Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MarcosFsilva
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 1
Anubis
Anubis
ViniMV
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,577 Elo+
Party 1
Bacchus
Bacchus
byMurilx
Bacchus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 114L
1,339 Elo+
Party 1
Artemis
Artemis
eS Raiser
Artemis
Level 155
God Stats
6W - 10L
1,297 SR
Queue Stats
242W - 257L
1,380 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,463 Elo+

VS

Team Averages
Level 132
1,584 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ksfeeders
Sobek
Level 161
God Stats
15W - 11L
1,440 SR
Queue Stats
280W - 269L
1,511 Elo+
Solo
King Arthur
King Arthur
ricardod22
King Arthur
Level 121
God Stats
55W - 48L
1,621 SR
Queue Stats
176W - 172L
1,502 Elo+
Solo
Anubis
Anubis
ÚN1C0
Anubis
Level 108
God Stats
10W - 3L
1,857 SR
Queue Stats
186W - 155L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 0
5,994
428
2,709
11,999
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
MarcosFsilva
Kuzenbo
10
2 / 1 / 0
6,618
473
2,312
6,985
5,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
ViniMV
Anubis
11
0 / 5 / 0
6,474
462
4,505
9,019
4,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
byMurilx
Bacchus
13
0 / 2 / 0
6,549
468
1,691
10,968
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
eS Raiser
Artemis
12
2 / 4 / 3
6,895
493
6,990
9,962
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 0 / 3
8,529
609
9,015
9,417
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
13
2 / 3 / 2
7,668
548
6,584
9,467
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ksfeeders
Sobek
12
3 / 2 / 1
7,696
550
3,963
12,356
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
ricardod22
King Arthur
14
0 / 0 / 1
8,676
620
4,410
6,858
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ÚN1C0
Anubis
15
4 / 0 / 5
9,055
647
9,672
6,159
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Chronos
 
Chronos
6
0
3
7.5
W
Anhur
 
Anhur
2
3
2
1
L
Kuzenbo
MarcosFsilva
Kuzenbo
2
1
0
2
L
Anubis
ViniMV
Anubis
0
5
0
0
L
Bacchus
byMurilx
Bacchus
0
2
0
0
L
Artemis
eS Raiser
Artemis
2
4
3
0.88
W
Sobek
ksfeeders
Sobek
3
2
1
1.75
W
King Arthur
ricardod22
King Arthur
0
0
1
0.5
W
Anubis
ÚN1C0
Anubis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
33,644
48,933
Taken
44,257
25,822
Mitigated
24,347
11,668
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,709
1,058
0
2,057
11,999
4,675
0
6,264
5,735
0
35,034
W
Chronos
 
Chronos
9,015
2,367
0
6,164
9,417
3,590
0
1,509
7,908
77,142
1,376
W
Anhur
 
Anhur
6,584
2,676
0
3,646
9,467
3,212
744
995
8,472
0
52,209
L
Kuzenbo
MarcosFsilva
Kuzenbo
2,312
863
0
1,822
6,985
5,682
0
3,687
3,298
20,107
0
L
Anubis
ViniMV
Anubis
4,505
164
0
2,698
9,019
4,038
0
7,165
1,854
51,388
0
L
Bacchus
byMurilx
Bacchus
1,691
163
0
3,403
10,968
8,340
0
2,734
8,234
41,602
0
L
Artemis
eS Raiser
Artemis
6,990
2,190
0
1,688
9,962
3,087
0
2,537
7,425
0
45,509
W
Sobek
ksfeeders
Sobek
3,963
197
0
3,374
12,356
10,354
0
1,139
11,217
24,073
2,500
W
King Arthur
ricardod22
King Arthur
4,410
209
0
738
6,858
4,090
0
1,900
4,958
3,097
64,179
W
Anubis
ÚN1C0
Anubis
9,672
255
0
3,598
6,159
3,101
0
2,965
3,194
74,217
1,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
41,624
345
Minions Killed
517
0
Camps Cleared
0
1,332,431
Distance Traveled
1,424,163
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,994
428
56
4
0
306,090
0
W
Chronos
8,529
609
124
9
0
308,483
0
W
Anhur
7,668
548
109
8
0
234,462
0
L
Kuzenbo
6,618
473
33
2
0
300,673
2
L
Anubis
6,474
462
95
7
0
244,219
1
L
Bacchus
6,549
468
79
6
0
224,917
0
L
Artemis
6,895
493
82
6
0
256,532
0
W
Sobek
7,696
550
18
1
0
303,202
2
W
King Arthur
8,676
620
131
9
0
300,416
7
W
Anubis
9,055
647
135
10
0
277,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role