Player Matchup

Geb
Geb
Fastolein
Geb
Level 139
God Stats
21W - 19L
1,538 SR
Queue Stats
166W - 152L
1,514 Elo+
Party 2
Surtr
Surtr
GESB
Surtr
Level 129
God Stats
3W - 4L
1,525 SR
Queue Stats
49W - 56L
1,513 Elo+
Solo
Pele
Pele
RadicalSteek25
Pele
Level 55
God Stats
2W - 3L
1,425 SR
Queue Stats
14W - 24L
1,404 Elo+
Solo
Skadi
Skadi
Sergeantblinky
Skadi
Level 40
God Stats
4W - 6L
1,416 SR
Queue Stats
157W - 159L
1,237 Elo+
Solo
Yu Huang
Yu Huang
TTVOhNahImGhost
Yu Huang
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
397W - 385L
1,525 Elo+
Party 2
Team Averages
Level 92
1,481 SR
1,439 Elo+

VS

Team Averages
Level 137
1,565 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EditingRaptor38
Cthulhu
Level 119
God Stats
4W - 5L
1,578 SR
Queue Stats
136W - 134L
1,537 Elo+
Party 1
Hercules
Hercules
Jessig68
Hercules
Level 156
God Stats
1W - 1L
1,589 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
MangaCAP
Chaac
Level 165
God Stats
7W - 6L
1,558 SR
Queue Stats
112W - 113L
1,465 Elo+
Party 1
Loki
Loki
Thecarramrod
Loki
Level 126
God Stats
5W - 5L
1,598 SR
Queue Stats
73W - 79L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,598
514
1,866
6,085
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
GESB
Surtr
9
0 / 1 / 1
5,132
733
3,124
6,513
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
4,531
647
3,310
6,246
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
3,839
548
3,132
4,899
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
8
1 / 3 / 0
4,619
660
2,432
4,356
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 0 / 0
5,266
752
4,782
3,104
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
1 / 1 / 0
4,456
637
3,592
6,091
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Jessig68
Hercules
9
5 / 0 / 2
5,293
756
3,762
3,406
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
MangaCAP
Chaac
9
2 / 0 / 5
4,949
707
3,545
5,574
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 3
4,346
621
1,743
7,157
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
0
3
W
1
1
0
1
L
0
3
0
0
L
Surtr
GESB
Surtr
0
1
1
0.5
W
Hercules
Jessig68
Hercules
5
0
2
6
W
Chaac
MangaCAP
Chaac
2
0
5
4.5
L
2
1
1
2.5
L
0
3
0
0
L
Yu Huang
1
3
0
0.33
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
17,424
28,099
Taken
25,332
12,545
Mitigated
12,025
5,457
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,782
2,214
0
1,083
3,104
827
0
1,507
1,597
27,888
0
W
3,592
99
0
750
6,091
4,830
0
345
5,746
29,804
529
L
1,866
722
178
1,091
6,085
2,771
0
86
5,975
9,936
1,053
L
Surtr
GESB
Surtr
3,124
917
0
2,471
6,513
4,178
0
3,273
3,240
1,220
33,316
W
Hercules
Jessig68
Hercules
3,762
1,493
44
451
3,406
1,479
0
431
2,975
0
27,830
W
Chaac
MangaCAP
Chaac
3,545
870
0
1,479
5,574
2,694
0
1,055
4,519
0
25,146
L
3,310
920
0
957
6,246
2,517
0
1,402
4,760
0
27,763
L
3,132
1,279
0
260
4,899
1,590
0
89
4,786
0
22,746
L
Yu Huang
2,432
462
0
500
4,356
1,489
0
3,083
1,057
31,721
0
W
1,743
415
0
4,057
7,157
2,195
0
1,216
5,941
0
30,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
24,310
225
Minions Killed
263
0
Camps Cleared
0
682,358
Distance Traveled
773,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,266
752
62
9
0
146,003
0
W
Cthulhu
4,456
637
57
8
0
155,362
0
L
Geb
3,598
514
16
2
0
98,897
0
L
Surtr
5,132
733
62
9
0
133,634
1
W
Hercules
5,293
756
39
6
0
149,191
0
W
Chaac
4,949
707
46
7
0
158,792
1
L
Pele
4,531
647
38
5
0
174,604
2
L
Skadi
3,839
548
38
5
0
129,092
0
L
Yu Huang
4,619
660
71
10
0
146,131
0
W
Loki
4,346
621
59
8
0
163,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role