Player Matchup

Charybdis
Charybdis
LlamasOnLlamas1
Charybdis
Level 108
God Stats
6W - 2L
1,636 SR
Queue Stats
185W - 158L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
LuckerSenpai
Kukulkan
Level 115
God Stats
5W - 4L
1,507 SR
Queue Stats
123W - 131L
1,498 Elo+
Party 2
Chang'e
Chang'e
MD BLACKBIRD
Chang'e
Level 129
God Stats
8W - 5L
1,652 SR
Queue Stats
148W - 159L
1,469 Elo+
Party 2
Bacchus
Bacchus
Poggey1
Bacchus
Level 73
God Stats
5W - 2L
1,627 SR
Queue Stats
71W - 62L
1,512 Elo+
Party 1
Kali
Kali
ThtConnorGuy
Kali
Level 159
God Stats
25W - 13L
1,727 SR
Queue Stats
72W - 57L
1,665 Elo+
Solo
Team Averages
Level 117
1,630 SR
1,532 Elo+

VS

Team Averages
Level 92
1,559 SR
1,562 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BadNeim
Bacchus
Level 65
God Stats
3W - 1L
1,519 SR
Queue Stats
70W - 51L
1,679 Elo+
Party 3
Cupid
Cupid
balul
Cupid
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 22L
1,590 Elo+
Party 3
Izanami
Izanami
delfinulalex
Izanami
Level 84
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 6L
1,525 Elo+
Party 3
Cliodhna
Cliodhna
yanna35
Cliodhna
Level 133
God Stats
1W - 2L
1,761 SR
Queue Stats
100W - 91L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LlamasOnLlamas1
Charybdis
11
4 / 3 / 3
6,457
646
7,513
8,344
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
LuckerSenpai
Kukulkan
11
2 / 2 / 1
6,324
632
5,264
4,968
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MD BLACKBIRD
Chang'e
12
2 / 0 / 4
6,991
699
5,441
4,225
2,361
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Poggey1
Bacchus
10
4 / 3 / 5
6,899
690
6,670
9,652
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 3
6,873
687
6,185
11,075
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 2 / 0
4,231
423
308
5,975
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bacchus
BadNeim
Bacchus
9
3 / 3 / 2
5,966
597
4,103
9,578
8,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
balul
Cupid
10
1 / 4 / 1
5,829
583
5,789
9,715
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
delfinulalex
Izanami
9
2 / 7 / 1
5,504
550
3,895
8,697
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
yanna35
Cliodhna
11
3 / 2 / 1
5,876
588
4,648
9,596
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
9
9
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Bacchus
BadNeim
Bacchus
3
3
2
1.33
W
Charybdis
LlamasOnLlamas1
Charybdis
4
3
3
1.83
W
Kukulkan
LuckerSenpai
Kukulkan
2
2
1
1.25
W
Chang'e
MD BLACKBIRD
Chang'e
2
0
4
4
W
Bacchus
Poggey1
Bacchus
4
3
5
2.17
W
6
1
3
7.5
L
Cupid
balul
Cupid
1
4
1
0.38
L
Izanami
delfinulalex
Izanami
2
7
1
0.36
L
Cliodhna
yanna35
Cliodhna
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
18,743
38,264
Taken
43,561
21,644
Mitigated
20,659
15,157
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
308
56
0
1,672
5,975
1,982
0
3,234
2,741
31
9,963
L
Bacchus
BadNeim
Bacchus
4,103
388
0
1,851
9,578
8,822
0
3,316
6,262
18,719
2,241
W
Charybdis
LlamasOnLlamas1
Charybdis
7,513
4,105
0
2,648
8,344
2,835
316
1,527
6,817
0
43,604
W
Kukulkan
LuckerSenpai
Kukulkan
5,264
1,173
0
250
4,968
2,117
0
0
4,968
40,706
1,198
W
Chang'e
MD BLACKBIRD
Chang'e
5,441
155
120
3,110
4,225
2,361
185
99
4,126
52,060
1,025
W
Bacchus
Poggey1
Bacchus
6,670
1,345
0
2,526
9,652
10,127
0
1,541
8,111
20,188
0
W
6,185
3,014
0
6,503
11,075
4,204
0
459
10,616
0
43,131
L
Cupid
balul
Cupid
5,789
2,964
123
2,364
9,715
3,646
0
5,167
4,548
0
39,059
L
Izanami
delfinulalex
Izanami
3,895
2,895
0
650
8,697
2,833
0
2,766
5,931
0
27,832
L
Cliodhna
yanna35
Cliodhna
4,648
454
0
3,683
9,596
3,376
0
2,469
7,127
0
38,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
27,406
346
Minions Killed
230
0
Camps Cleared
0
1,039,859
Distance Traveled
931,915
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,231
423
13
1
0
103,837
0
L
Bacchus
5,966
597
28
3
0
209,582
6
W
Charybdis
6,457
646
80
8
0
184,864
0
W
Kukulkan
6,324
632
85
9
0
175,086
0
W
Chang'e
6,991
699
88
9
0
199,757
0
W
Bacchus
6,899
690
31
3
0
217,412
0
W
Kali
6,873
687
62
6
0
262,740
0
L
Cupid
5,829
583
73
7
0
192,920
2
L
Izanami
5,504
550
42
4
0
189,264
0
L
Cliodhna
5,876
588
74
7
0
236,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role