Player Matchup

Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
CaptnRaVen
Guan Yu
Silver IV
Level 61
God Stats
8W - 7L
1,498 SR
Queue Stats
77W - 92L
842 MMR
Solo
Ares
Ares
Silver V
Mushquenum
Ares
Silver V
Level 147
God Stats
5W - 6L
1,296 SR
Queue Stats
66W - 94L
700 MMR
Solo
Chang'e
Chang'e
Silver IV
deivid DEI
Chang'e
Silver IV
Level 125
God Stats
15W - 9L
1,476 SR
Queue Stats
284W - 299L
828 MMR
Solo
Bakasura
Bakasura
Silver V
lx-TANIA-xl
Bakasura
Silver V
Level 144
God Stats
7W - 11L
1,539 SR
Queue Stats
278W - 335L
565 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,462 SR
887 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,588 SR
978 MMR
Artemis
Artemis
Silver V
 
Artemis
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver V
Achrafcherachi
Nike
Silver V
Level 113
God Stats
1W - 1L
1,900 SR
Queue Stats
24W - 48L
786 MMR
Solo
Poseidon
Poseidon
Silver IV
Caldobs__
Poseidon
Silver IV
Level 87
God Stats
18W - 22L
1,500 SR
Queue Stats
129W - 148L
958 MMR
Solo
Mulan
Mulan
Silver II
Marcsbri974
Mulan
Silver II
Level 64
God Stats
29W - 26L
1,542 SR
Queue Stats
79W - 99L
961 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
SweatLikeEss
Baba Yaga
Silver V
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 336L
685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 0 / 1
6,812
681
6,997
7,086
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
CaptnRaVen
Guan Yu
10
0 / 0 / 1
5,432
543
3,557
7,931
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,476
548
2,569
6,755
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
deivid DEI
Chang'e
11
2 / 0 / 0
5,577
558
3,710
5,427
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
lx-TANIA-xl
Bakasura
11
2 / 1 / 0
5,712
571
2,344
9,333
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
HerculesAo KuangAthena

VS

Bans
JormungandrThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 4 / 0
4,369
437
2,287
5,890
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 0
5,300
530
3,618
7,765
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Caldobs__
Poseidon
10
0 / 3 / 1
5,452
545
3,875
6,065
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,133
513
3,891
8,450
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SweatLikeEss
Baba Yaga
8
0 / 2 / 1
4,408
441
3,961
5,897
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
10
Kills
2
2
Deaths
11
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
1
5.5
L
Artemis
 
Artemis
0
4
0
0
L
0
1
0
0
L
Poseidon
Caldobs__
Poseidon
0
3
1
0.17
W
Guan Yu
CaptnRaVen
Guan Yu
0
0
1
0.5
L
2
1
0
2
W
1
1
1
1.5
L
Baba Yaga
SweatLikeEss
Baba Yaga
0
2
1
0.25
W
Chang'e
deivid DEI
Chang'e
2
0
0
2
W
Bakasura
lx-TANIA-xl
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
17,632
36,532
Taken
34,067
18,185
Mitigated
15,646
15,437
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,997
3,777
78
4,015
7,086
2,406
135
1,292
5,542
0
45,675
L
Artemis
 
Artemis
2,287
840
0
820
5,890
2,106
0
526
5,364
0
24,707
L
3,618
526
0
2,752
7,765
3,174
0
0
7,179
0
35,831
L
Poseidon
Caldobs__
Poseidon
3,875
100
0
1,952
6,065
2,013
0
3,307
2,638
43,563
0
W
Guan Yu
CaptnRaVen
Guan Yu
3,557
180
0
2,442
7,931
5,078
0
0
7,412
0
31,651
L
3,891
1,685
0
4,578
8,450
4,179
0
976
7,464
0
34,328
W
2,569
32
0
1,912
6,755
4,808
0
2,037
4,368
10,234
0
L
Baba Yaga
SweatLikeEss
Baba Yaga
3,961
369
79
1,575
5,897
4,174
0
1,294
4,493
17,741
0
W
Chang'e
deivid DEI
Chang'e
3,710
182
580
2,788
5,427
1,789
0
1,942
3,116
40,215
1,576
W
Bakasura
lx-TANIA-xl
Bakasura
2,344
1,614
0
3,622
9,333
4,104
0
1,441
7,663
0
32,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
24,662
265
Minions Killed
264
0
Camps Cleared
0
985,324
Distance Traveled
946,733
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,812
681
71
7
0
174,076
0
L
Artemis
4,369
437
44
4
0
137,684
2
L
Nike
5,300
530
59
6
0
201,863
1
L
Poseidon
5,452
545
88
9
0
195,321
0
W
Guan Yu
5,432
543
48
5
0
198,826
1
L
Mulan
5,133
513
55
6
0
229,084
0
W
Ares
5,476
548
7
1
0
202,691
3
L
Baba Yaga
4,408
441
18
2
0
182,781
0
W
Chang'e
5,577
558
64
6
0
188,082
0
W
Bakasura
5,712
571
75
8
0
221,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role