Player Matchup

Bellona
Bellona
DeVerdaa
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
HazelVenom
Bakasura
Level 157
God Stats
40W - 30L
1,734 SR
Queue Stats
156W - 148L
1,508 Elo+
Solo
Danzaburou
Danzaburou
dfsolo
Danzaburou
Level 147
God Stats
1W - 0L
1,813 SR
Queue Stats
85W - 68L
1,555 Elo+
Solo
Ganesha
Ganesha
hato31291
Ganesha
Level 44
God Stats
6W - 6L
1,411 SR
Queue Stats
299W - 247L
1,600 Elo+
Party 2
Poseidon
Poseidon
ハリウッド〆ミン
Poseidon
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
342W - 297L
1,582 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,549 Elo+

VS

Team Averages
Level 148
1,490 SR
1,581 Elo+
Achilles
Achilles
FaLLF0r0MeNs
Achilles
Level 158
God Stats
1W - 1L
1,559 SR
Queue Stats
8W - 10L
1,482 Elo+
Solo
Surtr
Surtr
T O Nacho1371
Surtr
Level 158
God Stats
9W - 4L
1,768 SR
Queue Stats
130W - 113L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
TRF Astro
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 33L
1,756 Elo+
Solo
Sylvanus
Sylvanus
blindlittlecub
Sylvanus
Level 146
God Stats
0W - 9L
1,167 SR
Queue Stats
221W - 217L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
bonkpatrol
Heimdallr
Level 155
God Stats
4W - 5L
1,457 SR
Queue Stats
180W - 162L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeVerdaa
Bellona
4
0 / 3 / 0
2,774
555
1,018
3,735
2,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
HazelVenom
Bakasura
6
1 / 1 / 1
3,315
663
1,991
4,816
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
dfsolo
Danzaburou
5
1 / 1 / 2
3,305
661
2,295
3,221
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
hato31291
Ganesha
5
1 / 0 / 2
3,505
701
1,133
4,279
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
3,942
788
97
1,432
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FaLLF0r0MeNs
Achilles
5
1 / 2 / 0
3,353
671
1,200
4,247
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
4 / 0 / 0
4,734
947
4,077
5,192
2,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
TRF Astro
Ix Chel
1
0 / 0 / 0
2,439
488
0
0
0
Sylvanus
6
0 / 0 / 1
3,472
694
2,377
3,321
1,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
bonkpatrol
Heimdallr
6
0 / 1 / 1
3,154
631
3,618
4,542
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
5
5
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeVerdaa
Bellona
0
3
0
0
L
Achilles
FaLLF0r0MeNs
Achilles
1
2
0
0.5
W
Bakasura
HazelVenom
Bakasura
1
1
1
1.5
L
4
0
0
4
L
Ix Chel
TRF Astro
Ix Chel
0
0
0
0
L
Sylvanus
0
0
1
0.5
L
Heimdallr
bonkpatrol
Heimdallr
0
1
1
0.5
W
Danzaburou
dfsolo
Danzaburou
1
1
2
2
W
Ganesha
hato31291
Ganesha
1
0
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,534
Damage
11,272
17,483
Taken
17,302
7,884
Mitigated
7,479
6,877
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeVerdaa
Bellona
1,018
22
0
704
3,735
2,379
0
199
3,272
0
7,506
L
Achilles
FaLLF0r0MeNs
Achilles
1,200
265
0
1,580
4,247
1,407
0
292
3,920
0
11,862
W
Bakasura
HazelVenom
Bakasura
1,991
1,309
0
2,324
4,816
1,680
0
425
4,307
0
13,192
L
4,077
1,703
0
2,110
5,192
2,588
0
0
4,829
610
27,847
L
Ix Chel
TRF Astro
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
2,377
636
1,197
2,118
3,321
1,709
0
364
2,937
9,340
2,216
L
Heimdallr
bonkpatrol
Heimdallr
3,618
2,681
0
1,733
4,542
1,775
0
574
3,778
0
20,879
W
Danzaburou
dfsolo
Danzaburou
2,295
915
0
1,083
3,221
1,051
0
675
2,546
0
13,644
W
Ganesha
hato31291
Ganesha
1,133
310
0
2,052
4,279
2,488
0
1,109
3,170
6,183
0
W
97
51
0
714
1,432
286
0
0
1,432
28,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,841
Gold Earned
17,152
139
Minions Killed
116
0
Camps Cleared
0
553,611
Distance Traveled
421,685
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
2,774
555
10
2
0
95,555
0
L
Achilles
3,353
671
29
6
0
113,272
2
W
Bakasura
3,315
663
34
7
0
117,962
2
L
Surtr
4,734
947
46
9
0
109,162
0
L
Ix Chel
2,439
488
0
0
0
0
0
L
Sylvanus
3,472
694
15
3
0
109,032
0
L
Heimdallr
3,154
631
26
5
0
90,219
0
W
Danzaburou
3,305
661
32
6
0
119,771
2
W
Ganesha
3,505
701
0
0
0
109,008
0
W
Poseidon
3,942
788
63
13
0
111,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role