Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cannrik333
Ganesha
Level 92
God Stats
0W - 1L
1,700 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 2
Loki
Loki
Lennk
Loki
Level 129
God Stats
1W - 1L
1,795 SR
Queue Stats
69W - 71L
1,524 Elo+
Party 2
Skadi
Skadi
canonnman666
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo
Eset
Eset
fashion³
Eset
Level 84
God Stats
0W - 2L
1,322 SR
Queue Stats
111W - 119L
1,523 Elo+
Solo
Team Averages
Level 104
1,563 SR
1,514 Elo+

VS

Team Averages
Level 112
1,603 SR
1,503 Elo+
Lancelot
Lancelot
Ekkø
Lancelot
Level 134
God Stats
4W - 1L
1,775 SR
Queue Stats
145W - 136L
1,521 Elo+
Party 3
Skadi
Skadi
Josarf
Skadi
Level 106
God Stats
14W - 9L
1,661 SR
Queue Stats
226W - 219L
1,462 Elo+
Party 3
Hercules
Hercules
KhalessiDragons
Hercules
Level 68
God Stats
10W - 11L
1,503 SR
Queue Stats
120W - 120L
1,494 Elo+
Party 3
Anubis
Anubis
KingMePerfection
Anubis
Level 122
God Stats
2W - 3L
1,576 SR
Queue Stats
100W - 82L
1,525 Elo+
Party 1
Fenrir
Fenrir
xHayZec
Fenrir
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 176L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 4 / 0
6,237
480
4,748
16,365
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Cannrik333
Ganesha
10
0 / 3 / 3
6,325
487
3,467
10,724
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Lennk
Loki
10
2 / 8 / 0
6,384
491
5,723
11,602
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
6,394
492
5,849
6,190
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
0 / 3 / 1
7,111
547
1,349
7,144
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ekkø
Lancelot
14
5 / 0 / 5
8,007
616
9,616
9,076
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Josarf
Skadi
11
1 / 2 / 4
6,807
524
6,535
6,150
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
11
0 / 2 / 3
6,461
497
2,445
9,834
7,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 2
8,664
666
4,689
4,790
2,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
xHayZec
Fenrir
15
9 / 2 / 1
9,353
719
11,277
12,704
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
19
19
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
0
0.25
L
Ganesha
Cannrik333
Ganesha
0
3
3
0.5
W
Lancelot
Ekkø
Lancelot
5
0
5
7.5
W
Skadi
Josarf
Skadi
1
2
4
1.5
W
Hercules
0
2
3
0.75
W
4
1
2
5
L
Loki
Lennk
Loki
2
8
0
0.25
L
3
1
0
3
L
Eset
0
3
1
0.17
W
Fenrir
xHayZec
Fenrir
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
34,562
52,025
Taken
42,554
24,578
Mitigated
24,166
11,256
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,748
2,298
0
7,341
16,365
6,360
0
841
15,349
0
45,352
L
Ganesha
Cannrik333
Ganesha
3,467
311
0
2,005
10,724
9,168
0
1,047
9,677
18,363
1,783
W
Lancelot
Ekkø
Lancelot
9,616
2,515
0
4,182
9,076
4,187
0
1,028
8,048
0
61,974
W
Skadi
Josarf
Skadi
6,535
2,335
0
824
6,150
2,038
0
758
5,392
0
52,644
W
Hercules
2,445
413
0
3,312
9,834
7,232
0
1,776
8,058
0
21,539
W
4,689
186
0
2,992
4,790
2,292
462
1,333
3,457
76,590
1,153
L
Loki
Lennk
Loki
5,723
1,655
0
700
11,602
4,665
0
0
11,019
0
37,740
L
5,849
2,673
0
460
6,190
2,192
0
16
6,174
0
52,067
L
Eset
1,349
198
0
750
7,144
2,193
0
2,746
4,398
64,815
0
W
Fenrir
xHayZec
Fenrir
11,277
1,962
0
4,804
12,704
8,417
0
0
12,704
0
52,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
39,292
394
Minions Killed
419
0
Camps Cleared
0
1,256,907
Distance Traveled
1,351,184
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,237
480
78
6
0
259,791
0
L
Ganesha
6,325
487
6
0
0
261,029
4
W
Lancelot
8,007
616
93
7
0
335,308
0
W
Skadi
6,807
524
82
6
0
251,291
0
W
Hercules
6,461
497
23
2
0
265,363
8
W
Anubis
8,664
666
119
9
0
266,800
0
L
Loki
6,384
491
56
4
0
223,679
0
L
Skadi
6,394
492
116
9
0
276,577
3
L
Eset
7,111
547
138
11
0
235,831
0
W
Fenrir
9,353
719
102
8
0
232,422
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role