Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alanxami
Hercules
Level 82
God Stats
0W - 1L
1,759 SR
Queue Stats
15W - 17L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Nikos85
Hou Yi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,508 Elo+
Party 2
Bakasura
Bakasura
TheGoldenReaper
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,496 Elo+
Party 1
Sobek
Sobek
TheRealBooker
Sobek
Level 61
God Stats
1W - 5L
1,365 SR
Queue Stats
69W - 62L
1,480 Elo+
Party 2
Team Averages
Level 110
1,525 SR
1,492 Elo+

VS

Team Averages
Level 91
1,500 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CarlosCrack12
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,425 Elo+
Party 3
Kuzenbo
Kuzenbo
Eboloso
Kuzenbo
Level 145
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 3L
1,602 Elo+
Solo
Shiva
Shiva
LANGE02
Shiva
Level 28
God Stats
2W - 1L
1,685 SR
Queue Stats
16W - 34L
1,322 Elo+
Party 3
Thor
Thor
QUIQUEXD222
Thor
Level 106
God Stats
5W - 2L
1,516 SR
Queue Stats
108W - 99L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 0
5,563
506
1,237
6,960
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Alanxami
Hercules
12
1 / 0 / 1
6,249
568
5,187
11,067
8,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Nikos85
Hou Yi
9
0 / 2 / 1
5,266
479
5,621
6,548
2,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
9
1 / 1 / 1
5,224
475
3,237
9,696
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 0 / 0
6,019
547
3,149
9,719
7,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
0 / 2 / 0
6,760
615
9,130
11,568
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
CarlosCrack12
Baron Samedi
11
0 / 0 / 3
6,450
586
4,512
4,397
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Eboloso
Kuzenbo
10
0 / 0 / 0
6,141
558
3,925
7,905
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
LANGE02
Shiva
10
1 / 0 / 0
5,136
467
3,993
4,896
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 1
6,546
595
4,661
11,231
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Ao Kuang
 
Ao Kuang
0
2
0
0
L
Hercules
Alanxami
Hercules
1
0
1
1.5
W
Baron Samedi
CarlosCrack12
Baron Samedi
0
0
3
1.5
W
Kuzenbo
Eboloso
Kuzenbo
0
0
0
0
W
Shiva
LANGE02
Shiva
1
0
0
1
L
Hou Yi
Nikos85
Hou Yi
0
2
1
0.25
W
4
1
1
4.5
L
Bakasura
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
26,221
43,990
Taken
39,997
25,300
Mitigated
21,697
18,610
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,237
101
108
2,778
6,960
2,872
0
1,463
5,191
47,666
559
W
Ao Kuang
 
Ao Kuang
9,130
1,974
0
7,313
11,568
4,577
0
0
11,149
55,721
3,323
L
Hercules
Alanxami
Hercules
5,187
2,837
0
6,091
11,067
8,037
0
7,467
3,600
0
44,706
W
Baron Samedi
CarlosCrack12
Baron Samedi
4,512
560
158
1,227
4,397
1,955
566
1,227
3,003
40,259
2,814
W
Kuzenbo
Eboloso
Kuzenbo
3,925
1,595
0
3,547
7,905
8,190
0
1,194
6,711
31,391
2,146
W
Shiva
LANGE02
Shiva
3,993
495
0
1,167
4,896
2,820
0
620
4,276
0
29,799
L
Hou Yi
Nikos85
Hou Yi
5,621
2,513
0
2,653
6,548
2,298
0
1,553
4,758
0
43,848
W
4,661
1,074
0
5,779
11,231
4,155
0
1,070
9,958
0
47,671
L
Bakasura
3,237
2,412
0
2,417
9,696
4,190
0
2,353
7,253
0
26,660
L
3,149
808
0
4,563
9,719
7,903
0
3,550
5,698
21,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
31,033
314
Minions Killed
350
0
Camps Cleared
0
1,095,301
Distance Traveled
1,112,742
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,563
506
81
7
0
198,201
0
W
Ao Kuang
6,760
615
103
9
0
202,013
0
L
Hercules
6,249
568
77
7
0
231,092
2
W
Baron Samedi
6,450
586
72
7
0
197,664
4
W
Kuzenbo
6,141
558
43
4
0
216,722
0
W
Shiva
5,136
467
46
4
0
253,131
0
L
Hou Yi
5,266
479
76
7
0
192,955
0
W
Thor
6,546
595
86
8
0
243,212
0
L
Bakasura
5,224
475
51
5
0
247,332
0
L
Sobek
6,019
547
29
3
0
225,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role