Player Matchup

Danzaburou
Danzaburou
AimBotJon620
Danzaburou
Level 124
God Stats
62W - 59L
1,545 SR
Queue Stats
1,017W - 1,042L
1,521 Elo+
Solo
Tiamat
Tiamat
AlfredAnuus
Tiamat
Level 79
God Stats
3W - 5L
1,209 SR
Queue Stats
245W - 230L
1,500 Elo+
Solo
Chaac
Chaac
DaddyThiccBoy
Chaac
Level 122
God Stats
4W - 7L
1,415 SR
Queue Stats
221W - 216L
1,483 Elo+
Solo
Team Averages
Level 108
1,390 SR
1,501 Elo+

VS

Team Averages
Level 69
1,471 SR
1,541 Elo+
Baron Samedi
Baron Samedi
Adriatic3804
Baron Samedi
Level 70
God Stats
101W - 95L
1,591 SR
Queue Stats
521W - 512L
1,546 Elo+
Solo
Merlin
Merlin
DaddyBarz
Merlin
Level 32
God Stats
2W - 7L
1,343 SR
Queue Stats
8W - 15L
1,581 Elo+
Solo
Mercury
Mercury
Pastro13
Mercury
Level 106
God Stats
2W - 4L
1,478 SR
Queue Stats
122W - 122L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AimBotJon620
Danzaburou
17
5 / 0 / 4
11,126
795
8,043
11,283
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
16
3 / 0 / 7
10,584
756
9,680
7,959
5,157
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
3 / 1 / 5
10,597
757
10,772
14,537
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adriatic3804
Baron Samedi
11
0 / 3 / 1
7,855
561
5,381
6,648
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
DaddyBarz
Merlin
15
0 / 2 / 1
8,866
633
8,854
14,058
6,021
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Pastro13
Mercury
14
1 / 6 / 0
8,857
633
4,021
12,348
5,142
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adriatic3804
Baron Samedi
0
3
1
0.17
W
Danzaburou
AimBotJon620
Danzaburou
5
0
4
7
W
Tiamat
3
0
7
6.5
L
Merlin
DaddyBarz
Merlin
0
2
1
0.25
W
3
1
5
5.5
L
Mercury
Pastro13
Mercury
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
18,256
33,779
Taken
33,054
25,584
Mitigated
14,404
13,308
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adriatic3804
Baron Samedi
5,381
350
423
1,491
6,648
3,241
0
1,437
4,956
16,313
0
W
Danzaburou
AimBotJon620
Danzaburou
8,043
2,604
0
6,256
11,283
4,733
1,935
4,616
6,286
0
60,799
W
Tiamat
9,680
448
0
2,944
7,959
5,157
303
4,219
3,294
29,665
0
L
Merlin
DaddyBarz
Merlin
8,854
398
181
5,016
14,058
6,021
0
4,220
8,804
43,230
0
W
10,772
668
0
4,108
14,537
15,694
220
4,270
9,862
0
56,656
L
Mercury
Pastro13
Mercury
4,021
611
0
616
12,348
5,142
0
3,130
8,574
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
25,578
205
Minions Killed
155
0
Camps Cleared
0
805,026
Distance Traveled
662,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,855
561
34
2
0
169,750
0
W
Danzaburou
11,126
795
93
7
0
258,984
0
W
Tiamat
10,584
756
60
4
0
292,547
0
L
Merlin
8,866
633
73
5
0
246,964
0
W
Chaac
10,597
757
52
4
0
253,495
0
L
Mercury
8,857
633
48
3
0
246,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role