Player Matchup

Artemis
Artemis
 
Artemis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
SkeIe--
Hel
Level 158
God Stats
5W - 2L
1,813 SR
Queue Stats
380W - 407L
1,563 Elo+
Party 1
Nemesis
Nemesis
Syko30
Nemesis
Level 126
God Stats
15W - 17L
1,461 SR
Queue Stats
1,077W - 1,013L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
TheLazyRuler
Danzaburou
Level 65
God Stats
0W - 1L
1,262 SR
Queue Stats
28W - 30L
1,480 Elo+
Solo
Anubis
Anubis
TrollOrReport
Anubis
Level 125
God Stats
8W - 5L
1,631 SR
Queue Stats
740W - 727L
1,521 Elo+
Party 1
Team Averages
Level 131
1,533 SR
1,516 Elo+

VS

Team Averages
Level 130
1,456 SR
1,510 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Eggressor
Khepri
Level 144
God Stats
6W - 1L
1,868 SR
Queue Stats
280W - 278L
1,479 Elo+
Solo
Merlin
Merlin
Fogoret
Merlin
Level 137
God Stats
7W - 8L
1,485 SR
Queue Stats
280W - 278L
1,480 Elo+
Solo
Raijin
Raijin
QQiQQ
Raijin
Level 149
God Stats
1W - 2L
1,182 SR
Queue Stats
416W - 423L
1,547 Elo+
Solo
Hel
Hel
WaanuukTR
Hel
Level 59
God Stats
1W - 0L
1,245 SR
Queue Stats
8W - 5L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 2 / 5
9,182
706
20,049
13,034
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hel
16
0 / 1 / 10
8,410
647
7,590
11,585
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Syko30
Nemesis
15
5 / 5 / 6
8,618
663
8,920
17,945
17,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheLazyRuler
Danzaburou
15
1 / 2 / 8
8,404
646
12,485
13,965
6,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
7,985
614
11,555
13,086
6,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 2 / 8
9,172
706
19,699
11,517
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
Eggressor
Khepri
15
2 / 3 / 7
8,834
680
4,780
19,793
16,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
Fogoret
Merlin
19
3 / 1 / 9
10,837
834
11,641
10,039
5,927
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
QQiQQ
Raijin
16
4 / 3 / 10
9,725
748
17,184
14,155
9,048
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

15
2 / 2 / 10
8,701
669
9,787
15,109
7,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
11
Kills
14
14
Deaths
11
34
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
2
5
3.25
W
Artemis
 
Artemis
3
2
8
3.5
W
Khepri
Eggressor
Khepri
2
3
7
1.83
W
Merlin
Fogoret
Merlin
3
1
9
7.5
W
Raijin
QQiQQ
Raijin
4
3
10
3
L
Hel
0
1
10
5
L
Nemesis
Syko30
Nemesis
5
5
6
1.6
L
Danzaburou
TheLazyRuler
Danzaburou
1
2
8
2.5
L
1
4
5
0.88
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,599
Damage
63,091
69,615
Taken
70,613
46,106
Mitigated
44,615
36,461
Healing
39,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
20,049
3,301
1,055
976
13,034
5,824
0
8,476
4,558
0
39,099
W
Artemis
 
Artemis
19,699
6,746
1,270
1,925
11,517
5,729
854
4,298
7,139
0
29,729
W
Khepri
Eggressor
Khepri
4,780
0
2,391
1,997
19,793
16,728
106
3,691
15,816
7,862
499
W
Merlin
Fogoret
Merlin
11,641
259
188
186
10,039
5,927
53
3,123
6,666
41,193
1,779
W
Raijin
QQiQQ
Raijin
17,184
1,452
179
2,737
14,155
9,048
1,003
4,617
9,317
29,285
1,054
L
Hel
7,590
173
17,255
8,147
11,585
9,419
0
6,228
5,357
15,163
317
L
Nemesis
Syko30
Nemesis
8,920
1,606
634
2,741
17,945
17,303
0
9,153
8,792
0
9,331
L
Danzaburou
TheLazyRuler
Danzaburou
12,485
4,727
411
2,722
13,965
6,863
0
8,250
5,715
0
30,617
L
11,555
349
1,858
662
13,086
6,697
0
9,129
3,957
26,358
0
W
9,787
480
18,587
10,247
15,109
7,183
63
3,416
11,646
13,266
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
47,269
135
Minions Killed
157
0
Camps Cleared
0
1,066,881
Distance Traveled
1,186,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,182
706
43
3
0
200,637
0
W
Artemis
9,172
706
32
2
0
253,311
0
W
Khepri
8,834
680
11
1
0
233,888
0
W
Merlin
10,837
834
79
6
0
246,343
0
W
Raijin
9,725
748
24
2
0
216,752
0
L
Hel
8,410
647
7
1
0
241,050
0
L
Nemesis
8,618
663
1
0
0
206,541
0
L
Danzaburou
8,404
646
46
4
0
207,380
0
L
Anubis
7,985
614
38
3
0
211,273
0
W
Hel
8,701
669
11
1
0
236,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role