Player Matchup

Hercules
Hercules
AnitaMaxWin
Hercules
Level 44
God Stats
3W - 4L
1,300 SR
Queue Stats
54W - 53L
1,450 Elo+
Solo
Ares
Ares
ChilliDaGod
Ares
Level 29
God Stats
5W - 1L
1,454 SR
Queue Stats
25W - 14L
1,577 Elo+
Party 1
Hera
Hera
Lauriderlange
Hera
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 35L
1,509 Elo+
Party 2
Fenrir
Fenrir
Otterer
Fenrir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,547 Elo+
Party 1
Freya
Freya
Superkuba07
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,507 Elo+
Party 2
Team Averages
Level 63
1,451 SR
1,518 Elo+

VS

Team Averages
Level 122
1,482 SR
1,460 Elo+
Da Ji
Da Ji
M10_Samuu
Da Ji
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 224L
1,436 Elo+
Solo
Janus
Janus
QUyRK
Janus
Level 104
God Stats
20W - 21L
1,593 SR
Queue Stats
212W - 240L
1,475 Elo+
Solo
Izanami
Izanami
Rocky1stex
Izanami
Level 127
God Stats
14W - 19L
1,373 SR
Queue Stats
216W - 190L
1,449 Elo+
Solo
Ares
Ares
Sanctus_Seraphin
Ares
Level 170
God Stats
5W - 6L
1,525 SR
Queue Stats
75W - 74L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
lordwindrunner
Tsukuyomi
Level 87
God Stats
5W - 6L
1,416 SR
Queue Stats
150W - 137L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnitaMaxWin
Hercules
12
1 / 2 / 2
6,469
539
5,991
13,151
9,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
7 / 0 / 2
7,105
592
6,023
13,265
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,241
520
2,058
4,528
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Otterer
Fenrir
13
5 / 1 / 0
7,319
610
5,853
9,372
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 7
6,011
501
9,589
6,635
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
M10_Samuu
Da Ji
9
0 / 3 / 1
5,161
430
4,413
9,796
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
QUyRK
Janus
14
2 / 2 / 0
7,453
621
1,586
3,527
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Rocky1stex
Izanami
9
1 / 4 / 0
5,396
450
6,372
8,953
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
6,153
513
3,653
11,842
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
lordwindrunner
Tsukuyomi
11
3 / 2 / 0
6,863
572
9,712
10,831
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
6
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
AnitaMaxWin
Hercules
1
2
2
1
W
7
0
2
8
W
0
2
1
0.25
L
Da Ji
M10_Samuu
Da Ji
0
3
1
0.17
W
Fenrir
Otterer
Fenrir
5
1
0
5
L
Janus
QUyRK
Janus
2
2
0
1
L
Izanami
Rocky1stex
Izanami
1
4
0
0.25
L
0
3
1
0.17
W
1
1
7
4.5
L
Tsukuyomi
lordwindrunner
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
25,736
46,951
Taken
44,949
29,241
Mitigated
22,254
15,666
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AnitaMaxWin
Hercules
5,991
1,680
0
6,172
13,151
9,178
0
0
13,151
0
45,402
W
6,023
933
0
2,975
13,265
11,661
0
2,129
11,136
21,368
0
W
2,058
611
0
500
4,528
1,557
0
1,300
3,228
43,561
963
L
Da Ji
M10_Samuu
Da Ji
4,413
630
0
3,100
9,796
3,889
0
2,490
7,034
0
23,997
W
Fenrir
Otterer
Fenrir
5,853
1,732
0
4,002
9,372
4,036
0
571
8,801
0
47,592
L
Janus
QUyRK
Janus
1,586
38
0
261
3,527
1,341
0
1,139
2,267
68,012
865
L
Izanami
Rocky1stex
Izanami
6,372
4,964
130
2,751
8,953
3,602
0
4,949
3,484
0
42,205
L
3,653
284
0
2,508
11,842
8,758
0
7,469
3,670
27,481
2,317
W
9,589
2,952
0
2,017
6,635
2,809
369
834
5,801
46,765
0
L
Tsukuyomi
lordwindrunner
Tsukuyomi
9,712
2,013
0
3,288
10,831
4,664
0
0
10,831
0
44,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
31,026
360
Minions Killed
324
0
Camps Cleared
0
1,173,046
Distance Traveled
1,094,588
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,469
539
83
7
0
233,477
0
W
Ares
7,105
592
21
2
0
236,573
0
W
Hera
6,241
520
99
8
0
215,956
0
L
Da Ji
5,161
430
42
4
0
259,784
0
W
Fenrir
7,319
610
76
6
0
267,863
0
L
Janus
7,453
621
126
11
0
233,856
4
L
Izanami
5,396
450
63
5
0
187,832
4
L
Ares
6,153
513
27
2
0
202,238
1
W
Freya
6,011
501
81
7
0
219,177
0
L
Tsukuyomi
6,863
572
66
6
0
210,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role