Player Matchup

Serqet
Serqet
Gold II
Goblinsiko96
Serqet
Gold II
Level 135
God Stats
17W - 4L
1,868 SR
Queue Stats
67W - 62L
1,467 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
LordOfPingLG
Xbalanque
Gold IV
Level 101
God Stats
2W - 1L
1,546 SR
Queue Stats
30W - 37L
1,540 MMR
Party 2
Ra
Ra
Gold V
xiAiiRz
Ra
Gold V
Level 81
God Stats
4W - 1L
1,597 SR
Queue Stats
572W - 730L
1,312 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,670 SR
1,440 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,373 SR
1,189 MMR
Danzaburou
Danzaburou
Bronze IV
Dragoner1988
Danzaburou
Bronze IV
Level 46
God Stats
0W - 1L
1,197 SR
Queue Stats
2W - 25L
1,086 MMR
Party 1
Sol
Sol
Bronze IV
Sammi066
Sol
Bronze IV
Level 47
God Stats
0W - 8L
1,423 SR
Queue Stats
2W - 27L
1,068 MMR
Party 1
Anubis
Anubis
Gold IV
Skynet Ark
Anubis
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
8 / 0 / 5
8,799
880
11,643
8,312
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
LordOfPingLG
Xbalanque
13
5 / 0 / 9
8,448
845
7,617
5,375
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 9
7,936
794
4,848
7,174
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesKuzenboThothBacchusNe Zha

VS

Bans
CthulhuOdinAresFafnirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragoner1988
Danzaburou
11
0 / 3 / 0
6,534
653
3,493
8,757
2,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
6,106
611
5,946
9,233
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Skynet Ark
Anubis
12
0 / 5 / 0
6,872
687
3,125
8,389
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dragoner1988
Danzaburou
0
3
0
0
W
Serqet
8
0
5
10.5
W
Xbalanque
LordOfPingLG
Xbalanque
5
0
9
9.5
L
0
6
0
0
L
Anubis
Skynet Ark
Anubis
0
5
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
12,564
20,861
Taken
26,379
9,238
Mitigated
8,607
9,920
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dragoner1988
Danzaburou
3,493
885
0
1,184
8,757
2,668
0
1,741
6,411
0
15,500
W
Serqet
11,643
1,170
0
2,934
8,312
3,735
690
2,773
5,539
142
22,163
W
Xbalanque
LordOfPingLG
Xbalanque
7,617
4,460
0
1,977
5,375
2,303
1,036
2,485
2,890
0
35,256
L
5,946
1,914
0
910
9,233
2,573
0
1,534
7,223
17,760
1,892
L
Anubis
Skynet Ark
Anubis
3,125
70
0
2,237
8,389
3,366
0
886
6,951
31,112
477
W
4,848
302
536
4,473
7,174
3,200
115
2,929
4,245
29,565
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
19,512
140
Minions Killed
128
0
Camps Cleared
0
650,157
Distance Traveled
519,504
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,534
653
25
3
0
180,992
0
W
Serqet
8,799
880
17
2
0
223,477
0
W
Xbalanque
8,448
845
51
5
0
203,428
2
L
Sol
6,106
611
34
3
0
167,109
0
L
Anubis
6,872
687
69
7
0
171,403
0
W
Ra
7,936
794
72
7
0
223,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role