Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pcie
Baron Samedi
Level 57
God Stats
121W - 5L
2,115 SR
Queue Stats
804W - 93L
1,932 Elo+
Party 1
Ares
Ares
YinYeah
Ares
Level 149
God Stats
28W - 1L
2,027 SR
Queue Stats
1,026W - 89L
1,964 Elo+
Party 1
Cupid
Cupid
伊人未还水萧萧
Cupid
Level 156
God Stats
34W - 2L
1,988 SR
Queue Stats
612W - 104L
1,907 Elo+
Party 1
Hun Batz
Hun Batz
富强民主文明自由平等公正法制爱国
Hun Batz
Level 182
God Stats
22W - 2L
1,637 SR
Queue Stats
739W - 93L
1,929 Elo+
Party 1
Team Averages
Level 135
1,853 SR
1,846 Elo+

VS

Team Averages
Level 94
1,516 SR
1,480 Elo+
Xbalanque
Xbalanque
AugustoMTRs
Xbalanque
Level 68
God Stats
39W - 41L
1,537 SR
Queue Stats
606W - 613L
1,482 Elo+
Solo
Cthulhu
Cthulhu
DEEPest_Doughboy
Cthulhu
Level 133
God Stats
35W - 35L
1,574 SR
Queue Stats
124W - 149L
1,416 Elo+
Solo
Ra
Ra
Elnegroaussie
Ra
Level 48
God Stats
85W - 96L
1,452 SR
Queue Stats
477W - 569L
1,432 Elo+
Solo
Horus
Horus
josoul
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,497 Elo+
Solo
Pele
Pele
xRAUL14
Pele
Level 99
God Stats
5W - 4L
1,518 SR
Queue Stats
66W - 58L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 6
6,129
1,226
5,190
4,056
1,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Pcie
Baron Samedi
11
2 / 0 / 6
5,925
1,185
4,021
2,597
2,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
YinYeah
Ares
11
1 / 0 / 8
5,829
1,166
2,926
4,483
2,592
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 0 / 5
6,831
1,366
6,293
3,323
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 6
6,211
1,242
5,481
4,944
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

417

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AugustoMTRs
Xbalanque
10
0 / 1 / 0
5,376
1,075
3,872
4,091
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,822
964
0
0
0
9
0 / 2 / 0
5,160
1,032
3,988
4,175
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
josoul
Horus
10
0 / 3 / 0
5,184
1,037
2,157
8,857
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
xRAUL14
Pele
9
0 / 3 / 0
5,209
1,042
6,303
8,897
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
9
Kills
0
0
Deaths
9
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
6
3
L
Xbalanque
AugustoMTRs
Xbalanque
0
1
0
0
L
0
0
0
0
L
0
2
0
0
W
Baron Samedi
Pcie
Baron Samedi
2
0
6
5
W
Ares
YinYeah
Ares
1
0
8
5
L
Horus
josoul
Horus
0
3
0
0
L
Pele
xRAUL14
Pele
0
3
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
16,320
19,403
Taken
26,020
10,936
Mitigated
14,390
6,284
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,190
1,591
0
1,133
4,056
1,918
0
595
3,261
12,375
1,250
L
Xbalanque
AugustoMTRs
Xbalanque
3,872
1,896
0
239
4,091
1,609
0
2,109
1,982
0
11,122
L
0
0
0
0
0
0
0
0
0
0
0
L
3,988
93
317
45
4,175
1,600
0
2,199
1,976
13,054
0
W
Baron Samedi
Pcie
Baron Samedi
4,021
234
1,146
1,265
2,597
2,547
0
285
2,102
7,376
0
W
Ares
YinYeah
Ares
2,926
352
0
660
4,483
2,592
0
904
3,185
4,808
0
L
Horus
josoul
Horus
2,157
793
446
1,534
8,857
7,762
0
3,911
4,946
0
4,783
L
Pele
xRAUL14
Pele
6,303
1,010
0
349
8,897
3,419
0
3,390
5,507
0
16,068
W
6,293
2,920
500
1,580
3,323
1,411
0
585
2,504
0
18,919
W
5,481
775
0
0
4,944
2,468
0
700
4,012
0
22,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
25,751
103
Minions Killed
76
7
Camps Cleared
3
524,029
Distance Traveled
365,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,129
1,226
19
4
3
108,823
0
L
Xbalanque
5,376
1,075
23
5
0
83,498
0
L
Cthulhu
4,822
964
0
0
0
0
0
L
Ra
5,160
1,032
18
4
1
89,703
0
W
Baron Samedi
5,925
1,185
2
0
0
109,561
0
W
Ares
5,829
1,166
1
0
0
103,559
0
L
Horus
5,184
1,037
7
1
0
96,774
0
L
Pele
5,209
1,042
28
6
2
95,108
0
W
Cupid
6,831
1,366
38
8
2
89,414
0
W
Hun Batz
6,211
1,242
43
9
2
112,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role