Player Matchup

Cthulhu
Cthulhu
CaptainBook
Cthulhu
Level 116
God Stats
61W - 49L
1,531 SR
Queue Stats
425W - 406L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Folstag
Gilgamesh
Level 173
God Stats
5W - 0L
1,833 SR
Queue Stats
86W - 54L
1,558 Elo+
Solo
Olorun
Olorun
italdant
Olorun
Level 100
God Stats
9W - 3L
1,666 SR
Queue Stats
179W - 167L
1,479 Elo+
Solo
Da Ji
Da Ji
joelcolo10
Da Ji
Level 127
God Stats
2W - 2L
1,815 SR
Queue Stats
112W - 94L
1,544 Elo+
Party 2
Rama
Rama
jukill29
Rama
Level 137
God Stats
2W - 1L
1,543 SR
Queue Stats
152W - 144L
1,502 Elo+
Party 2
Team Averages
Level 131
1,678 SR
1,515 Elo+

VS

Team Averages
Level 139
1,515 SR
1,542 Elo+
Vulcan
Vulcan
 
Vulcan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Diegosanpei5
Kukulkan
Level 174
God Stats
2W - 2L
1,579 SR
Queue Stats
38W - 36L
1,547 Elo+
Party 1
Ravana
Ravana
VykeV7
Ravana
Level 108
God Stats
6W - 3L
1,204 SR
Queue Stats
93W - 81L
1,555 Elo+
Solo
Hercules
Hercules
Yurzak
Hercules
Level 149
God Stats
1W - 1L
1,751 SR
Queue Stats
35W - 33L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
翠花不脆
Amaterasu
Level 123
God Stats
11W - 15L
1,541 SR
Queue Stats
149W - 155L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptainBook
Cthulhu
10
0 / 0 / 3
5,707
571
4,343
6,139
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Folstag
Gilgamesh
12
3 / 0 / 1
6,802
680
8,063
9,647
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
italdant
Olorun
11
0 / 1 / 1
5,786
579
1,736
5,248
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
12
6 / 1 / 3
6,650
665
7,585
8,606
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
12
2 / 0 / 2
6,360
636
4,882
4,874
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,003
500
3,549
4,980
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Diegosanpei5
Kukulkan
11
2 / 2 / 0
6,101
610
3,590
3,718
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
VykeV7
Ravana
10
0 / 2 / 2
5,240
524
4,176
7,008
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Yurzak
Hercules
9
0 / 2 / 0
4,929
493
1,511
9,860
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
翠花不脆
Amaterasu
9
0 / 3 / 0
5,366
537
3,743
11,037
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Cthulhu
CaptainBook
Cthulhu
0
0
3
1.5
L
Kukulkan
Diegosanpei5
Kukulkan
2
2
0
1
W
Gilgamesh
Folstag
Gilgamesh
3
0
1
3.5
L
Ravana
VykeV7
Ravana
0
2
2
0.5
L
Hercules
Yurzak
Hercules
0
2
0
0
W
Olorun
italdant
Olorun
0
1
1
0.5
W
Da Ji
6
1
3
7.5
W
Rama
2
0
2
3
L
Amaterasu
翠花不脆
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
16,569
34,514
Taken
36,603
21,332
Mitigated
20,227
14,238
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,549
169
0
500
4,980
1,968
0
787
4,193
39,262
1,031
W
Cthulhu
CaptainBook
Cthulhu
4,343
690
205
2,461
6,139
4,913
0
1,408
4,731
26,518
0
L
Kukulkan
Diegosanpei5
Kukulkan
3,590
332
0
472
3,718
1,417
0
1,796
1,922
39,304
0
W
Gilgamesh
Folstag
Gilgamesh
8,063
3,056
0
1,766
9,647
9,005
0
0
9,647
0
49,768
L
Ravana
VykeV7
Ravana
4,176
1,895
0
3,096
7,008
2,766
0
1,248
5,718
0
36,900
L
Hercules
Yurzak
Hercules
1,511
389
0
2,234
9,860
6,075
0
2,092
7,768
0
15,232
W
Olorun
italdant
Olorun
1,736
624
0
2,403
5,248
2,050
0
2,463
2,785
44,674
2,674
W
Da Ji
7,585
1,997
0
4,264
8,606
3,519
0
1,716
6,890
0
48,320
W
Rama
4,882
4,108
0
3,139
4,874
1,845
0
1,522
3,352
0
58,984
L
Amaterasu
翠花不脆
Amaterasu
3,743
1,646
0
4,403
11,037
8,001
0
0
10,239
0
33,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
26,639
402
Minions Killed
315
0
Camps Cleared
0
1,051,092
Distance Traveled
1,023,612
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,003
500
81
8
0
207,953
0
W
Cthulhu
5,707
571
34
3
0
236,144
2
L
Kukulkan
6,101
610
74
7
0
189,419
0
W
Gilgamesh
6,802
680
92
9
0
198,509
0
L
Ravana
5,240
524
67
7
0
211,605
2
L
Hercules
4,929
493
21
2
0
223,879
0
W
Olorun
5,786
579
90
9
0
192,863
0
W
Da Ji
6,650
665
85
9
0
225,027
0
W
Rama
6,360
636
101
10
0
198,549
2
L
Amaterasu
5,366
537
72
7
0
190,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role