Player Matchup

Cthulhu
Cthulhu
BraidedBat830
Cthulhu
Level 146
God Stats
6W - 6L
1,695 SR
Queue Stats
160W - 146L
1,481 Elo+
Party 1
Bellona
Bellona
EditingRaptor38
Bellona
Level 119
God Stats
16W - 4L
1,781 SR
Queue Stats
136W - 134L
1,495 Elo+
Party 1
Ravana
Ravana
Legitimatix
Ravana
Level 68
God Stats
10W - 6L
1,895 SR
Queue Stats
144W - 128L
1,527 Elo+
Solo
Agni
Agni
bigbabamooshy
Agni
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 26L
1,448 Elo+
Solo
Heimdallr
Heimdallr
kenneth1502
Heimdallr
Level 135
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Team Averages
Level 103
1,674 SR
1,490 Elo+

VS

Team Averages
Level 150
1,568 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
Beastlybear43
Kumbhakarna
Level 129
God Stats
4W - 8L
1,357 SR
Queue Stats
93W - 104L
1,458 Elo+
Solo
Raijin
Raijin
SereneGod
Raijin
Level 104
God Stats
8W - 8L
1,598 SR
Queue Stats
255W - 217L
1,586 Elo+
Solo
Ullr
Ullr
gavnlol-_-
Ullr
Level 87
God Stats
4W - 4L
1,621 SR
Queue Stats
474W - 464L
1,554 Elo+
Solo
Danzaburou
Danzaburou
moietplusinc
Danzaburou
Level 302
God Stats
31W - 14L
1,679 SR
Queue Stats
620W - 620L
1,476 Elo+
Solo
Thor
Thor
pimpamtraca
Thor
Level 130
God Stats
54W - 40L
1,587 SR
Queue Stats
653W - 649L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 0 / 2
5,575
558
5,801
8,679
6,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 0 / 0
7,050
705
5,922
7,149
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
12
3 / 0 / 2
6,363
636
2,416
4,071
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 2
6,990
699
7,025
7,429
2,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
kenneth1502
Heimdallr
10
1 / 0 / 2
5,756
576
4,697
5,830
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beastlybear43
Kumbhakarna
9
0 / 2 / 0
5,216
522
3,711
10,034
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
SereneGod
Raijin
10
1 / 4 / 0
5,743
574
4,347
7,843
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
4,793
479
3,039
8,037
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
moietplusinc
Danzaburou
10
0 / 1 / 0
5,143
514
4,455
6,605
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 0 / 0
4,947
495
2,341
8,269
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Beastlybear43
Kumbhakarna
0
2
0
0
W
Cthulhu
2
0
2
3
W
2
0
0
2
W
Ravana
3
0
2
4
L
Raijin
SereneGod
Raijin
1
4
0
0.25
W
1
1
2
2
L
0
2
0
0
W
Heimdallr
kenneth1502
Heimdallr
1
0
2
2
L
Danzaburou
moietplusinc
Danzaburou
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,861
Damage
17,893
33,158
Taken
40,788
18,205
Mitigated
18,334
11,653
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Beastlybear43
Kumbhakarna
3,711
583
0
2,578
10,034
5,635
0
3,188
6,798
19,657
1,270
W
Cthulhu
5,801
774
0
1,365
8,679
6,280
0
1,210
7,430
27,342
438
W
5,922
1,956
0
3,270
7,149
5,216
152
164
6,985
0
48,264
W
Ravana
2,416
498
0
2,646
4,071
1,792
0
179
3,892
0
41,260
L
Raijin
SereneGod
Raijin
4,347
420
0
1,170
7,843
2,703
0
5,363
2,480
35,259
974
W
7,025
799
0
1,963
7,429
2,593
45
3,995
2,781
60,723
1,335
L
3,039
1,495
0
1,907
8,037
4,437
0
0
7,505
0
25,731
W
Heimdallr
kenneth1502
Heimdallr
4,697
1,235
0
2,409
5,830
2,324
562
1,218
4,612
0
38,724
L
Danzaburou
moietplusinc
Danzaburou
4,455
2,372
0
2,717
6,605
2,729
0
1,467
5,138
0
36,483
L
2,341
544
0
3,848
8,269
2,830
0
2,477
5,757
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
25,842
381
Minions Killed
262
0
Camps Cleared
0
1,141,885
Distance Traveled
950,655
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,216
522
25
3
0
217,030
0
W
Cthulhu
5,575
558
48
5
0
229,201
0
W
Bellona
7,050
705
95
10
0
200,294
0
W
Ravana
6,363
636
72
7
0
254,100
4
L
Raijin
5,743
574
69
7
0
175,312
0
W
Agni
6,990
699
105
11
0
236,314
0
L
Ullr
4,793
479
38
4
0
107,435
0
W
Heimdallr
5,756
576
61
6
0
221,976
1
L
Danzaburou
5,143
514
71
7
0
195,050
6
L
Thor
4,947
495
59
6
0
255,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role