Player Matchup

Nox
Nox
AdamoOradam
Nox
Level 61
God Stats
11W - 15L
1,399 SR
Queue Stats
153W - 132L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
Kalikthe1
Sun Wukong
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,206 Elo+
Solo
Danzaburou
Danzaburou
Letovanily
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Thor
Thor
MarkHammer8677
Thor
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 28L
1,180 Elo+
Party 1
Sobek
Sobek
Mazadora
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,128 Elo+
Party 1
Team Averages
Level 35
1,480 SR
1,324 Elo+

VS

Team Averages
Level 90
1,552 SR
1,431 Elo+
Thanatos
Thanatos
GMGOM
Thanatos
Level 43
God Stats
7W - 7L
1,518 SR
Queue Stats
145W - 162L
1,419 Elo+
Solo
Surtr
Surtr
Serpent___Kings
Surtr
Level 126
God Stats
47W - 32L
1,536 SR
Queue Stats
227W - 202L
1,478 Elo+
Solo
Athena
Athena
chiwario83
Athena
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
58W - 61L
1,413 Elo+
Solo
Anubis
Anubis
francisav
Anubis
Level 103
God Stats
30W - 24L
1,546 SR
Queue Stats
333W - 346L
1,404 Elo+
Solo
Nut
Nut
jayclar
Nut
Level 135
God Stats
21W - 14L
1,660 SR
Queue Stats
233W - 224L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,442
496
9,087
7,943
3,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Kalikthe1
Sun Wukong
12
1 / 2 / 2
6,890
459
5,278
11,976
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Letovanily
Danzaburou
10
0 / 3 / 0
6,748
450
2,535
8,133
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 8 / 1
5,947
396
4,621
14,763
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Mazadora
Sobek
8
0 / 4 / 2
6,322
421
3,366
14,081
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GMGOM
Thanatos
12
5 / 5 / 1
7,352
490
7,175
15,465
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 1
9,382
625
11,312
10,979
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
chiwario83
Athena
15
4 / 0 / 4
7,863
524
9,937
11,838
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
francisav
Anubis
14
4 / 2 / 2
8,582
572
10,311
11,369
6,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nut
1
0 / 0 / 0
3,087
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
17
18
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Thanatos
GMGOM
Thanatos
5
5
1
1.1
L
Sun Wukong
Kalikthe1
Sun Wukong
1
2
2
1
L
Danzaburou
Letovanily
Danzaburou
0
3
0
0
L
1
8
1
0.19
L
Sobek
Mazadora
Sobek
0
4
2
0.25
W
4
0
1
4.5
W
Athena
chiwario83
Athena
4
0
4
6
W
Anubis
francisav
Anubis
4
2
2
2.5
W
Nut
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
38,735
56,896
Taken
49,651
34,624
Mitigated
33,673
7,715
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,087
383
0
2,280
7,943
3,189
0
3,777
3,921
46,989
1,130
W
Thanatos
GMGOM
Thanatos
7,175
1,831
0
8,707
15,465
6,459
223
4,021
11,444
0
44,091
L
Sun Wukong
Kalikthe1
Sun Wukong
5,278
984
0
823
11,976
11,134
0
2,435
8,809
0
47,625
L
Danzaburou
Letovanily
Danzaburou
2,535
1,318
0
997
8,133
3,039
514
3,656
4,166
0
34,718
L
4,621
1,994
0
324
14,763
5,287
0
4,470
10,029
0
40,160
L
Sobek
Mazadora
Sobek
3,366
478
0
3,291
14,081
11,975
120
5,475
7,958
17,757
0
W
11,312
3,796
0
4,504
10,979
9,245
380
1,039
9,940
2,137
72,732
W
Athena
chiwario83
Athena
9,937
1,883
0
2,189
11,838
11,477
0
2,858
8,980
57,160
1,332
W
Anubis
francisav
Anubis
10,311
1,105
0
6,198
11,369
6,492
1,004
4,124
7,245
70,952
0
W
Nut
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
36,266
285
Minions Killed
380
0
Camps Cleared
0
1,359,095
Distance Traveled
1,112,365
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,442
496
78
5
0
283,226
1
W
Thanatos
7,352
490
64
4
0
286,511
0
L
Sun Wukong
6,890
459
75
5
0
267,885
0
L
Danzaburou
6,748
450
63
4
0
276,987
0
L
Thor
5,947
396
49
3
0
284,976
0
L
Sobek
6,322
421
20
1
0
246,021
2
W
Surtr
9,382
625
112
7
0
300,525
0
W
Athena
7,863
524
88
6
0
272,964
0
W
Anubis
8,582
572
116
8
0
252,365
0
W
Nut
3,087
206
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role