Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze V
 
Apollo
Bronze V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
 
Athena
Silver V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
klechka1
Awilix
Silver IV
Level 81
God Stats
0W - 1L
1,708 SR
Queue Stats
70W - 99L
1,274 MMR
Solo
King Arthur
King Arthur
Bronze II
thedestroyeeer
King Arthur
Bronze II
Level 61
God Stats
4W - 9L
1,336 SR
Queue Stats
28W - 59L
666 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,509 SR
1,288 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,517 SR
1,248 MMR
Pele
Pele
Silver V
 
Pele
Silver V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
 
Agni
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
NelyCruz
Neith
Bronze III
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 81L
713 MMR
Solo
Terra
Terra
Gold V
Orbeniamino
Terra
Gold V
Level 144
God Stats
7W - 10L
1,362 SR
Queue Stats
118W - 112L
1,295 MMR
Solo
Mercury
Mercury
Gold V
bonaparte86
Mercury
Gold V
Level 129
God Stats
2W - 0L
1,721 SR
Queue Stats
31W - 38L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 0
5,593
559
3,956
7,502
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
10
0 / 0 / 0
5,211
521
3,816
6,063
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
8
0 / 3 / 0
4,978
498
3,714
10,330
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
klechka1
Awilix
11
2 / 3 / 0
6,046
605
2,936
11,386
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
thedestroyeeer
King Arthur
8
0 / 5 / 0
4,733
473
4,283
10,289
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangArachneChaac

VS

Bans
SusanoThorAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 3
7,500
750
6,875
8,233
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
 
Agni
12
4 / 2 / 2
7,223
722
7,473
6,037
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NelyCruz
Neith
10
1 / 0 / 0
5,257
526
6,001
6,348
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
5,248
525
3,206
7,139
5,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
bonaparte86
Mercury
12
5 / 0 / 4
6,896
690
4,243
10,422
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
15
15
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
Apollo
 
Apollo
0
0
0
0
L
Athena
 
Athena
0
3
0
0
W
Pele
 
Pele
5
1
3
6.5
W
Agni
 
Agni
4
2
2
2.5
W
Neith
NelyCruz
Neith
1
0
0
1
W
0
0
1
0.5
W
Mercury
bonaparte86
Mercury
5
0
4
7
L
Awilix
klechka1
Awilix
2
3
0
0.67
L
King Arthur
thedestroyeeer
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,705
Damage
27,798
45,570
Taken
38,179
27,153
Mitigated
16,450
11,697
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,956
654
0
868
7,502
2,779
0
3,875
3,627
34,853
2,852
L
Apollo
 
Apollo
3,816
2,170
0
2,751
6,063
2,341
0
1,312
4,751
0
46,340
L
Athena
 
Athena
3,714
1,156
0
2,819
10,330
10,293
0
1,301
9,029
12,954
0
W
Pele
 
Pele
6,875
1,517
0
2,250
8,233
2,957
0
717
7,516
0
50,596
W
Agni
 
Agni
7,473
851
0
500
6,037
2,043
312
2,744
2,929
52,286
196
W
Neith
NelyCruz
Neith
6,001
2,702
0
1,343
6,348
2,528
0
1,964
4,384
0
33,751
W
3,206
385
962
3,828
7,139
5,008
0
951
6,188
17,905
1,682
W
Mercury
bonaparte86
Mercury
4,243
2,174
0
6,599
10,422
3,914
0
705
9,631
0
45,425
L
Awilix
klechka1
Awilix
2,936
1,269
0
4,969
11,386
4,032
0
3,840
7,546
0
37,765
L
King Arthur
thedestroyeeer
King Arthur
4,283
470
0
290
10,289
7,708
0
0
10,289
0
29,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
32,124
249
Minions Killed
331
0
Camps Cleared
0
1,016,990
Distance Traveled
1,104,651
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,593
559
60
6
0
166,129
2
L
Apollo
5,211
521
81
8
0
201,435
2
L
Athena
4,978
498
13
1
0
216,339
3
W
Pele
7,500
750
90
9
0
212,552
0
W
Agni
7,223
722
92
9
0
200,433
5
W
Neith
5,257
526
49
5
0
194,232
0
W
Terra
5,248
525
25
3
0
222,483
2
W
Mercury
6,896
690
75
8
0
274,951
0
L
Awilix
6,046
605
65
7
0
236,987
1
L
King Arthur
4,733
473
30
3
0
196,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role