Player Matchup

Ymir
Ymir
JaBitXu_rasta
Ymir
Level 44
God Stats
12W - 21L
1,315 SR
Queue Stats
90W - 120L
1,357 Elo+
Solo
Cliodhna
Cliodhna
Suchkadrobilka
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
636W - 630L
1,490 Elo+
Party 1
Janus
Janus
king_flawlesspro
Janus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 18L
1,137 Elo+
Solo
Mulan
Mulan
marshal258
Mulan
Level 89
God Stats
0W - 4L
1,130 SR
Queue Stats
172W - 166L
1,509 Elo+
Party 1
Izanami
Izanami
takemoreacid
Izanami
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 50L
1,557 Elo+
Solo
Team Averages
Level 83
1,389 SR
1,410 Elo+

VS

Team Averages
Level 77
1,512 SR
1,453 Elo+
Khepri
Khepri
 
Khepri
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
PrimordialPrince
Surtr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,448 Elo+
Party 2
Hades
Hades
Pyro121
Hades
Level 88
God Stats
14W - 11L
1,504 SR
Queue Stats
603W - 564L
1,401 Elo+
Solo
Medusa
Medusa
UndeadXardas
Medusa
Level 52
God Stats
2W - 1L
1,740 SR
Queue Stats
49W - 59L
1,410 Elo+
Solo
Vulcan
Vulcan
lDriger
Vulcan
Level 161
God Stats
1W - 3L
1,316 SR
Queue Stats
134W - 140L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,294
481
2,331
9,763
7,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
10
1 / 1 / 0
5,321
484
3,593
7,210
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 1 / 0
4,773
434
716
4,622
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
11
3 / 3 / 1
6,400
582
6,626
8,779
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
takemoreacid
Izanami
9
0 / 3 / 0
5,197
472
5,937
8,466
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 4
6,384
580
3,379
8,915
5,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 3 / 0
6,946
631
6,246
10,949
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Pyro121
Hades
11
0 / 1 / 2
5,954
541
1,905
7,389
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
11
4 / 0 / 2
6,377
580
10,307
6,094
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vulcan
lDriger
Vulcan
12
1 / 0 / 1
6,730
612
3,489
3,582
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
11
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
4
4
L
0
3
0
0
W
4
3
0
1.33
W
Hades
Pyro121
Hades
0
1
2
1
L
Cliodhna
1
1
0
1
W
Medusa
4
0
2
5
L
0
1
0
0
W
Vulcan
lDriger
Vulcan
1
0
1
1.5
L
Mulan
3
3
1
1.17
L
Izanami
takemoreacid
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,203
Damage
25,326
38,840
Taken
36,929
22,299
Mitigated
20,462
10,875
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,379
577
1,506
1,975
8,915
5,439
0
1,190
7,725
16,225
1,135
L
2,331
156
0
2,186
9,763
7,545
0
2,371
7,392
12,093
0
W
6,246
2,947
0
1,947
10,949
8,002
0
0
10,375
611
33,530
W
Hades
Pyro121
Hades
1,905
202
50
5,534
7,389
3,367
0
198
7,072
46,001
0
L
Cliodhna
3,593
162
0
4,131
7,210
2,534
0
1,537
5,593
0
36,305
W
Medusa
10,307
3,703
0
1,857
6,094
2,357
558
1,141
4,953
0
40,805
L
716
37
0
1,055
4,622
1,562
0
2,922
1,700
20,164
341
W
Vulcan
lDriger
Vulcan
3,489
0
0
750
3,582
1,297
462
386
3,104
43,117
416
L
Mulan
6,626
1,346
0
2,017
8,779
7,858
0
645
7,622
0
40,034
L
Izanami
takemoreacid
Izanami
5,937
4,641
0
1,486
8,466
2,800
0
1,525
6,941
0
41,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
32,391
256
Minions Killed
264
0
Camps Cleared
0
1,008,898
Distance Traveled
1,101,404
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,384
580
23
2
0
207,315
6
L
Ymir
5,294
481
10
1
0
221,600
5
W
Surtr
6,946
631
49
4
0
218,986
0
W
Hades
5,954
541
76
7
0
256,648
3
L
Cliodhna
5,321
484
60
5
0
262,701
0
W
Medusa
6,377
580
47
4
0
193,064
0
L
Janus
4,773
434
39
4
0
129,917
0
W
Vulcan
6,730
612
69
6
0
225,391
4
L
Mulan
6,400
582
74
7
0
190,868
1
L
Izanami
5,197
472
73
7
0
203,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role