Player Matchup

Nike
Nike
Jezn
Nike
Level 132
God Stats
10W - 11L
1,536 SR
Queue Stats
174W - 153L
1,545 Elo+
Party 2
Yemoja
Yemoja
Krookam
Yemoja
Level 127
God Stats
0W - 4L
1,200 SR
Queue Stats
176W - 159L
1,532 Elo+
Party 2
Tyr
Tyr
Shmeeb
Tyr
Level 125
God Stats
4W - 6L
1,615 SR
Queue Stats
444W - 382L
1,574 Elo+
Solo
Ra
Ra
iWoolerz
Ra
Level 127
God Stats
15W - 19L
1,458 SR
Queue Stats
132W - 126L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
sirme4
Danzaburou
Level 201
God Stats
106W - 96L
1,575 SR
Queue Stats
719W - 682L
1,555 Elo+
Solo
Team Averages
Level 142
1,477 SR
1,544 Elo+

VS

Team Averages
Level 154
1,609 SR
1,521 Elo+
Medusa
Medusa
LowlyGentleman
Medusa
Level 141
God Stats
14W - 4L
1,803 SR
Queue Stats
37W - 21L
1,598 Elo+
Solo
Ganesha
Ganesha
QuavoFred
Ganesha
Level 138
God Stats
6W - 3L
1,821 SR
Queue Stats
82W - 91L
1,510 Elo+
Party 1
Ra
Ra
Rinksah
Ra
Level 158
God Stats
3W - 1L
1,388 SR
Queue Stats
48W - 73L
1,425 Elo+
Party 1
Sol
Sol
Rákosi
Sol
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,570 Elo+
Party 1
Serqet
Serqet
trilogie96smite
Serqet
Level 146
God Stats
44W - 36L
1,533 SR
Queue Stats
211W - 196L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jezn
Nike
10
1 / 4 / 1
5,682
568
4,122
8,621
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Krookam
Yemoja
8
1 / 1 / 1
5,393
539
3,448
8,456
6,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
Shmeeb
Tyr
10
1 / 3 / 1
5,634
563
4,202
10,690
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
5,570
557
1,421
4,633
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
sirme4
Danzaburou
9
0 / 2 / 0
4,733
473
4,245
7,205
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,040
704
5,299
7,314
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
QuavoFred
Ganesha
10
0 / 0 / 5
5,918
592
3,797
6,261
4,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 2
6,572
657
3,861
2,631
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
11
1 / 0 / 2
5,993
599
6,318
6,946
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 1 / 1
6,178
618
5,708
8,293
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
Jezn
Nike
1
4
1
0.38
L
Yemoja
Krookam
Yemoja
1
1
1
1.5
W
4
2
1
2.25
W
Ganesha
QuavoFred
Ganesha
0
0
5
2.5
W
1
0
2
2
W
Sol
1
0
2
2
L
Tyr
Shmeeb
Tyr
1
3
1
0.5
L
0
2
0
0
L
Danzaburou
sirme4
Danzaburou
0
2
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
24,983
39,605
Taken
31,445
18,464
Mitigated
14,145
11,384
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Jezn
Nike
4,122
677
0
740
8,621
3,791
0
0
8,498
0
34,933
L
Yemoja
Krookam
Yemoja
3,448
1,169
732
3,422
8,456
6,023
0
3,500
4,888
14,827
0
W
5,299
2,147
0
803
7,314
2,468
0
874
6,440
0
48,149
W
Ganesha
QuavoFred
Ganesha
3,797
598
0
2,145
6,261
4,378
0
846
5,415
18,317
459
W
3,861
246
662
1,291
2,631
1,217
0
1,021
1,610
53,573
0
W
Sol
6,318
3,078
0
4,399
6,946
2,336
584
733
6,213
48,141
3,494
L
Tyr
Shmeeb
Tyr
4,202
639
0
3,368
10,690
3,970
0
2,512
7,922
0
32,466
L
1,421
190
332
926
4,633
1,801
0
2,331
1,939
40,459
785
L
Danzaburou
sirme4
Danzaburou
4,245
1,418
0
1,864
7,205
2,879
0
4,893
2,312
0
34,494
W
5,708
1,192
0
4,176
8,293
3,746
0
1,267
7,026
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
31,701
291
Minions Killed
397
0
Camps Cleared
0
906,541
Distance Traveled
1,024,736
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,682
568
68
7
0
138,876
2
L
Yemoja
5,393
539
10
1
0
182,142
1
W
Medusa
7,040
704
90
9
0
159,540
4
W
Ganesha
5,918
592
1
0
0
223,106
0
W
Ra
6,572
657
122
12
0
221,469
0
W
Sol
5,993
599
100
10
0
180,929
0
L
Tyr
5,634
563
64
6
0
223,308
0
L
Ra
5,570
557
94
9
0
194,439
3
L
Danzaburou
4,733
473
55
6
0
167,776
0
W
Serqet
6,178
618
84
8
0
239,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role