Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RealHectic
Tyr
Level 78
God Stats
57W - 49L
1,558 SR
Queue Stats
324W - 316L
1,480 Elo+
Solo
Anhur
Anhur
jgomez1003
Anhur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 126
1,512 SR
1,496 Elo+

VS

Team Averages
Level 102
1,482 SR
1,486 Elo+
Horus
Horus
BigBooferZuko
Horus
Level 146
God Stats
0W - 2L
1,395 SR
Queue Stats
21W - 25L
1,524 Elo+
Party 2
Neith
Neith
HumorousNapkin
Neith
Level 57
God Stats
97W - 81L
1,570 SR
Queue Stats
178W - 170L
1,432 Elo+
Solo
Sol
Sol
IronPorkchop
Sol
Level 126
God Stats
2W - 3L
1,524 SR
Queue Stats
256W - 236L
1,476 Elo+
Solo
Arachne
Arachne
LavaBreather
Arachne
Level 155
God Stats
3W - 5L
1,496 SR
Queue Stats
95W - 101L
1,478 Elo+
Solo
Ix Chel
Ix Chel
ThaStovepipe
Ix Chel
Level 27
God Stats
3W - 6L
1,424 SR
Queue Stats
23W - 23L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 0
4,503
751
3,305
2,253
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
6
0 / 0 / 1
4,153
692
1,282
6,006
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
 
Bastet
6
0 / 0 / 1
3,636
606
937
4,330
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,509
752
453
3,345
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
6
0 / 0 / 0
3,719
620
1,969
2,562
646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,657
610
1,768
3,989
1,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,330
555
2,174
4,315
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,573
596
3,199
2,852
655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
LavaBreather
Arachne
1
0 / 0 / 0
2,718
453
0
0
0
Ix Chel
ThaStovepipe
Ix Chel
7
0 / 0 / 0
4,049
675
1,691
2,747
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Bacchus
 
Bacchus
0
0
1
0.5
W
Bastet
 
Bastet
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Arachne
LavaBreather
Arachne
0
0
0
0
W
0
0
0
0
L
Ix Chel
ThaStovepipe
Ix Chel
0
0
0
0
W
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,946
Damage
8,832
18,496
Taken
13,903
8,201
Mitigated
4,269
9,488
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,305
127
0
953
2,253
663
0
0
2,253
26,045
1,452
W
Bacchus
 
Bacchus
1,282
140
0
2,743
6,006
4,122
0
2,001
4,005
10,703
267
W
Bastet
 
Bastet
937
83
0
3,158
4,330
1,111
0
162
4,168
0
17,149
L
1,768
750
695
1,440
3,989
1,193
0
599
3,338
0
6,755
L
2,174
325
0
1,243
4,315
1,630
0
3,399
916
0
18,076
L
3,199
2,105
0
1,254
2,852
655
0
487
2,351
18,327
4,436
L
Arachne
LavaBreather
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
453
43
0
1,460
3,345
1,659
0
1,666
1,679
0
27,945
L
Ix Chel
ThaStovepipe
Ix Chel
1,691
217
0
1,184
2,747
791
0
0
2,747
23,514
709
W
Anhur
1,969
1,406
0
1,174
2,562
646
17
697
1,865
0
23,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,520
Gold Earned
17,327
164
Minions Killed
136
0
Camps Cleared
0
635,086
Distance Traveled
486,791
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,503
751
33
6
0
135,111
0
W
Bacchus
4,153
692
11
2
0
128,628
0
W
Bastet
3,636
606
39
7
0
148,495
0
L
Horus
3,657
610
13
2
0
144,334
0
L
Neith
3,330
555
30
5
0
119,079
0
L
Sol
3,573
596
38
6
0
107,718
0
L
Arachne
2,718
453
0
0
0
0
0
W
Tyr
4,509
752
41
7
0
113,272
0
L
Ix Chel
4,049
675
55
9
0
115,660
2
W
Anhur
3,719
620
40
7
0
109,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role