Player Matchup

Anubis
Anubis
BLACKMOTA
Anubis
Level 45
God Stats
3W - 2L
1,664 SR
Queue Stats
9W - 10L
1,502 Elo+
Solo
Charon
Charon
BalllDog
Charon
Level 129
God Stats
27W - 12L
1,649 SR
Queue Stats
62W - 55L
1,594 Elo+
Solo
Nu Wa
Nu Wa
EddwardElriCK
Nu Wa
Level 89
God Stats
112W - 71L
1,621 SR
Queue Stats
268W - 250L
1,456 Elo+
Party 1
Skadi
Skadi
Märkss
Skadi
Level 137
God Stats
6W - 8L
1,652 SR
Queue Stats
127W - 128L
1,504 Elo+
Solo
Ravana
Ravana
TROYnick
Ravana
Level 122
God Stats
7W - 5L
1,562 SR
Queue Stats
370W - 349L
1,485 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,508 Elo+

VS

Team Averages
Level 126
1,608 SR
1,497 Elo+
Mercury
Mercury
Abdul037
Mercury
Level 154
God Stats
13W - 6L
1,806 SR
Queue Stats
210W - 174L
1,572 Elo+
Party 2
Ravana
Ravana
BossiBeastz
Ravana
Level 179
God Stats
0W - 1L
1,719 SR
Queue Stats
84W - 93L
1,506 Elo+
Solo
Tiamat
Tiamat
Marcorum4
Tiamat
Level 129
God Stats
5W - 8L
1,405 SR
Queue Stats
93W - 93L
1,537 Elo+
Party 2
Cerberus
Cerberus
MeNewPlayerHere
Cerberus
Level 48
God Stats
3W - 3L
1,776 SR
Queue Stats
75W - 62L
1,558 Elo+
Solo
Medusa
Medusa
MusicAnubis
Medusa
Level 119
God Stats
0W - 1L
1,333 SR
Queue Stats
16W - 23L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLACKMOTA
Anubis
6
1 / 1 / 1
3,864
773
1,888
2,972
1,177
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
BalllDog
Charon
6
0 / 0 / 0
3,672
734
99
1,940
898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,657
731
1,735
1,740
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Märkss
Skadi
6
0 / 0 / 0
3,302
660
1,321
1,704
407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
TROYnick
Ravana
7
1 / 0 / 0
3,494
699
1,054
2,255
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abdul037
Mercury
6
0 / 0 / 0
3,214
643
943
3,324
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
6
1 / 2 / 0
3,689
738
2,248
4,548
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
Marcorum4
Tiamat
7
0 / 0 / 0
3,542
708
697
1,559
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
1
0 / 0 / 0
2,427
485
0
103
33
Medusa
6
0 / 0 / 0
2,963
593
847
2,985
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Abdul037
Mercury
0
0
0
0
W
Anubis
BLACKMOTA
Anubis
1
1
1
1.5
W
Charon
BalllDog
Charon
0
0
0
0
L
Ravana
1
2
0
0.5
W
0
0
1
0.5
L
Tiamat
Marcorum4
Tiamat
0
0
0
0
L
Cerberus
0
0
0
0
L
Medusa
0
0
0
0
W
Skadi
Märkss
Skadi
0
0
0
0
W
Ravana
TROYnick
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,097
Damage
4,735
10,611
Taken
12,519
3,790
Mitigated
3,603
4,752
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Abdul037
Mercury
943
247
0
250
3,324
1,093
0
469
2,798
0
16,782
W
Anubis
BLACKMOTA
Anubis
1,888
317
0
1,791
2,972
1,177
0
0
2,972
18,555
0
W
Charon
BalllDog
Charon
99
0
0
434
1,940
898
0
0
1,940
10,852
1,594
L
Ravana
2,248
768
0
1,412
4,548
1,028
0
1,986
2,549
0
19,287
W
1,735
285
0
250
1,740
553
0
649
1,091
16,087
504
L
Tiamat
Marcorum4
Tiamat
697
52
0
664
1,559
638
0
632
811
18,623
0
L
Cerberus
0
0
0
0
103
33
0
91
0
0
0
L
Medusa
847
400
0
764
2,985
811
0
164
2,809
0
17,225
W
Skadi
Märkss
Skadi
1,321
368
0
499
1,704
407
0
0
1,704
0
20,413
W
Ravana
TROYnick
Ravana
1,054
391
0
1,778
2,255
755
0
48
2,207
0
17,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,989
Gold Earned
15,835
171
Minions Killed
133
0
Camps Cleared
0
497,812
Distance Traveled
401,325
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,214
643
37
7
0
121,563
0
W
Anubis
3,864
773
32
6
0
88,748
0
W
Charon
3,672
734
23
5
0
94,238
0
L
Ravana
3,689
738
35
7
0
87,837
0
W
Nu Wa
3,657
731
44
9
0
97,074
3
L
Tiamat
3,542
708
40
8
0
89,589
2
L
Cerberus
2,427
485
0
0
0
725
0
L
Medusa
2,963
593
21
4
0
101,611
0
W
Skadi
3,302
660
32
6
0
97,099
0
W
Ravana
3,494
699
40
8
0
120,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role