Player Matchup

Nu Wa
Nu Wa
BrokenYokai
Nu Wa
Level 120
God Stats
6W - 5L
1,682 SR
Queue Stats
286W - 275L
1,475 Elo+
Solo
Cerberus
Cerberus
Drexys Koree
Cerberus
Level 107
God Stats
11W - 6L
1,581 SR
Queue Stats
255W - 234L
1,499 Elo+
Solo
Chiron
Chiron
Hendrrixxx
Chiron
Level 109
God Stats
3W - 2L
1,497 SR
Queue Stats
118W - 118L
1,545 Elo+
Solo
King Arthur
King Arthur
Rayjing27
King Arthur
Level 63
God Stats
47W - 42L
1,452 SR
Queue Stats
498W - 473L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
exglobe
Ao Kuang
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,632 Elo+
Solo
Team Averages
Level 100
1,542 SR
1,526 Elo+

VS

Team Averages
Level 126
1,384 SR
1,447 Elo+
Tiamat
Tiamat
Gris 59
Tiamat
Level 150
God Stats
0W - 2L
1,149 SR
Queue Stats
29W - 52L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
HotdawgHandler
Baron Samedi
Level 157
God Stats
0W - 2L
1,248 SR
Queue Stats
25W - 33L
1,472 Elo+
Party 1
Achilles
Achilles
My Kamui
Achilles
Level 94
God Stats
11W - 11L
1,579 SR
Queue Stats
201W - 200L
1,505 Elo+
Party 1
Nut
Nut
TrippinOnFlakka
Nut
Level 80
God Stats
2W - 6L
1,445 SR
Queue Stats
291W - 278L
1,474 Elo+
Solo
Fenrir
Fenrir
Zenkojii
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,243
569
18,814
9,702
3,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Drexys Koree
Cerberus
14
3 / 0 / 7
8,591
477
8,446
11,886
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Hendrrixxx
Chiron
15
2 / 1 / 5
9,302
517
9,582
10,790
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Rayjing27
King Arthur
16
5 / 2 / 5
10,523
585
16,024
15,264
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
exglobe
Ao Kuang
14
6 / 2 / 3
8,605
478
8,190
16,799
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gris 59
Tiamat
15
1 / 2 / 3
8,699
483
11,105
13,843
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
HotdawgHandler
Baron Samedi
11
0 / 5 / 3
7,293
405
5,125
16,278
13,916
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
My Kamui
Achilles
14
2 / 4 / 0
8,238
458
8,494
17,394
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 4 / 0
8,710
484
7,183
14,332
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Zenkojii
Fenrir
14
3 / 6 / 1
8,086
449
8,514
20,451
8,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
7
7
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Cerberus
Drexys Koree
Cerberus
3
0
7
6.5
L
Tiamat
Gris 59
Tiamat
1
2
3
1.25
W
Chiron
Hendrrixxx
Chiron
2
1
5
4.5
L
Baron Samedi
HotdawgHandler
Baron Samedi
0
5
3
0.3
L
Achilles
My Kamui
Achilles
2
4
0
0.5
W
King Arthur
Rayjing27
King Arthur
5
2
5
3.75
L
1
4
0
0.25
L
Fenrir
Zenkojii
Fenrir
3
6
1
0.58
W
Ao Kuang
exglobe
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,056
Damage
40,421
64,441
Taken
82,298
35,018
Mitigated
48,646
20,268
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,814
6,117
48
2,813
9,702
3,682
842
4,106
5,545
85,785
343
W
Cerberus
Drexys Koree
Cerberus
8,446
258
0
2,814
11,886
9,051
100
3,023
8,812
43,283
2,390
L
Tiamat
Gris 59
Tiamat
11,105
673
0
4,059
13,843
5,596
0
10,256
3,346
77,456
1,928
W
Chiron
Hendrrixxx
Chiron
9,582
2,843
426
2,878
10,790
3,875
1,503
2,455
8,105
0
65,884
L
Baron Samedi
HotdawgHandler
Baron Samedi
5,125
75
1,206
4,663
16,278
13,916
0
7,266
8,770
21,358
0
L
Achilles
My Kamui
Achilles
8,494
1,929
0
5,808
17,394
14,917
0
3,489
13,829
0
59,434
W
King Arthur
Rayjing27
King Arthur
16,024
2,980
0
1,142
15,264
11,641
255
2,864
11,695
3,373
79,126
L
7,183
3,566
0
3,907
14,332
5,836
743
4,358
9,758
0
72,834
L
Fenrir
Zenkojii
Fenrir
8,514
2,969
0
2,078
20,451
8,381
0
9,607
10,604
0
64,111
W
Ao Kuang
exglobe
Ao Kuang
8,190
2,062
0
10,147
16,799
6,769
0
3,484
13,178
40,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
41,026
484
Minions Killed
485
0
Camps Cleared
0
1,787,288
Distance Traveled
1,593,940
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,243
569
130
7
0
327,091
5
W
Cerberus
8,591
477
85
5
0
360,768
8
L
Tiamat
8,699
483
137
8
0
340,970
0
W
Chiron
9,302
517
104
6
0
358,773
0
L
Baron Samedi
7,293
405
28
2
0
322,679
2
L
Achilles
8,238
458
103
6
0
343,690
0
W
King Arthur
10,523
585
116
6
0
359,161
0
L
Nut
8,710
484
141
8
0
252,391
0
L
Fenrir
8,086
449
76
4
0
334,210
0
W
Ao Kuang
8,605
478
49
3
0
381,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role