Player Matchup

Neith
Neith
BlubberBernd1965
Neith
Level 49
God Stats
76W - 71L
1,400 SR
Queue Stats
140W - 136L
1,312 Elo+
Party 2
Zeus
Zeus
Gamebomber228
Zeus
Level 41
God Stats
1W - 5L
1,429 SR
Queue Stats
20W - 24L
1,408 Elo+
Solo
Bacchus
Bacchus
GoennFreispiele
Bacchus
Level 37
God Stats
1W - 3L
1,134 SR
Queue Stats
44W - 52L
1,280 Elo+
Party 2
Awilix
Awilix
XxLesleyxX7453
Awilix
Level 43
God Stats
4W - 9L
1,324 SR
Queue Stats
180W - 197L
1,281 Elo+
Party 2
Osiris
Osiris
orion0011
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 368L
1,384 Elo+
Solo
Team Averages
Level 48
1,357 SR
1,333 Elo+

VS

Team Averages
Level 112
1,408 SR
1,394 Elo+
Mercury
Mercury
ChilliLover3001
Mercury
Level 158
God Stats
6W - 13L
1,006 SR
Queue Stats
133W - 151L
1,348 Elo+
Solo
Anubis
Anubis
IY-OF
Anubis
Level 65
God Stats
1W - 2L
1,696 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 1
Neith
Neith
LEITO57220
Neith
Level 158
God Stats
55W - 44L
1,517 SR
Queue Stats
109W - 105L
1,455 Elo+
Solo
Ra
Ra
garo33440
Ra
Level 112
God Stats
109W - 94L
1,427 SR
Queue Stats
120W - 121L
1,344 Elo+
Solo
Horus
Horus
itz_3qeel
Horus
Level 68
God Stats
2W - 4L
1,397 SR
Queue Stats
4W - 10L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,149
630
2,302
2,316
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,319
664
1,601
1,710
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 1 / 0
3,575
715
2,427
3,041
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
3,223
645
2,413
4,304
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
orion0011
Osiris
7
1 / 0 / 0
4,158
832
847
3,362
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,561
712
1,238
4,140
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
IY-OF
Anubis
5
1 / 0 / 0
3,255
651
392
2,296
902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
5
0 / 0 / 2
3,280
656
2,068
2,667
781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 0
2,816
563
489
1,714
397
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
itz_3qeel
Horus
5
1 / 1 / 1
3,463
693
1,637
5,133
2,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
0
1
1.5
W
0
1
0
0
W
1
1
0
1
L
Anubis
IY-OF
Anubis
1
0
0
1
L
Neith
0
0
2
1
W
0
1
1
0.5
L
0
1
0
0
L
Horus
itz_3qeel
Horus
1
1
1
1.5
W
Osiris
orion0011
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,590
Damage
5,824
14,733
Taken
15,950
6,082
Mitigated
6,240
6,190
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,302
819
0
1,100
2,316
573
0
0
2,316
0
12,994
L
1,238
886
0
637
4,140
1,532
0
1,124
3,016
0
14,886
W
1,601
272
0
658
1,710
320
0
199
1,511
10,382
0
W
2,427
302
122
1,085
3,041
2,041
0
0
3,041
8,783
0
L
Anubis
IY-OF
Anubis
392
0
0
650
2,296
902
0
977
1,319
9,719
323
L
Neith
2,068
909
201
1,428
2,667
781
0
622
2,045
0
16,364
W
2,413
730
0
1,125
4,304
1,463
0
153
4,151
0
17,826
L
489
27
0
834
1,714
397
0
0
1,714
5,730
0
L
Horus
itz_3qeel
Horus
1,637
906
312
1,729
5,133
2,628
0
1,305
3,828
0
5,193
W
Osiris
orion0011
Osiris
847
473
0
2,100
3,362
1,685
0
489
2,873
0
23,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,424
Gold Earned
16,375
127
Minions Killed
93
0
Camps Cleared
0
579,888
Distance Traveled
465,827
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,149
630
25
5
0
106,392
2
L
Mercury
3,561
712
28
6
0
132,723
0
W
Zeus
3,319
664
21
4
0
115,121
0
W
Bacchus
3,575
715
8
2
0
118,790
0
L
Anubis
3,255
651
20
4
0
100,923
0
L
Neith
3,280
656
26
5
0
90,031
2
W
Awilix
3,223
645
32
6
0
141,142
2
L
Ra
2,816
563
10
2
0
35,182
0
L
Horus
3,463
693
9
2
0
106,968
0
W
Osiris
4,158
832
41
8
0
98,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role