Player Matchup

Ra
Ra
Platinum III
 
Ra
Platinum III
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Makhulú
Mulan
Gold IV
Level 159
God Stats
18W - 11L
1,593 SR
Queue Stats
373W - 372L
1,491 MMR
Solo
Ymir
Ymir
Gold IV
VaIKnut
Ymir
Gold IV
Level 159
God Stats
1W - 1L
1,748 SR
Queue Stats
16W - 20L
1,602 MMR
Solo
Lancelot
Lancelot
Platinum IV
aciddd
Lancelot
Platinum IV
Level 185
God Stats
5W - 3L
1,681 SR
Queue Stats
53W - 50L
1,750 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 179
1,604 SR
1,569 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,596 SR
1,605 MMR
Camazotz
Camazotz
Gold IV
 
Camazotz
Gold IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum II
Duneida
He Bo
Platinum II
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,799 MMR
Solo
Guan Yu
Guan Yu
Platinum III
spielmeister
Guan Yu
Platinum III
Level 195
God Stats
7W - 2L
1,913 SR
Queue Stats
283W - 275L
1,779 MMR
Solo
Sol
Sol
Gold II
zKinGzDownGT
Sol
Gold II
Level 106
God Stats
2W - 1L
1,567 SR
Queue Stats
91W - 99L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 4 / 2
5,637
564
3,833
6,330
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
10
0 / 1 / 0
5,151
515
3,167
5,853
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
Makhulú
Mulan
9
1 / 3 / 2
5,532
553
7,775
10,193
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ymir
VaIKnut
Ymir
9
0 / 0 / 1
5,150
515
3,621
7,349
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
aciddd
Lancelot
12
4 / 2 / 2
6,161
616
8,064
9,094
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoSobekThor

VS

Bans
BellonaAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 2 / 5
5,715
572
3,805
10,595
3,941
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
9
0 / 1 / 3
5,243
524
2,062
5,834
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Duneida
He Bo
12
6 / 0 / 1
6,715
672
7,316
6,046
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
spielmeister
Guan Yu
11
1 / 3 / 3
6,009
601
7,843
13,031
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 0
5,920
592
5,949
5,405
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
10
10
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
L
Anhur
 
Anhur
0
1
0
0
W
Camazotz
 
Camazotz
2
2
5
2.25
W
Khepri
 
Khepri
0
1
3
1.5
W
He Bo
Duneida
He Bo
6
0
1
6.5
L
Mulan
Makhulú
Mulan
1
3
2
0.67
L
Ymir
VaIKnut
Ymir
0
0
1
0.5
L
Lancelot
aciddd
Lancelot
4
2
2
2.5
W
Guan Yu
spielmeister
Guan Yu
1
3
3
0.83
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
26,975
38,819
Taken
40,911
19,682
Mitigated
20,438
10,325
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,833
434
574
1,438
6,330
2,463
0
2,758
3,226
49,288
0
L
Anhur
 
Anhur
3,167
1,162
0
2,853
5,853
2,147
0
3,814
2,039
0
40,551
W
Camazotz
 
Camazotz
3,805
1,326
0
5,860
10,595
3,941
0
1,281
9,233
0
37,611
W
Khepri
 
Khepri
2,062
53
0
1,734
5,834
4,946
0
2,375
3,306
12,602
0
W
He Bo
Duneida
He Bo
7,316
477
0
484
6,046
2,431
0
2,336
3,625
41,340
0
L
Mulan
Makhulú
Mulan
7,775
1,936
0
2,587
10,193
5,903
0
776
9,384
0
35,969
L
Ymir
VaIKnut
Ymir
3,621
702
0
2,212
7,349
5,020
0
4,305
2,931
13,290
1,115
L
Lancelot
aciddd
Lancelot
8,064
1,875
0
661
9,094
4,149
0
2,985
5,912
0
48,048
W
Guan Yu
spielmeister
Guan Yu
7,843
1,193
426
4,898
13,031
7,667
0
898
11,604
0
47,077
W
5,949
2,928
0
3,569
5,405
1,453
77
107
5,298
50,773
1,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
29,602
304
Minions Killed
327
0
Camps Cleared
0
997,489
Distance Traveled
1,042,655
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,637
564
81
8
0
203,968
2
L
Anhur
5,151
515
77
8
0
162,849
1
W
Camazotz
5,715
572
61
6
0
227,177
1
W
Khepri
5,243
524
10
1
0
212,128
4
W
He Bo
6,715
672
94
9
0
219,717
0
L
Mulan
5,532
553
57
6
0
160,345
2
L
Ymir
5,150
515
16
2
0
213,299
2
L
Lancelot
6,161
616
73
7
0
257,028
1
W
Guan Yu
6,009
601
74
7
0
188,686
1
W
Sol
5,920
592
88
9
0
194,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role