Player Matchup

Heimdallr
Heimdallr
BigNovaKane
Heimdallr
Level 149
God Stats
3W - 2L
1,686 SR
Queue Stats
379W - 395L
1,551 Elo+
Party 1
Charybdis
Charybdis
LIFEWISE
Charybdis
Level 66
God Stats
2W - 3L
1,362 SR
Queue Stats
131W - 145L
1,442 Elo+
Solo
The Morrigan
The Morrigan
SBNX
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,394 Elo+
Party 3
Charon
Charon
d0nTbAnMeHaRp0
Charon
Level 119
God Stats
3W - 5L
1,283 SR
Queue Stats
169W - 189L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
eNdxSlayeRx
Jormungandr
Level 122
God Stats
0W - 1L
1,564 SR
Queue Stats
14W - 21L
1,364 Elo+
Party 3
Team Averages
Level 97
1,479 SR
1,442 Elo+

VS

Team Averages
Level 109
1,526 SR
1,486 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
El_TermInator447
Geb
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Kori9
Sun Wukong
Level 62
God Stats
3W - 1L
1,607 SR
Queue Stats
128W - 122L
1,442 Elo+
Party 2
Tiamat
Tiamat
ShipsAhoy
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,460 Elo+
Solo
Sol
Sol
cityboyzgme
Sol
Level 144
God Stats
2W - 1L
1,524 SR
Queue Stats
168W - 176L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigNovaKane
Heimdallr
15
2 / 6 / 6
9,077
825
10,816
14,080
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
LIFEWISE
Charybdis
11
3 / 6 / 4
7,652
696
5,645
10,165
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SBNX
The Morrigan
14
1 / 7 / 4
7,699
700
7,068
11,367
5,965
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 4 / 7
9,578
871
6,582
15,351
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
eNdxSlayeRx
Jormungandr
14
2 / 7 / 6
8,078
734
8,918
17,961
19,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
17 / 2 / 9
11,537
1,049
20,751
9,147
4,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 16
9,872
897
8,618
14,199
12,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Kori9
Sun Wukong
15
4 / 4 / 13
9,429
857
8,309
13,247
10,954
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
ShipsAhoy
Tiamat
16
4 / 2 / 15
10,022
911
9,460
8,180
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 17
10,732
976
16,485
12,013
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
13
Kills
30
30
Deaths
14
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
17
2
9
10.75
L
Heimdallr
BigNovaKane
Heimdallr
2
6
6
0.83
W
2
4
16
2.5
W
Sun Wukong
Kori9
Sun Wukong
4
4
13
2.63
L
Charybdis
LIFEWISE
Charybdis
3
6
4
0.83
L
The Morrigan
SBNX
The Morrigan
1
7
4
0.43
W
Tiamat
ShipsAhoy
Tiamat
4
2
15
5.75
W
3
2
17
5.75
L
5
4
7
2.13
L
Jormungandr
eNdxSlayeRx
Jormungandr
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,029
Damage
63,623
68,924
Taken
56,786
56,057
Mitigated
38,743
12,011
Healing
24,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,751
9,167
463
2,731
9,147
4,822
2,563
4,512
4,635
0
40,432
L
Heimdallr
BigNovaKane
Heimdallr
10,816
3,032
578
2,422
14,080
7,365
0
8,336
5,744
0
25,027
W
8,618
211
2,730
3,662
14,199
12,227
689
5,640
8,559
15,163
559
W
Sun Wukong
Kori9
Sun Wukong
8,309
837
1,537
4,517
13,247
10,954
303
4,362
7,765
0
13,222
L
Charybdis
LIFEWISE
Charybdis
5,645
2,764
276
1,026
10,165
4,858
0
5,435
4,730
0
9,182
L
The Morrigan
SBNX
The Morrigan
7,068
1,453
524
751
11,367
5,965
0
6,016
5,351
11,040
689
W
Tiamat
ShipsAhoy
Tiamat
9,460
319
0
1,799
8,180
5,363
1,187
2,631
5,549
21,575
0
W
16,485
6,100
596
6,478
12,013
5,377
2,435
4,625
7,388
37,061
1,087
L
6,582
1,278
283
4,032
15,351
18,776
0
7,822
7,529
22,092
103
L
Jormungandr
eNdxSlayeRx
Jormungandr
8,918
2,111
638
1,481
17,961
19,093
0
6,305
11,656
18,293
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
51,592
96
Minions Killed
134
0
Camps Cleared
0
860,136
Distance Traveled
1,174,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,537
1,049
28
3
0
210,938
0
L
Heimdallr
9,077
825
38
3
0
188,064
0
W
Geb
9,872
897
8
1
0
295,235
0
W
Sun Wukong
9,429
857
5
0
0
243,306
0
L
Charybdis
7,652
696
11
1
0
124,199
0
L
The Morrigan
7,699
700
11
1
0
177,895
0
W
Tiamat
10,022
911
26
2
0
230,829
0
W
Sol
10,732
976
67
6
0
194,413
0
L
Charon
9,578
871
19
2
0
190,363
0
L
Jormungandr
8,078
734
17
2
0
179,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role