Player Matchup

Ra
Ra
Ciryandyl
Ra
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
230W - 225L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
The_Patatoz
Cthulhu
Level 7
God Stats
5W - 4L
1,516 SR
Queue Stats
19W - 37L
1,663 Elo+
Party 1
Ullr
Ullr
jagernnog
Ullr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 228L
1,422 Elo+
Party 1
Team Averages
Level 66
1,505 SR
1,503 Elo+

VS

Team Averages
Level 80
1,640 SR
1,410 Elo+
Sobek
Sobek
ReginaldTheThird
Sobek
Level 5
God Stats
86W - 59L
1,500 SR
Queue Stats
111W - 101L
1,399 Elo+
Party 2
Vulcan
Vulcan
Whitebrot18
Vulcan
Level 156
God Stats
8W - 4L
1,836 SR
Queue Stats
120W - 102L
1,399 Elo+
Party 2
Nike
Nike
WisdomStrike
Nike
Level 80
God Stats
35W - 23L
1,585 SR
Queue Stats
203W - 197L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,166
617
3,979
8,080
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
The_Patatoz
Cthulhu
10
0 / 4 / 1
5,768
577
3,567
8,563
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
11
1 / 2 / 0
6,106
611
4,044
6,785
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,888
689
1,048
4,685
3,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
5 / 0 / 5
8,458
846
11,300
4,135
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 5
7,723
772
8,460
11,651
5,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
0
7
4.5
L
Cthulhu
The_Patatoz
Cthulhu
0
4
1
0.13
W
Vulcan
5
0
5
7.5
W
4
1
5
6.5
L
Ullr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,590
Damage
20,808
23,428
Taken
20,471
10,181
Mitigated
11,494
3,257
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
206
643
2,347
8,080
2,793
0
4,372
3,421
26,100
0
W
1,048
198
0
1,446
4,685
3,781
182
2,239
2,434
5,755
40
L
Cthulhu
The_Patatoz
Cthulhu
3,567
474
0
0
8,563
4,983
0
4,787
3,618
8,815
0
W
Vulcan
11,300
368
0
1,000
4,135
1,750
649
1,315
2,756
43,794
0
W
8,460
989
0
2,404
11,651
5,963
0
3,946
7,700
0
32,767
L
Ullr
4,044
2,218
0
267
6,785
2,405
0
3,235
3,295
0
13,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
23,069
101
Minions Killed
133
0
Camps Cleared
0
481,816
Distance Traveled
570,944
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,166
617
58
6
0
179,270
0
W
Sobek
6,888
689
11
1
0
167,722
0
L
Cthulhu
5,768
577
19
2
0
152,723
0
W
Vulcan
8,458
846
79
8
0
210,128
0
W
Nike
7,723
772
43
4
0
193,094
4
L
Ullr
6,106
611
24
2
0
149,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role