Player Matchup

Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond I
Caira
Bellona
Diamond I
Level 140
God Stats
9W - 7L
1,602 SR
Queue Stats
240W - 216L
2,395 MMR
Solo
Atlas
Atlas
Diamond I
Hawkk
Atlas
Diamond I
Level 198
God Stats
5W - 10L
1,381 SR
Queue Stats
101W - 89L
2,112 MMR
Solo
Medusa
Medusa
Diamond II
eduardeca
Medusa
Diamond II
Level 248
God Stats
6W - 1L
1,859 SR
Queue Stats
121W - 75L
2,155 MMR
Solo
Thoth
Thoth
Diamond V
kräuterlumpen
Thoth
Diamond V
Level 157
God Stats
19W - 13L
1,664 SR
Queue Stats
209W - 185L
2,011 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,601 SR
2,035 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 173
1,450 SR
2,004 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Alyssà
Sobek
Platinum IV
Level 190
God Stats
7W - 9L
1,580 SR
Queue Stats
100W - 91L
1,860 MMR
Party 1
Hachiman
Hachiman
Platinum I
BobTheBunny
Hachiman
Platinum I
Level 159
God Stats
17W - 12L
1,775 SR
Queue Stats
66W - 28L
2,103 MMR
Party 1
Bastet
Bastet
Diamond I
EwwwwANoob
Bastet
Diamond I
Level 116
God Stats
0W - 1L
1,220 SR
Queue Stats
74W - 50L
2,391 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
bακurαψ
Erlang Shen
Diamond V
Level 149
God Stats
0W - 4L
1,174 SR
Queue Stats
280W - 276L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
7 / 1 / 3
7,743
704
10,050
11,995
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Caira
Bellona
14
8 / 0 / 3
8,716
792
10,453
9,293
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Hawkk
Atlas
11
5 / 1 / 4
7,085
644
6,438
10,184
8,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
eduardeca
Medusa
11
1 / 0 / 3
6,432
585
5,921
5,748
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 6
7,084
644
6,067
5,074
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
SusanoOsirisThorKuzenbo

VS

Bans
AresNeithDa JiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 6 / 1
6,377
580
3,247
9,012
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Alyssà
Sobek
8
1 / 4 / 1
5,816
529
3,962
12,346
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
BobTheBunny
Hachiman
12
1 / 1 / 1
6,442
586
7,245
6,696
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
EwwwwANoob
Bastet
10
1 / 2 / 2
5,469
497
5,257
9,871
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
bακurαψ
Erlang Shen
7
0 / 10 / 1
5,051
459
4,851
15,521
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
23
Kills
4
4
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
3
8.5
L
Janus
 
Janus
1
6
1
0.25
L
Sobek
Alyssà
Sobek
1
4
1
0.38
L
Hachiman
BobTheBunny
Hachiman
1
1
1
1.5
W
Bellona
Caira
Bellona
8
0
3
9.5
L
Bastet
EwwwwANoob
Bastet
1
2
2
1
W
Atlas
Hawkk
Atlas
5
1
4
7
L
Erlang Shen
bακurαψ
Erlang Shen
0
10
1
0.05
W
Medusa
eduardeca
Medusa
1
0
3
2.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,929
Damage
24,562
42,294
Taken
53,446
28,264
Mitigated
24,655
13,996
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,050
4,166
0
4,225
11,995
5,082
155
2,925
8,942
0
64,982
L
Janus
 
Janus
3,247
381
0
170
9,012
2,903
0
3,100
5,590
38,322
0
L
Sobek
Alyssà
Sobek
3,962
520
0
2,795
12,346
9,746
0
3,398
8,678
11,473
0
L
Hachiman
BobTheBunny
Hachiman
7,245
4,337
0
3,554
6,696
2,505
0
1,321
5,375
0
58,832
W
Bellona
Caira
Bellona
10,453
5,655
0
4,019
9,293
10,755
0
108
9,185
0
69,920
L
Bastet
EwwwwANoob
Bastet
5,257
1,847
0
4,523
9,871
3,407
0
2,629
7,055
0
36,590
W
Atlas
Hawkk
Atlas
6,438
2,663
0
2,694
10,184
8,695
0
1,595
8,569
20,724
1,428
L
Erlang Shen
bακurαψ
Erlang Shen
4,851
3,616
0
3,131
15,521
6,094
0
1,124
13,623
0
28,184
W
Medusa
eduardeca
Medusa
5,921
3,550
0
2,398
5,748
2,137
0
871
4,855
0
49,787
W
6,067
150
0
660
5,074
1,595
0
1,382
3,534
48,702
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
29,155
431
Minions Killed
307
0
Camps Cleared
0
1,180,771
Distance Traveled
1,156,515
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,743
704
94
9
0
272,877
4
L
Janus
6,377
580
86
8
0
239,161
0
L
Sobek
5,816
529
14
1
0
227,199
4
L
Hachiman
6,442
586
95
9
0
217,495
1
W
Bellona
8,716
792
122
11
0
205,446
2
L
Bastet
5,469
497
67
6
0
257,510
0
W
Atlas
7,085
644
32
3
0
224,392
2
L
Erlang Shen
5,051
459
45
4
0
215,150
0
W
Medusa
6,432
585
92
8
0
238,546
2
W
Thoth
7,084
644
91
8
0
239,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role