Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
GorgonaX01
Khepri
Gold IV
Level 124
God Stats
1W - 6L
1,533 SR
Queue Stats
132W - 118L
1,613 MMR
Party 1
Nu Wa
Nu Wa
Gold III
M3LL4M0KK
Nu Wa
Gold III
Level 127
God Stats
4W - 2L
1,756 SR
Queue Stats
34W - 33L
1,651 MMR
Solo
Mulan
Mulan
Gold III
Not_Goku47
Mulan
Gold III
Level 142
God Stats
2W - 5L
1,550 SR
Queue Stats
133W - 118L
1,613 MMR
Party 1
Anhur
Anhur
Gold III
ShaïaDragonheart
Anhur
Gold III
Level 82
God Stats
0W - 1L
1,509 SR
Queue Stats
143W - 144L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,570 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,462 SR
1,611 MMR
Neith
Neith
Platinum V
DerPowerbauer
Neith
Platinum V
Level 191
God Stats
9W - 9L
1,416 SR
Queue Stats
222W - 223L
1,574 MMR
Solo
Kali
Kali
Gold III
ISKIZZO
Kali
Gold III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,609 MMR
Solo
Ra
Ra
Gold II
chaosronnie
Ra
Gold II
Level 238
God Stats
45W - 39L
1,622 SR
Queue Stats
565W - 559L
1,616 MMR
Solo
Cthulhu
Cthulhu
Gold I
gerpas6
Cthulhu
Gold I
Level 127
God Stats
19W - 11L
1,529 SR
Queue Stats
400W - 391L
1,610 MMR
Solo
Bacchus
Bacchus
Gold IV
Ñiquiñaque
Bacchus
Gold IV
Level 42
God Stats
6W - 6L
1,241 SR
Queue Stats
51W - 54L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 2 / 0
7,002
500
6,333
11,438
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
GorgonaX01
Khepri
10
0 / 1 / 2
6,320
451
2,457
7,138
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
M3LL4M0KK
Nu Wa
12
0 / 3 / 0
6,855
490
5,900
6,564
2,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
11
0 / 4 / 0
6,784
485
3,744
15,119
8,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 1
6,623
473
1,312
5,714
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneAo KuangAwilixBellona

VS

Bans
ThanatosAchillesAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,737
624
2,910
5,576
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
ISKIZZO
Kali
13
2 / 1 / 4
7,726
552
4,941
12,406
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 0 / 3
8,728
623
3,777
4,946
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
gerpas6
Cthulhu
14
2 / 1 / 2
9,001
643
11,430
9,720
11,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Ñiquiñaque
Bacchus
13
3 / 0 / 2
7,873
562
5,700
9,278
9,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
0
1
W
2
0
2
3
L
Khepri
GorgonaX01
Khepri
0
1
2
1
W
Kali
ISKIZZO
Kali
2
1
4
4
L
Nu Wa
M3LL4M0KK
Nu Wa
0
3
0
0
L
Mulan
0
4
0
0
L
0
1
1
0.5
W
2
0
3
3.5
W
Cthulhu
gerpas6
Cthulhu
2
1
2
3
W
Bacchus
Ñiquiñaque
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
28,758
45,973
Taken
41,926
23,441
Mitigated
30,259
10,794
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,333
1,571
0
801
11,438
4,935
0
2,196
9,147
0
57,222
W
2,910
1,364
0
1,772
5,576
2,374
382
965
4,611
0
79,899
L
Khepri
GorgonaX01
Khepri
2,457
334
0
2,258
7,138
5,503
0
2,177
4,837
18,528
0
W
Kali
ISKIZZO
Kali
4,941
1,906
0
6,743
12,406
5,187
51
1,799
10,607
0
59,570
L
Nu Wa
M3LL4M0KK
Nu Wa
5,900
690
0
1,914
6,564
2,487
0
3,646
2,878
62,207
0
L
Mulan
3,744
1,135
0
4,208
15,119
8,473
0
9,536
4,815
0
49,475
L
1,312
537
0
1,613
5,714
2,043
0
1,205
4,509
0
47,838
W
3,777
284
1,777
2,308
4,946
2,113
0
2,072
2,874
87,268
946
W
Cthulhu
gerpas6
Cthulhu
11,430
1,692
0
481
9,720
11,378
0
1,187
8,533
64,176
2,264
W
Bacchus
Ñiquiñaque
Bacchus
5,700
465
0
2,698
9,278
9,207
8
2,878
6,400
29,952
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
42,065
414
Minions Killed
560
0
Camps Cleared
0
1,372,054
Distance Traveled
1,450,259
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,002
500
94
7
0
307,074
4
W
Neith
8,737
624
136
10
0
263,282
4
L
Khepri
6,320
451
19
1
0
303,938
0
W
Kali
7,726
552
91
7
0
328,797
0
L
Nu Wa
6,855
490
118
8
0
256,560
4
L
Mulan
6,784
485
97
7
0
259,211
0
L
Anhur
6,623
473
86
6
0
245,271
0
W
Ra
8,728
623
148
11
0
303,280
4
W
Cthulhu
9,001
643
129
9
0
271,993
2
W
Bacchus
7,873
562
56
4
0
282,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role