Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Little__cI
Ishtar
Level 129
God Stats
2W - 2L
1,297 SR
Queue Stats
273W - 251L
1,506 Elo+
Solo
Hades
Hades
leelix
Hades
Level 66
God Stats
60W - 48L
1,524 SR
Queue Stats
116W - 134L
1,453 Elo+
Solo
Agni
Agni
ultraakki
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
viSHOOTOVERYOUx
Ao Kuang
Level 65
God Stats
13W - 15L
1,506 SR
Queue Stats
98W - 107L
1,386 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,474 Elo+

VS

Team Averages
Level 118
1,501 SR
1,465 Elo+
Charybdis
Charybdis
Camelot777
Charybdis
Level 144
God Stats
13W - 17L
1,440 SR
Queue Stats
184W - 176L
1,456 Elo+
Solo
Freya
Freya
Chruetli
Freya
Level 84
God Stats
3W - 0L
1,693 SR
Queue Stats
182W - 199L
1,511 Elo+
Solo
Lancelot
Lancelot
DerProktologe
Lancelot
Level 154
God Stats
72W - 53L
1,627 SR
Queue Stats
557W - 550L
1,485 Elo+
Solo
Ares
Ares
NaRuToOoO2002
Ares
Level 101
God Stats
1W - 1L
1,245 SR
Queue Stats
230W - 244L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Rfsdbb
Aphrodite
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 269L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 2
6,537
467
4,317
13,643
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
Little__cI
Ishtar
12
2 / 5 / 1
7,187
513
8,631
11,329
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
leelix
Hades
13
0 / 2 / 1
7,254
518
5,338
10,918
5,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
13
0 / 5 / 0
6,913
494
8,155
8,445
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
12
2 / 2 / 0
6,662
476
3,914
11,371
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Camelot777
Charybdis
14
2 / 1 / 3
8,440
603
10,299
10,300
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Chruetli
Freya
15
3 / 0 / 2
8,628
616
6,872
12,097
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
DerProktologe
Lancelot
15
8 / 0 / 2
8,839
631
8,863
9,101
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 1 / 3
7,315
523
6,437
10,600
10,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Rfsdbb
Aphrodite
12
1 / 2 / 3
7,708
551
3,623
10,550
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
2
1
W
Charybdis
Camelot777
Charybdis
2
1
3
3.5
W
Freya
Chruetli
Freya
3
0
2
4
W
Lancelot
DerProktologe
Lancelot
8
0
2
9
L
Ishtar
Little__cI
Ishtar
2
5
1
0.5
W
0
1
3
1.5
W
Aphrodite
Rfsdbb
Aphrodite
1
2
3
1.25
L
Hades
leelix
Hades
0
2
1
0.25
L
Agni
0
5
0
0
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
36,094
55,706
Taken
52,648
28,767
Mitigated
28,157
19,413
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,317
1,901
930
4,041
13,643
11,801
0
3,575
9,823
0
26,857
W
Charybdis
Camelot777
Charybdis
10,299
5,468
0
2,886
10,300
3,900
0
632
9,668
0
79,291
W
Freya
Chruetli
Freya
6,872
1,972
0
5,172
12,097
5,171
328
6,217
5,836
60,150
4,335
W
Lancelot
DerProktologe
Lancelot
8,863
2,246
0
4,167
9,101
4,435
0
2,473
6,591
0
63,527
L
Ishtar
Little__cI
Ishtar
8,631
4,983
0
3,673
11,329
3,914
0
871
10,458
0
57,254
W
6,437
450
0
1,988
10,600
10,470
0
5,586
5,014
35,695
4,244
W
Aphrodite
Rfsdbb
Aphrodite
3,623
695
5,717
5,702
10,550
4,181
0
2,542
7,955
21,057
0
L
Hades
leelix
Hades
5,338
477
35
6,805
10,918
5,366
171
4,644
6,274
51,061
0
L
Agni
8,155
227
0
1,121
8,445
3,036
0
3,967
3,960
57,266
1,232
L
Ao Kuang
3,914
418
46
2,762
11,371
4,650
0
2,700
8,519
48,213
3,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
40,930
405
Minions Killed
402
0
Camps Cleared
0
1,367,714
Distance Traveled
1,464,339
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,537
467
34
2
0
307,281
5
W
Charybdis
8,440
603
115
8
0
262,768
2
W
Freya
8,628
616
112
8
0
282,633
0
W
Lancelot
8,839
631
88
6
0
373,179
0
L
Ishtar
7,187
513
98
7
0
213,497
0
W
Ares
7,315
523
54
4
0
268,437
0
W
Aphrodite
7,708
551
33
2
0
277,322
0
L
Hades
7,254
518
90
6
0
249,207
0
L
Agni
6,913
494
104
7
0
286,465
4
L
Ao Kuang
6,662
476
79
6
0
311,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role