Player Matchup

Arachne
Arachne
DarkGolfinho
Arachne
Level 201
God Stats
7W - 10L
1,567 SR
Queue Stats
130W - 141L
1,518 Elo+
Solo
Charybdis
Charybdis
KaihouOne
Charybdis
Level 147
God Stats
7W - 5L
1,585 SR
Queue Stats
276W - 244L
1,526 Elo+
Solo
Aphrodite
Aphrodite
MMessias
Aphrodite
Level 228
God Stats
0W - 2L
1,352 SR
Queue Stats
41W - 63L
1,436 Elo+
Solo
Eset
Eset
YARC0
Eset
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
83W - 83L
1,520 Elo+
Solo
Serqet
Serqet
callof123
Serqet
Level 158
God Stats
6W - 9L
1,338 SR
Queue Stats
150W - 130L
1,545 Elo+
Solo
Team Averages
Level 178
1,429 SR
1,509 Elo+

VS

Team Averages
Level 154
1,534 SR
1,566 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlackDED
Fenrir
Level 158
God Stats
18W - 4L
1,500 SR
Queue Stats
332W - 287L
1,574 Elo+
Solo
Anhur
Anhur
PRFextreme
Anhur
Level 89
God Stats
3W - 0L
1,595 SR
Queue Stats
61W - 35L
1,640 Elo+
Solo
Chaac
Chaac
TimMad
Chaac
Level 171
God Stats
12W - 3L
1,577 SR
Queue Stats
67W - 42L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkGolfinho
Arachne
5
0 / 0 / 0
3,002
600
990
4,506
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
KaihouOne
Charybdis
6
1 / 0 / 0
3,262
652
3,344
3,261
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
MMessias
Aphrodite
5
0 / 1 / 1
3,282
656
1,072
4,822
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
YARC0
Eset
5
0 / 2 / 0
3,145
629
1,183
2,454
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
callof123
Serqet
3
0 / 2 / 0
2,842
568
1,081
2,727
1,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
1 / 0 / 1
3,929
786
1,363
1,640
523
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
 
Sun Wukong
5
0 / 0 / 1
3,094
619
3,157
3,673
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
BlackDED
Fenrir
6
1 / 0 / 1
3,450
690
2,523
4,041
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
6
1 / 1 / 0
3,336
667
2,510
3,071
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
TimMad
Chaac
8
2 / 0 / 0
4,453
891
1,623
3,046
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Fenrir
BlackDED
Fenrir
1
0
1
1.5
L
Arachne
DarkGolfinho
Arachne
0
0
0
0
L
Charybdis
KaihouOne
Charybdis
1
0
0
1
L
Aphrodite
MMessias
Aphrodite
0
1
1
0.5
W
Anhur
1
1
0
1
W
Chaac
TimMad
Chaac
2
0
0
2
L
Eset
YARC0
Eset
0
2
0
0
L
Serqet
callof123
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,670
Damage
11,176
17,770
Taken
15,471
5,495
Mitigated
5,528
9,516
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,363
264
405
1,326
1,640
523
0
830
810
20,640
811
W
Sun Wukong
 
Sun Wukong
3,157
411
0
1,177
3,673
1,578
0
379
3,294
0
13,319
W
Fenrir
BlackDED
Fenrir
2,523
868
0
2,676
4,041
1,258
0
353
3,688
0
15,028
L
Arachne
DarkGolfinho
Arachne
990
702
0
2,584
4,506
1,359
0
509
3,997
0
11,601
L
Charybdis
KaihouOne
Charybdis
3,344
1,897
0
1,667
3,261
702
0
0
3,261
0
19,617
L
Aphrodite
MMessias
Aphrodite
1,072
325
1,130
2,710
4,822
1,545
0
0
4,822
8,975
0
W
Anhur
2,510
1,770
0
1,282
3,071
953
0
693
2,378
0
17,692
W
Chaac
TimMad
Chaac
1,623
546
0
1,245
3,046
1,216
0
0
3,046
0
25,585
L
Eset
YARC0
Eset
1,183
42
0
472
2,454
747
0
854
1,600
12,201
0
L
Serqet
callof123
Serqet
1,081
360
0
953
2,727
1,142
0
0
2,727
0
7,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,533
Gold Earned
18,262
116
Minions Killed
178
0
Camps Cleared
0
431,497
Distance Traveled
525,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,929
786
41
8
0
88,592
0
W
Sun Wukong
3,094
619
23
5
0
114,455
0
W
Fenrir
3,450
690
35
7
0
134,375
0
L
Arachne
3,002
600
27
5
0
98,078
0
L
Charybdis
3,262
652
29
6
0
88,286
0
L
Aphrodite
3,282
656
15
3
0
100,103
2
W
Anhur
3,336
667
29
6
0
96,271
0
W
Chaac
4,453
891
50
10
0
91,978
0
L
Eset
3,145
629
27
5
0
98,543
0
L
Serqet
2,842
568
18
4
0
46,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role