Player Matchup

Bastet
Bastet
Nardo_092
Bastet
Level 153
God Stats
4W - 0L
1,764 SR
Queue Stats
208W - 183L
1,497 Elo+
Solo
Medusa
Medusa
Sayken44
Medusa
Level 65
God Stats
11W - 5L
1,729 SR
Queue Stats
118W - 115L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
Shandddy
Kuzenbo
Level 31
God Stats
2W - 0L
1,702 SR
Queue Stats
42W - 42L
1,530 Elo+
Party 1
Osiris
Osiris
adgamon
Osiris
Level 65
God Stats
26W - 18L
1,648 SR
Queue Stats
401W - 410L
1,470 Elo+
Solo
Tiamat
Tiamat
lalalalalalalisa
Tiamat
Level 155
God Stats
5W - 0L
1,742 SR
Queue Stats
207W - 184L
1,536 Elo+
Solo
Team Averages
Level 94
1,717 SR
1,515 Elo+

VS

Team Averages
Level 133
1,462 SR
1,536 Elo+
Anubis
Anubis
Elyk62
Anubis
Level 121
God Stats
4W - 2L
1,261 SR
Queue Stats
151W - 136L
1,518 Elo+
Solo
Medusa
Medusa
Phr0st
Medusa
Level 121
God Stats
1W - 4L
1,422 SR
Queue Stats
161W - 110L
1,576 Elo+
Solo
Eset
Eset
ThimoKiller1
Eset
Level 128
God Stats
3W - 4L
1,798 SR
Queue Stats
395W - 359L
1,560 Elo+
Solo
Bastet
Bastet
YoinkMineNow
Bastet
Level 139
God Stats
14W - 22L
1,222 SR
Queue Stats
288W - 275L
1,464 Elo+
Solo
Geb
Geb
mrtr3nt
Geb
Level 157
God Stats
2W - 3L
1,608 SR
Queue Stats
40W - 33L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nardo_092
Bastet
9
1 / 1 / 0
4,660
583
1,584
6,881
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sayken44
Medusa
9
4 / 1 / 0
5,210
651
5,583
5,817
1,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Shandddy
Kuzenbo
8
0 / 0 / 3
4,773
597
2,847
5,673
5,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
adgamon
Osiris
10
1 / 2 / 1
5,532
692
4,369
8,468
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 0
5,066
633
2,712
4,485
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elyk62
Anubis
10
0 / 1 / 1
5,025
628
2,327
3,348
1,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Phr0st
Medusa
4
0 / 1 / 0
3,468
434
1,169
2,864
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 0
4,376
547
2,959
7,079
4,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
10
2 / 0 / 0
4,977
622
3,941
6,412
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Geb
10
2 / 2 / 0
5,616
702
4,364
7,257
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
8
Kills
4
4
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Elyk62
Anubis
0
1
1
0.5
W
Bastet
Nardo_092
Bastet
1
1
0
1
L
Medusa
Phr0st
Medusa
0
1
0
0
W
Medusa
Sayken44
Medusa
4
1
0
4
W
Kuzenbo
Shandddy
Kuzenbo
0
0
3
1.5
L
0
4
0
0
L
Bastet
2
0
0
2
W
Osiris
adgamon
Osiris
1
2
1
0.75
W
2
0
0
2
L
Geb
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
14,760
31,324
Taken
26,960
15,332
Mitigated
13,920
12,650
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Elyk62
Anubis
2,327
0
0
1,776
3,348
1,342
45
1,450
1,580
39,211
1,931
W
Bastet
Nardo_092
Bastet
1,584
331
0
3,528
6,881
2,061
0
551
6,330
0
31,800
L
Medusa
Phr0st
Medusa
1,169
549
0
1,224
2,864
871
0
780
2,084
0
9,770
W
Medusa
Sayken44
Medusa
5,583
2,805
0
2,444
5,817
1,989
0
1,670
4,147
0
39,720
W
Kuzenbo
Shandddy
Kuzenbo
2,847
1,403
0
1,856
5,673
5,146
13
1,374
4,299
11,891
2,006
L
2,959
658
0
2,242
7,079
4,302
0
1,126
5,953
22,371
415
L
Bastet
3,941
1,501
0
4,932
6,412
2,006
0
1,001
5,240
0
32,755
W
Osiris
adgamon
Osiris
4,369
1,865
0
3,537
8,468
4,063
0
3,892
4,104
0
40,829
W
2,712
282
0
1,285
4,485
2,073
0
1,548
2,937
26,000
0
L
Geb
4,364
931
0
2,440
7,257
5,399
0
402
6,782
31,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
23,462
280
Minions Killed
239
0
Camps Cleared
0
872,388
Distance Traveled
746,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,025
628
54
7
0
162,882
0
W
Bastet
4,660
583
57
7
0
195,812
0
L
Medusa
3,468
434
18
2
0
62,620
0
W
Medusa
5,210
651
69
9
0
150,581
0
W
Kuzenbo
4,773
597
18
2
0
185,259
0
L
Eset
4,376
547
35
4
0
154,517
0
L
Bastet
4,977
622
63
8
0
203,853
0
W
Osiris
5,532
692
71
9
0
167,007
0
W
Tiamat
5,066
633
65
8
0
173,729
0
L
Geb
5,616
702
69
9
0
162,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role