Player Matchup

Thoth
Thoth
DlxFat
Thoth
Level 148
God Stats
7W - 8L
1,388 SR
Queue Stats
99W - 92L
1,535 Elo+
Solo
Cerberus
Cerberus
LaRich 2196
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,259 Elo+
Party 1
Bake Kujira
Bake Kujira
Soledefeu
Bake Kujira
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,707 Elo+
Party 1
Ao Kuang
Ao Kuang
Taupizder
Ao Kuang
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 23L
1,362 Elo+
Party 1
Apollo
Apollo
xexeliose
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Team Averages
Level 52
1,478 SR
1,473 Elo+

VS

Team Averages
Level 118
1,567 SR
1,516 Elo+
Lancelot
Lancelot
BaileyGezer123
Lancelot
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 112L
1,500 Elo+
Party 2
Artemis
Artemis
DiamantBlue
Artemis
Level 108
God Stats
5W - 2L
1,736 SR
Queue Stats
65W - 67L
1,747 Elo+
Solo
Xbalanque
Xbalanque
L8106403
Xbalanque
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,500 Elo+
Party 2
Sobek
Sobek
Peraking
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,596 Elo+
Solo
Zeus
Zeus
playervx118
Zeus
Level 178
God Stats
0W - 4L
1,600 SR
Queue Stats
81W - 107L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DlxFat
Thoth
12
5 / 1 / 1
6,862
686
5,187
3,656
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LaRich 2196
Cerberus
10
0 / 0 / 5
5,730
573
3,193
6,768
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
Soledefeu
Bake Kujira
10
2 / 1 / 4
6,025
603
3,947
7,884
6,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Taupizder
Ao Kuang
10
7 / 0 / 3
6,103
610
4,355
8,132
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
xexeliose
Apollo
11
2 / 0 / 1
6,399
640
3,558
6,928
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
0 / 4 / 1
4,739
474
1,919
8,160
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
DiamantBlue
Artemis
9
0 / 3 / 0
4,932
493
4,622
5,253
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
L8106403
Xbalanque
8
0 / 6 / 1
4,727
473
1,523
7,644
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Peraking
Sobek
9
1 / 1 / 0
5,685
569
3,106
7,687
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 0
5,992
599
4,819
4,711
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
4
1
0.13
L
Artemis
DiamantBlue
Artemis
0
3
0
0
W
Thoth
DlxFat
Thoth
5
1
1
5.5
L
Xbalanque
L8106403
Xbalanque
0
6
1
0.08
W
Cerberus
LaRich 2196
Cerberus
0
0
5
2.5
L
Sobek
Peraking
Sobek
1
1
0
1
W
Bake Kujira
Soledefeu
Bake Kujira
2
1
4
4
W
Ao Kuang
Taupizder
Ao Kuang
7
0
3
8.5
L
1
2
0
0.5
W
Apollo
xexeliose
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
15,989
33,368
Taken
33,455
18,807
Mitigated
14,447
10,498
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
1,919
440
0
500
8,160
3,221
0
3,683
4,450
0
24,718
L
Artemis
DiamantBlue
Artemis
4,622
1,670
0
0
5,253
1,776
0
926
4,327
0
32,981
W
Thoth
DlxFat
Thoth
5,187
201
0
500
3,656
1,368
0
802
2,854
54,726
1,207
L
Xbalanque
L8106403
Xbalanque
1,523
821
0
525
7,644
1,607
0
5,962
1,220
0
21,610
W
Cerberus
LaRich 2196
Cerberus
3,193
110
0
2,627
6,768
4,508
0
1,562
5,206
18,217
2,680
L
Sobek
Peraking
Sobek
3,106
332
0
3,175
7,687
6,151
0
3,338
4,305
21,086
0
W
Bake Kujira
Soledefeu
Bake Kujira
3,947
1,619
0
2,389
7,884
6,811
0
4,282
3,602
31,829
1,234
W
Ao Kuang
Taupizder
Ao Kuang
4,355
1,417
0
2,206
8,132
3,312
0
944
7,188
34,513
0
L
4,819
1,173
0
653
4,711
1,692
0
2,020
2,691
34,191
1,475
W
Apollo
xexeliose
Apollo
3,558
2,149
0
2,776
6,928
2,808
0
375
6,553
0
41,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
26,075
315
Minions Killed
223
0
Camps Cleared
0
1,066,521
Distance Traveled
938,008
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,739
474
41
4
0
209,957
0
L
Artemis
4,932
493
50
5
0
185,256
0
W
Thoth
6,862
686
99
10
0
201,788
4
L
Xbalanque
4,727
473
42
4
0
160,701
0
W
Cerberus
5,730
573
35
4
0
213,046
2
L
Sobek
5,685
569
20
2
0
192,240
0
W
Bake Kujira
6,025
603
59
6
0
189,287
0
W
Ao Kuang
6,103
610
52
5
0
260,703
0
L
Zeus
5,992
599
70
7
0
189,854
0
W
Apollo
6,399
640
70
7
0
201,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role