Player Matchup

Janus
Janus
Adrianex7000
Janus
Level 155
God Stats
7W - 4L
1,476 SR
Queue Stats
305W - 306L
1,502 Elo+
Solo
Mulan
Mulan
ElBogueto69
Mulan
Level 64
God Stats
5W - 3L
1,775 SR
Queue Stats
302W - 272L
1,584 Elo+
Solo
Olorun
Olorun
Pronubnubs
Olorun
Level 109
God Stats
3W - 4L
1,288 SR
Queue Stats
458W - 442L
1,395 Elo+
Solo
Arachne
Arachne
Sl8tr
Arachne
Level 127
God Stats
1W - 0L
1,310 SR
Queue Stats
83W - 82L
1,478 Elo+
Solo
Tyr
Tyr
Spiderverse7
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 262L
1,493 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,491 Elo+

VS

Team Averages
Level 116
1,521 SR
1,533 Elo+
Terra
Terra
AnonEMister
Terra
Level 126
God Stats
31W - 34L
1,536 SR
Queue Stats
419W - 397L
1,523 Elo+
Solo
Chernobog
Chernobog
LarsonsLunchb0x
Chernobog
Level 107
God Stats
0W - 2L
1,293 SR
Queue Stats
100W - 80L
1,547 Elo+
Solo
Ix Chel
Ix Chel
Pellegrine00
Ix Chel
Level 118
God Stats
22W - 19L
1,636 SR
Queue Stats
326W - 308L
1,552 Elo+
Solo
Nemesis
Nemesis
Qumin-_-
Nemesis
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 85L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
SimpForNIC
Kuzenbo
Level 104
God Stats
1W - 4L
1,640 SR
Queue Stats
137W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,747
749
1,462
3,392
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,124
825
2,867
6,492
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Olorun
Pronubnubs
Olorun
7
0 / 0 / 0
3,901
780
1,939
2,808
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Sl8tr
Arachne
6
0 / 0 / 0
3,442
688
444
3,469
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
1 / 1 / 0
3,594
719
2,307
4,423
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,559
512
0
0
0
Chernobog
LarsonsLunchb0x
Chernobog
6
0 / 1 / 0
3,326
665
1,729
4,634
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Pellegrine00
Ix Chel
8
2 / 0 / 1
4,128
826
3,964
2,590
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Qumin-_-
Nemesis
7
1 / 0 / 1
3,721
744
2,269
4,125
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
SimpForNIC
Kuzenbo
8
2 / 0 / 0
4,372
874
2,653
4,903
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
0
0
0
W
0
2
0
0
L
Chernobog
LarsonsLunchb0x
Chernobog
0
1
0
0
L
Ix Chel
Pellegrine00
Ix Chel
2
0
1
2.5
W
Olorun
Pronubnubs
Olorun
0
0
0
0
L
Nemesis
Qumin-_-
Nemesis
1
0
1
1.5
L
Kuzenbo
SimpForNIC
Kuzenbo
2
0
0
2
W
Arachne
Sl8tr
Arachne
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,019
Damage
10,615
20,584
Taken
16,252
7,186
Mitigated
8,277
6,571
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,462
94
0
227
3,392
1,159
0
1,966
1,426
19,595
518
L
0
0
0
0
0
0
0
0
0
0
0
W
2,867
674
0
2,497
6,492
2,320
0
2,302
3,924
0
28,576
L
Chernobog
LarsonsLunchb0x
Chernobog
1,729
917
0
2,128
4,634
1,383
0
1,939
2,489
0
14,705
L
Ix Chel
Pellegrine00
Ix Chel
3,964
629
320
1,113
2,590
843
0
1,143
1,447
21,538
1,147
W
Olorun
Pronubnubs
Olorun
1,939
442
60
1,235
2,808
795
1,042
0
2,808
22,009
2,253
L
Nemesis
Qumin-_-
Nemesis
2,269
1,220
0
873
4,125
1,457
0
319
3,768
0
21,492
L
Kuzenbo
SimpForNIC
Kuzenbo
2,653
925
0
1,220
4,903
4,594
0
0
4,903
17,665
85
W
Arachne
Sl8tr
Arachne
444
386
0
1,678
3,469
1,038
0
914
2,555
0
14,673
W
2,307
238
0
874
4,423
1,874
0
1,067
3,356
0
12,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,808
Gold Earned
18,106
174
Minions Killed
144
0
Camps Cleared
0
567,547
Distance Traveled
482,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,747
749
36
7
0
100,708
1
L
Terra
2,559
512
0
0
0
0
0
W
Mulan
4,124
825
52
10
0
99,535
0
L
Chernobog
3,326
665
22
4
0
112,951
0
L
Ix Chel
4,128
826
40
8
0
129,419
0
W
Olorun
3,901
780
39
8
0
106,078
0
L
Nemesis
3,721
744
40
8
0
136,891
0
L
Kuzenbo
4,372
874
42
8
0
103,665
0
W
Arachne
3,442
688
28
6
0
147,032
0
W
Tyr
3,594
719
19
4
0
114,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role