Player Matchup

Xing Tian
Xing Tian
Gold V
Bladebozo
Xing Tian
Gold V
Level 147
God Stats
14W - 15L
1,507 SR
Queue Stats
212W - 220L
1,439 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Eboloso
Kuzenbo
Gold II
Level 145
God Stats
1W - 6L
1,328 SR
Queue Stats
111W - 110L
1,457 MMR
Solo
Vulcan
Vulcan
Bronze III
LasDIVINAS
Vulcan
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 MMR
Solo
Hun Batz
Hun Batz
Silver III
SirTraline
Hun Batz
Silver III
Level 183
God Stats
3W - 2L
1,320 SR
Queue Stats
32W - 23L
1,470 MMR
Solo
Charybdis
Charybdis
Gold IV
sphoenixs43
Charybdis
Gold IV
Level 69
God Stats
4W - 8L
1,441 SR
Queue Stats
67W - 61L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,419 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,602 SR
1,497 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
Chrumchacz
Rama
Gold V
Level 138
God Stats
5W - 3L
1,558 SR
Queue Stats
70W - 76L
1,412 MMR
Party 1
Arachne
Arachne
Gold II
PAKITOPROX
Arachne
Gold II
Level 159
God Stats
5W - 0L
1,797 SR
Queue Stats
155W - 133L
1,573 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Tonchi91
Cthulhu
Gold IV
Level 156
God Stats
6W - 2L
1,652 SR
Queue Stats
35W - 32L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bladebozo
Xing Tian
6
1 / 1 / 0
3,308
662
916
4,734
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Eboloso
Kuzenbo
6
0 / 0 / 1
3,506
701
2,680
3,354
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
LasDIVINAS
Vulcan
1
0 / 0 / 0
933
187
0
0
0
Hun Batz
SirTraline
Hun Batz
8
1 / 0 / 0
3,916
783
135
2,888
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
sphoenixs43
Charybdis
7
0 / 0 / 0
3,533
707
2,233
2,673
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
OlorunJanusAo KuangKali

VS

Bans
AchillesAgniFreyaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
1 / 0 / 0
3,608
722
1,565
1,814
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
6
0 / 1 / 0
3,593
719
1,235
3,845
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,490
698
126
3,038
835
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arachne
PAKITOPROX
Arachne
6
0 / 0 / 0
3,303
661
579
3,711
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
Tonchi91
Cthulhu
5
0 / 1 / 1
3,077
615
1,799
3,145
1,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
0
1
W
Hercules
 
Hercules
0
1
0
0
L
Xing Tian
Bladebozo
Xing Tian
1
1
0
1
W
0
0
0
0
L
Kuzenbo
Eboloso
Kuzenbo
0
0
1
0.5
L
Vulcan
LasDIVINAS
Vulcan
0
0
0
0
W
Arachne
PAKITOPROX
Arachne
0
0
0
0
L
Hun Batz
SirTraline
Hun Batz
1
0
0
1
W
Cthulhu
Tonchi91
Cthulhu
0
1
1
0.5
L
Charybdis
sphoenixs43
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,964
Damage
5,304
13,649
Taken
15,553
7,800
Mitigated
5,489
7,200
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,565
417
0
125
1,814
492
0
525
1,289
18,062
0
W
Hercules
 
Hercules
1,235
723
0
969
3,845
1,444
0
2,085
1,481
0
21,301
L
Xing Tian
Bladebozo
Xing Tian
916
132
0
1,561
4,734
2,811
0
1,659
2,697
9,357
0
W
126
118
0
1,566
3,038
835
0
0
3,038
0
21,170
L
Kuzenbo
Eboloso
Kuzenbo
2,680
1,129
0
1,814
3,354
3,261
0
0
3,354
14,463
0
L
Vulcan
LasDIVINAS
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
PAKITOPROX
Arachne
579
401
0
2,112
3,711
1,155
0
377
3,315
0
18,624
L
Hun Batz
SirTraline
Hun Batz
135
0
0
1,685
2,888
987
0
458
2,394
0
21,610
W
Cthulhu
Tonchi91
Cthulhu
1,799
360
0
898
3,145
1,563
0
311
2,834
10,669
1,141
L
Charybdis
sphoenixs43
Charybdis
2,233
1,383
0
2,140
2,673
741
0
652
1,852
0
27,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,196
Gold Earned
17,071
136
Minions Killed
168
0
Camps Cleared
0
378,252
Distance Traveled
501,106
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,608
722
44
9
0
86,534
4
W
Hercules
3,593
719
45
9
0
106,246
0
L
Xing Tian
3,308
662
15
3
0
103,968
0
W
Rama
3,490
698
37
7
0
76,709
3
L
Kuzenbo
3,506
701
25
5
0
92,818
0
L
Vulcan
933
187
0
0
0
0
0
W
Arachne
3,303
661
35
7
0
102,994
0
L
Hun Batz
3,916
783
55
11
0
105,362
1
W
Cthulhu
3,077
615
7
1
0
128,623
0
L
Charybdis
3,533
707
41
8
0
76,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role