
0
116,845
0
W
Cupid
6,341
1,268
16
3
0
99,740
0
W
Ah Puch
7,195
1,439
38
8
0
112,256
0
L
Hachiman
5,261
1,052
19
4
1
77,115
0
L
Zhong Kui
5,183
1,037
13
3
1
63,540
0
W
Thanatos
5,749
1,150
8
2
0
110,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role