Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HungarianTemplar
Cthulhu
Level 76
God Stats
18W - 15L
1,440 SR
Queue Stats
407W - 384L
1,441 Elo+
Solo
King Arthur
King Arthur
Märkss
King Arthur
Level 137
God Stats
28W - 22L
1,508 SR
Queue Stats
162W - 156L
1,494 Elo+
Party 1
Hachiman
Hachiman
Stevekoelle
Hachiman
Level 76
God Stats
60W - 62L
1,517 SR
Queue Stats
178W - 178L
1,510 Elo+
Party 1
Ra
Ra
ericanilox
Ra
Level 100
God Stats
19W - 18L
1,492 SR
Queue Stats
706W - 672L
1,479 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,485 Elo+

VS

Team Averages
Level 98
1,568 SR
1,495 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IIMaycII
Zhong Kui
Level 75
God Stats
1W - 2L
1,664 SR
Queue Stats
84W - 93L
1,462 Elo+
Party 2
Thanatos
Thanatos
MatsGarella
Thanatos
Level 105
God Stats
16W - 8L
1,678 SR
Queue Stats
173W - 161L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
baklan228
Sun Wukong
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Olorun
Olorun
charly_30_3
Olorun
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 270L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 1 / 3
5,725
520
3,301
8,068
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 3 / 4
6,511
592
5,743
11,171
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Märkss
King Arthur
14
7 / 0 / 0
8,653
787
9,197
10,660
7,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Stevekoelle
Hachiman
10
4 / 1 / 2
6,114
556
4,522
6,344
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
6,500
591
4,325
5,095
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 6 / 0
4,921
447
3,431
8,906
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
IIMaycII
Zhong Kui
10
1 / 1 / 0
5,643
513
3,591
6,278
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
MatsGarella
Thanatos
10
4 / 3 / 1
5,853
532
4,667
10,353
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
baklan228
Sun Wukong
8
0 / 3 / 2
4,849
441
6,050
8,067
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
9
0 / 4 / 1
5,235
476
4,377
8,379
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
1
3
1.5
L
Ravana
 
Ravana
0
6
0
0
W
3
3
4
1.67
L
Zhong Kui
IIMaycII
Zhong Kui
1
1
0
1
L
Thanatos
MatsGarella
Thanatos
4
3
1
1.5
W
King Arthur
Märkss
King Arthur
7
0
0
7
W
Hachiman
Stevekoelle
Hachiman
4
1
2
5
L
Sun Wukong
baklan228
Sun Wukong
0
3
2
0.33
L
Olorun
0
4
1
0.13
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
22,116
41,338
Taken
41,983
22,543
Mitigated
20,578
15,650
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,301
881
0
4,048
8,068
2,778
477
1,736
6,257
0
36,675
L
Ravana
 
Ravana
3,431
558
0
2,630
8,906
4,022
0
0
8,906
0
29,227
W
5,743
515
0
3,143
11,171
7,841
0
2,322
8,353
27,227
0
L
Zhong Kui
IIMaycII
Zhong Kui
3,591
590
0
979
6,278
4,205
882
1,288
4,577
34,785
1,256
L
Thanatos
MatsGarella
Thanatos
4,667
1,074
0
5,396
10,353
4,296
0
872
9,265
0
30,587
W
King Arthur
Märkss
King Arthur
9,197
1,038
0
4,283
10,660
7,664
0
173
10,007
0
70,387
W
Hachiman
Stevekoelle
Hachiman
4,522
2,287
0
2,208
6,344
2,006
318
1,292
4,873
0
31,132
L
Sun Wukong
baklan228
Sun Wukong
6,050
1,569
0
1,687
8,067
4,783
0
3,311
4,700
0
21,043
L
Olorun
4,377
2,437
260
2,662
8,379
3,272
0
3,651
4,642
38,110
3,809
W
4,325
425
252
1,716
5,095
2,254
0
2,199
2,854
36,780
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
26,501
339
Minions Killed
264
0
Camps Cleared
0
1,173,723
Distance Traveled
1,048,684
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,725
520
67
6
0
278,161
0
L
Ravana
4,921
447
52
5
0
197,559
0
W
Cthulhu
6,511
592
32
3
0
228,737
0
L
Zhong Kui
5,643
513
64
6
0
196,178
0
L
Thanatos
5,853
532
54
5
0
237,735
0
W
King Arthur
8,653
787
109
10
0
233,675
0
W
Hachiman
6,114
556
54
5
0
197,533
0
L
Sun Wukong
4,849
441
23
2
0
234,960
0
L
Olorun
5,235
476
71
6
0
182,252
0
W
Ra
6,500
591
77
7
0
235,617
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role