Player Matchup

Medusa
Medusa
HamzaZ616
Medusa
Level 156
God Stats
5W - 4L
1,238 SR
Queue Stats
110W - 132L
1,536 Elo+
Solo
Khepri
Khepri
Hircine01001
Khepri
Level 81
God Stats
2W - 1L
1,511 SR
Queue Stats
58W - 50L
1,548 Elo+
Solo
Arachne
Arachne
SimpForNIC
Arachne
Level 104
God Stats
8W - 3L
1,715 SR
Queue Stats
137W - 141L
1,482 Elo+
Solo
Tyr
Tyr
Vntage24
Tyr
Level 102
God Stats
8W - 11L
1,566 SR
Queue Stats
144W - 133L
1,531 Elo+
Solo
Anubis
Anubis
yuliusgamer123
Anubis
Level 127
God Stats
10W - 3L
1,500 SR
Queue Stats
143W - 140L
1,554 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,530 Elo+

VS

Team Averages
Level 81
1,512 SR
1,588 Elo+
Vulcan
Vulcan
F12-Repent-_-
Vulcan
Level 86
God Stats
16W - 13L
1,659 SR
Queue Stats
55W - 55L
1,539 Elo+
Solo
Nut
Nut
LemursAreCool
Nut
Level 128
God Stats
3W - 4L
1,107 SR
Queue Stats
92W - 95L
1,526 Elo+
Solo
Ymir
Ymir
agent6tjg
Ymir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 1
Thor
Thor
backwithanother
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
snagglepvss9
Guan Yu
Level 123
God Stats
2W - 1L
1,795 SR
Queue Stats
73W - 71L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HamzaZ616
Medusa
12
2 / 0 / 4
6,752
563
8,884
6,341
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
10
0 / 0 / 7
5,928
494
2,654
8,503
5,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SimpForNIC
Arachne
12
7 / 1 / 3
6,891
574
5,404
9,837
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 0 / 3
6,835
570
5,946
9,344
8,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 2
8,171
681
5,458
6,220
2,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,653
554
6,450
6,028
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,687
474
6,452
8,878
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
7
1 / 3 / 0
5,300
442
3,105
7,774
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 0
5,031
419
1,841
8,257
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
snagglepvss9
Guan Yu
11
0 / 4 / 0
5,964
497
4,903
12,321
12,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
2
2
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Medusa
HamzaZ616
Medusa
2
0
4
4
W
Khepri
0
0
7
3.5
L
0
2
0
0
W
Arachne
SimpForNIC
Arachne
7
1
3
8.5
W
2
0
3
3.5
L
Ymir
1
3
0
0.33
L
0
2
0
0
L
Guan Yu
snagglepvss9
Guan Yu
0
4
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
22,751
40,245
Taken
43,258
23,328
Mitigated
26,649
20,330
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,450
174
0
226
6,028
1,964
0
3,629
2,399
57,567
950
W
Medusa
HamzaZ616
Medusa
8,884
3,168
0
1,496
6,341
3,106
0
541
5,800
0
68,761
W
Khepri
2,654
282
1,274
2,908
8,503
5,310
0
3,383
5,019
12,159
0
L
6,452
4,615
0
4,264
8,878
3,087
0
844
8,034
0
50,797
W
Arachne
SimpForNIC
Arachne
5,404
3,306
0
6,282
9,837
3,958
0
1,542
8,205
0
40,815
W
5,946
853
0
4,586
9,344
8,232
0
1,036
8,300
145
44,652
L
Ymir
3,105
1,059
0
962
7,774
6,074
0
993
6,781
12,948
0
L
1,841
341
0
1,294
8,257
3,319
0
1,139
7,118
0
29,503
L
Guan Yu
snagglepvss9
Guan Yu
4,903
236
14
3,640
12,321
12,205
0
1,771
10,550
653
40,543
W
5,458
157
0
3,784
6,220
2,722
265
2,834
3,120
68,437
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
28,635
394
Minions Killed
332
0
Camps Cleared
0
1,197,986
Distance Traveled
1,169,458
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,653
554
103
9
0
232,505
2
W
Medusa
6,752
563
113
9
0
215,528
0
W
Khepri
5,928
494
14
1
0
255,015
5
L
Nut
5,687
474
101
8
0
215,981
2
W
Arachne
6,891
574
64
5
0
248,003
0
W
Tyr
6,835
570
76
6
0
241,820
0
L
Ymir
5,300
442
11
1
0
252,383
0
L
Thor
5,031
419
44
4
0
236,623
0
L
Guan Yu
5,964
497
73
6
0
231,966
1
W
Anubis
8,171
681
127
11
0
237,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role