Player Matchup

Olorun
Olorun
FORPHOBIO
Olorun
Level 111
God Stats
0W - 1L
1,249 SR
Queue Stats
10W - 4L
1,674 Elo+
Solo
Pele
Pele
SiDeStEp6214
Pele
Level 123
God Stats
0W - 1L
1,590 SR
Queue Stats
32W - 39L
1,444 Elo+
Solo
Terra
Terra
daniel6020
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,427 Elo+
Solo
Team Averages
Level 120
1,447 SR
1,515 Elo+

VS

Team Averages
Level 93
1,410 SR
1,509 Elo+
Zeus
Zeus
Amnesity
Zeus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 1
Odin
Odin
FaDedViBZ
Odin
Level 55
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 1
Serqet
Serqet
SaudGod
Serqet
Level 109
God Stats
1W - 3L
1,011 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FORPHOBIO
Olorun
13
0 / 3 / 3
8,100
675
7,453
9,515
4,588
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 0
8,204
684
4,693
10,838
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
14
1 / 0 / 2
8,241
687
5,399
9,944
12,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 1 / 3
8,860
738
11,611
5,710
2,183
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
13
1 / 0 / 5
7,825
652
5,014
7,344
8,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
SaudGod
Serqet
13
2 / 2 / 3
8,138
678
6,018
11,163
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
3
4.5
L
Olorun
FORPHOBIO
Olorun
0
3
3
0.5
W
Odin
1
0
5
3.5
W
Serqet
SaudGod
Serqet
2
2
3
1.75
L
2
3
0
0.67
L
Terra
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
22,643
30,297
Taken
24,217
21,615
Mitigated
17,951
9,935
Healing
1,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,611
1,320
0
250
5,710
2,183
504
2,551
3,159
46,494
0
L
Olorun
FORPHOBIO
Olorun
7,453
2,597
660
3,041
9,515
4,588
94
3,110
5,964
34,551
2,708
W
Odin
5,014
1,553
0
0
7,344
8,941
145
3,736
3,608
0
10,537
W
Serqet
SaudGod
Serqet
6,018
1,487
0
1,066
11,163
6,827
0
5,825
5,338
0
31,150
L
4,693
809
0
1,421
10,838
5,007
624
4,762
5,939
0
31,329
L
Terra
5,399
914
1,146
3,667
9,944
12,020
0
3,751
5,951
13,927
1,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
24,823
146
Minions Killed
145
0
Camps Cleared
0
659,113
Distance Traveled
703,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,860
738
81
7
0
210,276
0
L
Olorun
8,100
675
68
6
0
183,901
0
W
Odin
7,825
652
9
1
0
246,985
0
W
Serqet
8,138
678
55
5
0
246,076
0
L
Pele
8,204
684
48
4
0
253,127
0
L
Terra
8,241
687
30
3
0
222,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role