Player Matchup

Chaac
Chaac
Eisenbruder
Chaac
Level 87
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HUNTZZZZ
Serqet
Level 87
God Stats
26W - 15L
1,572 SR
Queue Stats
306W - 288L
1,498 Elo+
Party 1
Olorun
Olorun
Mendog
Olorun
Level 34
God Stats
12W - 9L
1,759 SR
Queue Stats
94W - 115L
1,540 Elo+
Party 1
Janus
Janus
PH33BZ
Janus
Level 38
God Stats
61W - 54L
1,599 SR
Queue Stats
219W - 211L
1,467 Elo+
Party 1
Hercules
Hercules
Wezz3r
Hercules
Level 67
God Stats
7W - 5L
1,699 SR
Queue Stats
199W - 197L
1,480 Elo+
Party 1
Team Averages
Level 63
1,576 SR
1,497 Elo+

VS

Team Averages
Level 137
1,421 SR
1,462 Elo+
Mulan
Mulan
Brenderino
Mulan
Level 119
God Stats
3W - 7L
1,118 SR
Queue Stats
65W - 53L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
CREMATORIO123
Baron Samedi
Level 151
God Stats
4W - 5L
1,537 SR
Queue Stats
91W - 96L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Caprone
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,374 Elo+
Party 2
Jormungandr
Jormungandr
Easy117
Jormungandr
Level 127
God Stats
12W - 6L
1,500 SR
Queue Stats
102W - 82L
1,535 Elo+
Solo
Thor
Thor
龙的传人中国心
Thor
Level 144
God Stats
50W - 53L
1,452 SR
Queue Stats
439W - 437L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,180
598
7,690
14,648
14,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
HUNTZZZZ
Serqet
13
5 / 1 / 5
7,396
616
6,734
11,180
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Mendog
Olorun
11
1 / 2 / 3
5,788
482
4,465
8,248
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
PH33BZ
Janus
12
3 / 2 / 4
6,972
581
7,309
6,846
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Wezz3r
Hercules
11
2 / 1 / 4
6,561
547
6,789
11,085
6,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 3 / 1
6,936
578
11,549
13,728
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
CREMATORIO123
Baron Samedi
13
3 / 4 / 1
7,144
595
6,294
8,142
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Caprone
Heimdallr
10
0 / 3 / 1
5,608
467
6,392
7,623
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Easy117
Jormungandr
10
1 / 2 / 0
6,360
530
6,124
11,207
9,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 1 / 2
6,631
553
4,484
10,716
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
8
8
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
3
1
0.5
L
Baron Samedi
CREMATORIO123
Baron Samedi
3
4
1
0.88
L
Heimdallr
Caprone
Heimdallr
0
3
1
0.17
L
Jormungandr
Easy117
Jormungandr
1
2
0
0.5
W
1
2
2
1
W
Serqet
HUNTZZZZ
Serqet
5
1
5
7.5
W
Olorun
Mendog
Olorun
1
2
3
1.25
W
Janus
PH33BZ
Janus
3
2
4
2.5
W
Hercules
Wezz3r
Hercules
2
1
4
4
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,987
Damage
34,843
52,007
Taken
51,416
31,533
Mitigated
29,465
15,543
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
11,549
2,297
0
6,306
13,728
9,511
0
0
13,404
0
50,561
L
Baron Samedi
CREMATORIO123
Baron Samedi
6,294
275
339
1,912
8,142
3,556
490
2,151
5,503
45,643
1,078
L
Heimdallr
Caprone
Heimdallr
6,392
2,277
0
2,734
7,623
3,401
0
1,831
5,726
0
38,170
L
Jormungandr
Easy117
Jormungandr
6,124
1,345
0
1,804
11,207
9,160
0
4,216
6,777
30,792
1,399
W
7,690
1,545
0
5,110
14,648
14,164
0
0
13,745
0
52,652
W
Serqet
HUNTZZZZ
Serqet
6,734
1,826
0
1,188
11,180
5,321
0
1,516
9,374
0
46,551
W
Olorun
Mendog
Olorun
4,465
3,151
120
3,411
8,248
2,997
0
4,292
3,910
41,099
2,380
W
Janus
PH33BZ
Janus
7,309
274
0
1,250
6,846
2,192
0
3,399
3,205
40,488
126
W
Hercules
Wezz3r
Hercules
6,789
1,755
0
4,464
11,085
6,859
0
2,703
8,334
0
22,892
L
4,484
604
0
3,317
10,716
3,837
0
2,953
7,363
0
45,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
32,679
329
Minions Killed
336
0
Camps Cleared
0
1,279,621
Distance Traveled
1,152,252
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,936
578
79
7
0
206,000
0
L
Baron Samedi
7,144
595
82
7
0
221,969
0
L
Heimdallr
5,608
467
60
5
0
225,808
5
L
Jormungandr
6,360
530
39
3
0
239,506
2
W
Chaac
7,180
598
88
7
0
227,810
0
W
Serqet
7,396
616
74
6
0
297,553
2
W
Olorun
5,788
482
64
5
0
248,308
0
W
Janus
6,972
581
74
6
0
232,059
0
W
Hercules
6,561
547
29
2
0
273,891
0
L
Thor
6,631
553
76
6
0
258,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role